Re: [PATCH v4 2/8] OF: Introduce DT overlay support.
From: Pantelis Antoniou
Date: Thu May 15 2014 - 03:12:38 EST
Hi Grant,
On May 14, 2014, at 3:08 AM, Grant Likely wrote:
> On Fri, 4 Apr 2014 15:43:55 +0300, Pantelis Antoniou <pantelis.antoniou@xxxxxxxxxxxx> wrote:
>> Introduce DT overlay support.
>> Using this functionality it is possible to dynamically overlay a part of
>> the kernel's tree with another tree that's been dynamically loaded.
>> It is also possible to remove node and properties.
>>
>> The creation/destruction of the devices is handled by calling in to
>> bus specific handlers which can deal with the peculiarities of each
>> device.
>>
>> Signed-off-by: Pantelis Antoniou <pantelis.antoniou@xxxxxxxxxxxx>
>
> Hi Panto,
>
> I spent a bunch of time yesterday going over this code and I have some
> comments and questions. First off I must apologize. I think I completely
> misunderstood the approach you are taking for putting the overlay data
> into the tree. I had assumed that you were unflattening the overlay tree
> and then rearranging the new device_nodes to insert them into the
> existing tree, but it looks like you're leaving the overlay tree alone
> and merely using it's nodes as templates when allocating new nodes that
> will get inserted into the tree. Sorry for being confused on this. A few
> of my opinions have probably changed now that I understand what you're
> trying to do.
>
No worries. It is a complicated subject after all. Let me reply with
what we discussed on IRC, so it's recorded for posterity.
> As I've said before, this is a complicated bit of code that touches into
> the core of device tree behaviour, so I am being cautious. This patch
> and the previous patch add a lot of functionality that is hard to review
> all at once, and it conflates some concepts that I would like to be very
> well defined. For example, this patch adds at least 3 distinct features:
>
> - Revertable batch modifications to the live tree.
> - New notification infrastructure for informing other code when changes
> take place
> - Parsing a tree in the overlay format to create an of_overlay_info
> array.
>
> The revertable batch feature should be a patch all on its own without
> any of the change tracking or notification aside from what the core code
> is already doing. That change could be applied independently even if I
> still have issues with the notification or parsing code.
>
> I would even split up the first feature into two steps: batch
> modifications to the tree, and then adding the logging feature so a
> batch modification can be reverted.
>
OK.
> The notification infrastructure bothers me. It duplicates the
> notification that the core DT code already performs. I do understand
> that the current notifications don't do what you need them to because
> you need it all deferred until the complete set of batch changes are
> applied. However, instead of creating a new infrastructure, the existing
> notifier should be reworked to be batch-change aware.
>
If I understood correctly, you're asking of rolling in this per-bus notifier
mechanism in the standard DT notifier infrastructure already in place.
I can't be absolutely sure about the details right now, but seems possible.
I don't know if the kernel notifier framework will be unmodified, but I hope so.
> The parsing function is a specific user of the other two features. It
> *may* be appropiate to be in a separate module, but it certainly should
> be in a separate patch.
>
OK
> More generally I am concerned about whether or not overlays
> will introduce corner cases that can never be handled correctly,
> particularly in how multiple overlays will get handled. I want to see
> very clear rules on what happens when multiple overlays are applied, and
> then removed again. Is it possible to remove overlays out of order? If
> so, what are the conditions that would not be allowed?
>
As mentioned by Guenter, a single stack of overlays is no good; we need to
support an arbitrary stacking method. One way to implement it would be to
add an overlay use counter which we will increase whenever a node is 'touched'
by an overlay. Removal is only going to be permitted if the counters of a
subtree are all less or equal to 1. The equal to 0 is to account for non-overlay
node attachements.
> I'm also concerned about security. Turning on overlay support opens up
> basically full access to the hardware of the system. It definitely needs
> to be accessible only by root, but I think it goes farther than that.
> When doing changes, there should be a mechanism to restrict which nodes
> are allowed to be changed.
>
It's hard for me to think of all the security implications. For starters this
is obviously for root only (or in-kernel users).
