Re: [RFC PATCH 0/2] kpatch: dynamic kernel patching

From: David Lang
Date: Mon May 05 2014 - 21:59:46 EST


On Tue, 6 May 2014, Jiri Kosina wrote:

On Mon, 5 May 2014, David Lang wrote:

how would you know that all instances of the datastructure in memory
have= been touched? just because all tasks have run and are outside the
function in question doesn't tell you data structures have been
converted. You have n= o way of knowing when (or if) the next call to
the modified function will take place on any potential in-memory
structure.

The problem you are trying to avoid here is functions expecting to read
"v2" format of the data from memory, while there are still tasks that are
unpredictably writing "v1" format of the data to the memory.

There are several ways to attack this problem:

- stop the whole system, convert all the existing data structures to new
format (which might potentially be non-trivial, mostly because you
have to *know* where all the data structures have been allocated), apply
patch, resume operation [ksplice, probably kpatch in future]
- restrict the data format to be backwards compatible [to be done
manually during patch creation, currently what kGraft needs to do in
such case]
- have a proxy code which can read both "v1" and "v2" formats, and writes
back in the same format it has seen the data structure on input

doesn't this have the same problem of finding all the data?

- once all the *code* has been converted, it still has to understand "v1"
and "v2", but it can now start writing out "v2" format only [possible
with kGraft, not implemented in automated fashion]

which is a varient of the second one in that all the data needs to be tagged with a version so that it can be converted.

I don't see that 'stop the world' ends up being much better for this.

it does avoid any possibility of v1 code reading v2 data, but it doesn't help in avoiding v2 code reading v1 data some time (potentially much) later.

David Lang
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