We can implement some kind of attribute like 'mutable' that we will use to adorn
a subtree that permits overlay application.
> We also need to think about kexec. Kexec works by sucking the live tree
> out of the kernel and creating a .dtb from it to pass to the new kernel.
> What will the rules be when kexecing? Do all the overlays need to be
> removed, or does the kernel get the tree with all the overlays applied
> (in which case none of the overlays can be removed on the other side of
> kexec).
>
We can add a sysfs attribute that configures whether overlays are reverted before
kexec or not. I can't really tell which is the correct option, so let's allow the
policy up to user-space.
> More comments in-line...
>
>> ---
>> Documentation/devicetree/overlay-notes.txt | 187 ++++++
>> drivers/of/Kconfig | 10 +
>> drivers/of/Makefile | 1 +
>> drivers/of/overlay.c | 895 +++++++++++++++++++++++++++++
>> include/linux/of.h | 153 +++++
>> 5 files changed, 1246 insertions(+)
>> create mode 100644 Documentation/devicetree/overlay-notes.txt
>> create mode 100644 drivers/of/overlay.c
>>
>> diff --git a/Documentation/devicetree/overlay-notes.txt b/Documentation/devicetree/overlay-notes.txt
>> new file mode 100644
>> index 0000000..882d512
>> --- /dev/null
>> +++ b/Documentation/devicetree/overlay-notes.txt
>> @@ -0,0 +1,187 @@
>> +Device Tree Overlay Notes
>> +-------------------------
>> +
>> +This document describes the implementation of the in-kernel
>> +device tree overlay functionality residing in drivers/of/overlay.c and is a
>> +companion document to Documentation/devicetree/dt-object-internal.txt[1] &
>> +Documentation/devicetree/dynamic-resolution-notes.txt[2]
>> +
>> +How overlays work
>> +-----------------
>> +
>> +A Device Tree's overlay purpose is to modify the kernel's live tree, and
>> +have the modification affecting the state of the the kernel in a way that
>> +is reflecting the changes.
>> +Since the kernel mainly deals with devices, any new device node that result
>> +in an active device should have it created while if the device node is either
>> +disabled or removed all together, the affected device should be deregistered.
>> +
>> +Lets take an example where we have a foo board with the following base tree
>> +which is taken from [1].
>> +
>> +---- foo.dts -----------------------------------------------------------------
>> + /* FOO platform */
>> + / {
>> + compatible = "corp,foo";
>> +
>> + /* shared resources */
>> + res: res {
>> + };
>> +
>> + /* On chip peripherals */
>> + ocp: ocp {
>> + /* peripherals that are always instantiated */
>> + peripheral1 { ... };
>> + }
>> + };
>> +---- foo.dts -----------------------------------------------------------------
>> +
>> +The overlay bar.dts, when loaded (and resolved as described in [2]) should
>> +
>> +---- bar.dts -----------------------------------------------------------------
>> +/plugin/; /* allow undefined label references and record them */
>> +/ {
>> + .... /* various properties for loader use; i.e. part id etc. */
>> + fragment@0 {
>> + target = <&ocp>;
>> + __overlay__ {
>> + /* bar peripheral */
>> + bar {
>> + compatible = "corp,bar";
>> + ... /* various properties and child nodes */
>> + }
>> + };
>> + };
>> +};
>> +---- bar.dts -----------------------------------------------------------------
>> +
>> +result in foo+bar.dts
>> +
>> +---- foo+bar.dts -------------------------------------------------------------
>> + /* FOO platform + bar peripheral */
>> + / {
>> + compatible = "corp,foo";
>> +
>> + /* shared resources */
>> + res: res {
>> + };
>> +
>> + /* On chip peripherals */
>> + ocp: ocp {
>> + /* peripherals that are always instantiated */
>> + peripheral1 { ... };
>> +
>> + /* bar peripheral */
>> + bar {
>> + compatible = "corp,bar";
>> + ... /* various properties and child nodes */
>> + }
>> + }
>> + };
>> +---- foo+bar.dts -------------------------------------------------------------
>> +
>> +As a result of the the overlay, a new device node (bar) has been created
>> +so a bar platform device will be registered and if a matching device driver
>> +is loaded the device will be created as expected.
>> +
>> +Overlay in-kernel API
>> +---------------------
>> +
>> +The steps typically required to get an overlay to work are as follows:
>> +
>> +1. Use of_build_overlay_info() to create an array of initialized and
>> +ready to use of_overlay_info structures.
>> +2. Call of_overlay() to apply the overlays declared in the array.
>> +3. If the overlay needs to be removed, call of_overlay_revert().
>> +4. Finally release the memory taken by the overlay info array by
>> +of_free_overlay_info().
>> +
>> +/**
>> + * of_build_overlay_info - Build an overlay info array
>> + * @tree: Device node containing all the overlays
>> + * @cntp: Pointer to where the overlay info count will be help
>> + * @ovinfop: Pointer to the pointer of an overlay info structure.
>> + *
>> + * Helper function that given a tree containing overlay information,
>> + * allocates and builds an overlay info array containing it, ready
>> + * for use using of_overlay.
>> + *
>> + * Returns 0 on success with the @cntp @ovinfop pointers valid,
>> + * while on error a negative error value is returned.
>> + */
>
> Nit: Don't duplicate the function documentation in this file. It will
> end up being out-of-date.
>
OK.
>> +int of_build_overlay_info(struct device_node *tree,
>> + int *cntp, struct of_overlay_info **ovinfop);
>> +
>> +/**
>> + * of_free_overlay_info - Free an overlay info array
>> + * @count: Number of of_overlay_info's
>> + * @ovinfo_tab: Array of overlay_info's to free
>> + *
>> + * Releases the memory of a previously allocate ovinfo array
>> + * by of_build_overlay_info.
>> + * Returns 0, or an error if the arguments are bogus.
>> + */
>> +int of_free_overlay_info(int count, struct of_overlay_info *ovinfo_tab);
>> +
>> +/**
>> + * of_overlay - Apply @count overlays pointed at by @ovinfo_tab
>> + * @count: Number of of_overlay_info's
>> + * @ovinfo_tab: Array of overlay_info's to apply
>> + *
>> + * Applies the overlays given, while handling all error conditions
>> + * appropriately. Either the operation succeeds, or if it fails the
>> + * live tree is reverted to the state before the attempt.
>> + * Returns 0, or an error if the overlay attempt failed.
>> + */
>> +int of_overlay(int count, struct of_overlay_info *ovinfo_tab);
>> +
>> +/**
>> + * of_overlay_revert - Revert a previously applied overlay
>> + * @count: Number of of_overlay_info's
>> + * @ovinfo_tab: Array of overlay_info's to apply
>> + *
>> + * Revert a previous overlay. The state of the live tree
>> + * is reverted to the one before the overlay.
>> + * Returns 0, or an error if the overlay table is not given.
>> + */
>> +int of_overlay_revert(int count, struct of_overlay_info *ovinfo_tab);
>> +
>> +Overlay DTS Format
>> +------------------
>> +
>> +The DTS of an overlay should have the following format:
>> +
>> +{
>> + /* ignored properties by the overlay */
>> +
>> + fragment@0 { /* first child node */
>> +
>> + target=<phandle>; /* phandle target of the overlay */
>> + or
>> + target-path="/path"; /* target path of the overlay */
>> + or
>> + target-alias="alias"; /* target alias of the overlay */
>
>
> Documentation needs to be updated. target-alias doesn't exist in the
> code anymore.
Yes, missed that.
>
>> + __overlay__ {
>> + property-a; /* add property-a to the target */
>> + -property-b; /* remove property-b from target */
>> + node-a { /* add to an existing, or create a node-a */
>> + ...
>> + };
>> + -node-b { /* remove an existing node-b */
>> + ...
>> + };
>> + };
>
> Instead of the '-' operator at the beginning of the property or node
> name to indicate removal (a name starting with '-' is still a valid
> name), can there be a separate __remove__ container node?
>
> It may also be safer to have a __add__ operator that only adds the node
> if there isn't already a node or property of that name.
>
Probably. I'll have to see how it can be done.
>> + }
>> + fragment@1 { /* second child node */
>> + ...
>> + };
>> + /* more fragments follow */
>> +}
>> +
>> +It should be noted that the DT overlay format described is the one expected
>> +by the of_build_overlay_info() function, which is a helper function. There
>> +is nothing stopping someone coming up with his own DTS format and that will
>> +end up filling in the fields of the of_overlay_info array.
>> +
>> +Using the non-phandle based target method allows one to use a base DT which does
>> +not contain a __symbols__ now, i.e. it was not compiled with the -@ option.
>
> sp: s/now/node/
>
OK.
> Is it the base DT that needs the __symbols__ node, or the overlay tree?
> I had thought it was the overlay tree that contained the __symbols__
> node. Regardless, this is the first mention in this file of __symbols__.
> It would be good to discuss briefly how it works.
>
The __symbols__ usage is explained in the resolve patch.
Since target-path has been added the base DT no longer needs a __symbols__ node.
>> diff --git a/drivers/of/Kconfig b/drivers/of/Kconfig
>> index 4d39c88..cfb7ff8 100644
>> --- a/drivers/of/Kconfig
>> +++ b/drivers/of/Kconfig
>> @@ -86,4 +86,14 @@ config OF_RESOLVE
>> Enable OF dynamic resolution support. This allows you to
>> load Device Tree object fragments are run time.
>>
>> +config OF_OVERLAY
>> + bool "OF overlay support"
>> + depends on OF
>> + select OF_DYNAMIC
>> + select OF_DEVICE
>> + select OF_RESOLVE
>> + help
>> + OpenFirmware overlay support. Allows you to modify on runtime the
>> + live tree using overlays.
>
> Should not be a user-visable option. Drivers using it should select it
> or otherwise cause it to be enabled.
Hmm. I don't know; if I let it up to drivers, platform devices will select it, in turn
making it always selected for 99.9% of the platforms out there.
Some people might not want to incur the code size penalty.
>
>> +
>> endmenu # OF
>> diff --git a/drivers/of/Makefile b/drivers/of/Makefile
>> index c241e79..d2a6e0d 100644
>> --- a/drivers/of/Makefile
>> +++ b/drivers/of/Makefile
>> @@ -11,3 +11,4 @@ obj-$(CONFIG_OF_PCI_IRQ) += of_pci_irq.o
>> obj-$(CONFIG_OF_MTD) += of_mtd.o
>> obj-$(CONFIG_OF_RESERVED_MEM) += of_reserved_mem.o
>> obj-$(CONFIG_OF_RESOLVE) += resolver.o
>> +obj-$(CONFIG_OF_OVERLAY) += overlay.o
>> diff --git a/drivers/of/overlay.c b/drivers/of/overlay.c
>> new file mode 100644
>> index 0000000..1d4b884
>> --- /dev/null
>> +++ b/drivers/of/overlay.c
>> @@ -0,0 +1,895 @@
>> +/*
>> + * Functions for working with device tree overlays
>> + *
>> + * Copyright (C) 2012 Pantelis Antoniou <panto@xxxxxxxxxxxxxxxxxxxxxxx>
>> + * Copyright (C) 2012 Texas Instruments Inc.
>> + *
>> + * This program is free software; you can redistribute it and/or
>> + * modify it under the terms of the GNU General Public License
>> + * version 2 as published by the Free Software Foundation.
>> + */
>> +#undef DEBUG
>> +#include <linux/kernel.h>
>> +#include <linux/module.h>
>> +#include <linux/of.h>
>> +#include <linux/of_device.h>
>> +#include <linux/string.h>
>> +#include <linux/ctype.h>
>> +#include <linux/errno.h>
>> +#include <linux/string.h>
>> +#include <linux/slab.h>
>> +#include <linux/err.h>
>> +
>> +/* protect the handlers list */
>> +static DEFINE_MUTEX(of_handler_mutex);
>> +static struct list_head of_handler_list = LIST_HEAD_INIT(of_handler_list);
>> +
>> +int of_overlay_handler_register(struct of_overlay_handler *handler)
>> +{
>> + /* guard against bad data */
>> + if (!handler || !handler->name || !handler->ops ||
>> + !handler->ops->create || !handler->ops->remove)
>> + return -EINVAL;
>> +
>> + mutex_lock(&of_handler_mutex);
>> + list_add_tail(&handler->list, &of_handler_list);
>> + mutex_unlock(&of_handler_mutex);
>> +
>> + return 0;
>> +}
>> +EXPORT_SYMBOL_GPL(of_overlay_handler_register);
>> +
>> +void of_overlay_handler_unregister(struct of_overlay_handler *handler)
>> +{
>> + struct of_overlay_handler *curr;
>> +
>> + mutex_lock(&of_handler_mutex);
>> + list_for_each_entry(curr, &of_handler_list, list) {
>> + if (handler == curr) {
>> + list_del(&handler->list);
>> + break;
>> + }
>> + }
>> + mutex_unlock(&of_handler_mutex);
>> +}
>> +EXPORT_SYMBOL_GPL(of_overlay_handler_unregister);
>> +
>> +static int handler_create(struct of_overlay_device_entry *entry, int revert)
>> +{
>> + struct of_overlay_handler *handler;
>> + int ret;
>> +
>> + mutex_lock(&of_handler_mutex);
>> + list_for_each_entry(handler, &of_handler_list, list) {
>> + ret = (*handler->ops->create)(entry, revert);
>> + /* ENOTSUPP means try next */
>> + if (ret == -ENOTSUPP)
>> + continue;
>> + /* anything else means something happened */
>> + break;
>> + }
>> + mutex_unlock(&of_handler_mutex);
>> +
>> + return ret;
>> +}
>> +
>> +static int handler_remove(struct of_overlay_device_entry *entry, int revert)
>> +{
>> + struct of_overlay_handler *handler;
>> + int ret;
>> +
>> + mutex_lock(&of_handler_mutex);
>> + list_for_each_entry(handler, &of_handler_list, list) {
>> + ret = (*handler->ops->remove)(entry, revert);
>> + /* ENOTSUPP means try next */
>> + if (ret == -ENOTSUPP)
>> + continue;
>> + /* anything else means something happened */
>> + break;
>> + }
>> + mutex_unlock(&of_handler_mutex);
>> +
>> + return ret;
>> +}
>> +
>> +/*
>> + * Apply a single overlay node recursively.
>> + *
>> + * Property or node names that start with '-' signal that
>> + * the property/node is to be removed.
>> + *
>> + * All the property notifiers are appropriately called.
>> + * Note that the in case of an error the target node is left
>> + * in a inconsistent state. Error recovery should be performed
>> + * by recording the modification using the of notifiers.
>> + */
>> +static int of_overlay_apply_one(struct device_node *target,
>> + const struct device_node *overlay)
>> +{
>> + const char *pname, *cname;
>> + struct device_node *child, *tchild;
>> + struct property *prop, *propn, *tprop;
>> + int remove;
>> + char *full_name;
>> + const char *suffix;
>> + int ret;
>> +
>> + /* sanity checks */
>> + if (target == NULL || overlay == NULL)
>> + return -EINVAL;
>> +
>> + for_each_property_of_node(overlay, prop) {
>> +
>> + /* don't touch, 'name' */
>> + if (of_prop_cmp(prop->name, "name") == 0)
>> + continue;
>> +
>> + /* default is add */
>> + remove = 0;
>> + pname = prop->name;
>> + if (*pname == '-') { /* skip, - notes removal */
>> + pname++;
>> + remove = 1;
>> + propn = NULL;
>> + } else {
>> + propn = __of_copy_property(prop, GFP_KERNEL,
>> + OF_PROP_ALLOCALL);
>> + if (propn == NULL)
>> + return -ENOMEM;
>> + }
>> +
>> + tprop = of_find_property(target, pname, NULL);
>> +
>> + /* found? */
>> + if (tprop != NULL) {
>> + if (propn != NULL)
>> + ret = of_update_property(target, propn);
>> + else
>> + ret = of_remove_property(target, tprop);
>> + } else {
>> + if (propn != NULL)
>> + ret = of_add_property(target, propn);
>> + else
>> + ret = 0;
>> + }
>> + if (ret != 0)
>> + return ret;
>> + }
>> +
>> + __for_each_child_of_node(overlay, child) {
>> +
>> + /* default is add */
>> + remove = 0;
>> + cname = child->name;
>> + if (*cname == '-') { /* skip, - notes removal */
>> + cname++;
>> + remove = 1;
>> + }
>> +
>> + /* special case for nodes with a suffix */
>> + suffix = strrchr(child->full_name, '@');
>> + if (suffix != NULL) {
>> + cname = kbasename(child->full_name);
>> + WARN_ON(cname == NULL); /* sanity check */
>> + if (cname == NULL)
>> + continue;
>> + if (*cname == '-')
>> + cname++;
>> + }
>> +
>> + tchild = of_get_child_by_name(target, cname);
>> + if (tchild != NULL) {
>> +
>> + if (!remove) {
>> +
>> + /* apply overlay recursively */
>> + ret = of_overlay_apply_one(tchild, child);
>> + of_node_put(tchild);
>> +
>> + if (ret != 0)
>> + return ret;
>> +
>> + } else {
>> +
>> + ret = of_detach_node(tchild);
>> + of_node_put(tchild);
>> + }
>> +
>> + } else {
>> +
>> + if (!remove) {
>> + full_name = kasprintf(GFP_KERNEL, "%s/%s",
>> + target->full_name, cname);
>> + if (full_name == NULL)
>> + return -ENOMEM;
>> +
>> + /* create empty tree as a target */
>> + tchild = __of_create_empty_node(cname,
>> + child->type, full_name,
>> + child->phandle, GFP_KERNEL,
>> + OF_NODE_ALLOCALL);
>> +
>> + /* free either way */
>> + kfree(full_name);
>> +
>> + if (tchild == NULL)
>> + return -ENOMEM;
>> +
>> + /* point to parent */
>> + tchild->parent = target;
>> +
>> + ret = of_attach_node(tchild);
>> + if (ret != 0)
>> + return ret;
>> +
>> + /* apply the overlay */
>> + ret = of_overlay_apply_one(tchild, child);
>> + if (ret != 0) {
>> + __of_free_tree(tchild);
>> + return ret;
>> + }
>> + }
>> + }
>> + }
>> +
>> + return 0;
>> +}
>> +
>> +/*
>> + * Lookup an overlay device entry
>> + */
>> +struct of_overlay_device_entry *of_overlay_device_entry_lookup(
>> + struct of_overlay_info *ovinfo, struct device_node *node)
>> +{
>> + struct of_overlay_device_entry *de;
>> +
>> + /* no need for locks, we'de under the ovinfo->lock */
>> + list_for_each_entry(de, &ovinfo->de_list, node) {
>> + if (de->np == node)
>> + return de;
>> + }
>> + return NULL;
>> +}
>> +
>> +/*
>> + * Add an overlay log entry
>> + */
>> +static int of_overlay_log_entry_entry_add(struct of_overlay_info *ovinfo,
>> + unsigned long action, struct device_node *dn,
>> + struct property *prop)
>> +{
>> + struct of_overlay_log_entry *le;
>> +
>> + /* check */
>> + if (ovinfo == NULL || dn == NULL)
>> + return -EINVAL;
>> +
>> + le = kzalloc(sizeof(*le), GFP_KERNEL);
>> + if (le == NULL) {
>> + pr_err("%s: Failed to allocate\n", __func__);
>> + return -ENOMEM;
>> + }
>> +
>> + /* get a reference to the node */
>> + le->action = action;
>> + le->np = of_node_get(dn);
>> + le->prop = prop;
>> +
>> + if (action == OF_RECONFIG_UPDATE_PROPERTY && prop)
>> + le->old_prop = of_find_property(dn, prop->name, NULL);
>> +
>> + list_add_tail(&le->node, &ovinfo->le_list);
>> +
>> + return 0;
>> +}
>> +
>> +/*
>> + * Add an overlay device entry
>> + */
>> +static void of_overlay_device_entry_entry_add(struct of_overlay_info *ovinfo,
>> + struct device_node *node,
>> + int prevstate, int state)
>> +{
>> + struct of_overlay_device_entry *de;
>> + int fresh;
>> +
>> + /* check */
>> + if (ovinfo == NULL)
>> + return;
>> +
>> + fresh = 0;
>> + de = of_overlay_device_entry_lookup(ovinfo, node);
>> + if (de == NULL) {
>> + de = kzalloc(sizeof(*de), GFP_KERNEL);
>> + if (de == NULL) {
>> + pr_err("%s: Failed to allocate\n", __func__);
>> + return;
>> + }
>> + fresh = 1;
>> + de->prevstate = -1;
>> + }
>> +
>> + if (de->np == NULL)
>> + de->np = of_node_get(node);
>> + if (fresh)
>> + de->prevstate = prevstate;
>> + de->state = state;
>> +
>> + if (fresh)
>> + list_add_tail(&de->node, &ovinfo->de_list);
>> +}
>> +
>> +/*
>> + * Overlay OF notifier
>> + *
>> + * Called every time there's a property/node modification
>> + * Every modification causes a log entry addition, while
>> + * any modification that causes a node's state to change
>> + * from/to disabled to/from enabled causes a device entry
>> + * addition.
>
> I'm not convinced on the filter fo when notifications are sent. I think
> it is still appropriate to send notifications on any node or property
> change, and that it should be merged with the existing notifier code.
>
> It seems a very odd structure that the existing notifier is being used
> to call into this notifier
Yep; there is some history behind that. The original implementation didn't
use notifiers at all, it used it's own hook in the DT code. Then it was
suggested to use notifiers, and...
>> + */
>> +static int of_overlay_notify(struct notifier_block *nb,
>> + unsigned long action, void *arg)
>> +{
>> + struct of_overlay_info *ovinfo;
>> + struct device_node *node;
>> + struct property *prop, *sprop, *cprop;
>> + struct of_prop_reconfig *pr;
>> + struct device_node *tnode;
>> + int depth;
>> + int prevstate, state;
>> + int err = 0;
>> +
>> + ovinfo = container_of(nb, struct of_overlay_info, notifier);
>> +
>> + /* prep vars */
>> + switch (action) {
>> + case OF_RECONFIG_ATTACH_NODE:
>> + case OF_RECONFIG_DETACH_NODE:
>> + node = arg;
>> + if (node == NULL)
>> + return notifier_from_errno(-EINVAL);
>> + prop = NULL;
>> + break;
>> + case OF_RECONFIG_ADD_PROPERTY:
>> + case OF_RECONFIG_REMOVE_PROPERTY:
>> + case OF_RECONFIG_UPDATE_PROPERTY:
>> + pr = arg;
>> + if (pr == NULL)
>> + return notifier_from_errno(-EINVAL);
>> + node = pr->dn;
>> + if (node == NULL)
>> + return notifier_from_errno(-EINVAL);
>> + prop = pr->prop;
>> + if (prop == NULL)
>> + return notifier_from_errno(-EINVAL);
>
> None of the above error conditions will ever be true. The dt notifier code
> already ensures that it only issues notifications when it has pointers
> to the things that are being modified.
OK
>
>> + break;
>> + default:
>> + return notifier_from_errno(0);
>> + }
>> +
>> + /* add to the log */
>> + err = of_overlay_log_entry_entry_add(ovinfo, action, node, prop);
>> + if (err != 0)
>> + return notifier_from_errno(err);
>
> It seems odd to add the log entry from within a notifier callback rather
> than handling it directly in the code that initiated the modification.
> How do you know that the modification entry actually came from the batch
> that is being applied? If to overlays were progressing in parallel then
> it will all get interleaved and will be completely broken.
At the moment, and by design a single overlay is being applied each time.
>
>> +
>> + /* come up with the device entry (if any) */
>> + state = 0;
>> + prevstate = 0;
>> +
>> + /* determine the state the node will end up */
>> + switch (action) {
>> + case OF_RECONFIG_ATTACH_NODE:
>> + /* we demand that a compatible node is present */
>> + state = of_find_property(node, "compatible", NULL) &&
>> + of_device_is_available(node);
>> + break;
>> + case OF_RECONFIG_DETACH_NODE:
>> + prevstate = of_find_property(node, "compatible", NULL) &&
>> + of_device_is_available(node);
>> + state = 0;
>> + break;
>> + case OF_RECONFIG_ADD_PROPERTY:
>> + case OF_RECONFIG_REMOVE_PROPERTY:
>> + case OF_RECONFIG_UPDATE_PROPERTY:
>> + /* either one cause a change in state */
>> + if (strcmp(prop->name, "status") != 0 &&
>> + strcmp(prop->name, "compatible") != 0)
>> + return notifier_from_errno(0);
>> +
>> + if (strcmp(prop->name, "status") == 0) {
>> + /* status */
>> + cprop = of_find_property(node, "compatible", NULL);
>> + sprop = action != OF_RECONFIG_REMOVE_PROPERTY ?
>> + prop : NULL;
>> + } else {
>> + /* compatible */
>> + sprop = of_find_property(node, "status", NULL);
>> + cprop = action != OF_RECONFIG_REMOVE_PROPERTY ?
>> + prop : NULL;
>> + }
>> +
>> + prevstate = of_find_property(node, "compatible", NULL) &&
>> + of_device_is_available(node);
>> + state = cprop && cprop->length > 0 &&
>> + (!sprop || (sprop->length > 0 &&
>> + (strcmp(sprop->value, "okay") == 0 ||
>> + strcmp(sprop->value, "ok") == 0)));
>> + break;
>> +
>> + default:
>> + return notifier_from_errno(0);
>> + }
>> +
>> + /* find depth */
>> + depth = 1;
>> + tnode = node;
>> + while (tnode != NULL && tnode != ovinfo->target) {
>> + tnode = tnode->parent;
>> + depth++;
>> + }
>> +
>> + /* respect overlay's maximum depth */
>> + if (ovinfo->device_depth != 0 && depth > ovinfo->device_depth) {
>> + pr_debug("OF: skipping device creation for node=%s depth=%d\n",
>> + node->name, depth);
>> + goto out;
>> + }
>
> What is the purpose of the maximum depth?
>
This is a remnant that's no longer required now that we have bus notifiers.
Will remove.
>> +
>> + of_overlay_device_entry_entry_add(ovinfo, node, prevstate, state);
>> +out:
>> +
>> + return notifier_from_errno(err);
>> +}
>> +
>> +/*
>> + * Prepare for the overlay, for now it just registers the
>> + * notifier.
>> + */
>> +static int of_overlay_prep_one(struct of_overlay_info *ovinfo)
>> +{
>> + int err;
>> +
>> + err = of_reconfig_notifier_register(&ovinfo->notifier);
>> + if (err != 0) {
>> + pr_err("%s: failed to register notifier for '%s'\n",
>> + __func__, ovinfo->target->full_name);
>> + return err;
>> + }
>> + return 0;
>> +}
>> +
>> +static int of_overlay_device_entry_change(struct of_overlay_info *ovinfo,
>> + struct of_overlay_device_entry *de, int revert)
>> +{
>> + int state;
>> + int ret;
>> +
>> + state = !!de->state ^ !!revert;
>> +
>> + if (state)
>> + ret = handler_create(de, revert);
>> + else
>> + ret = handler_remove(de, revert);
>> +
>> + if (ret != 0 && ret != -ENOTSUPP)
>> + pr_warn("%s: Failed to %s device "
>> + "for node '%s'\n", __func__,
>> + state ? "create" : "remove",
>> + de->np->full_name);
>> + return 0;
>> +}
>> +
>> +/*
>> + * Revert one overlay
>> + * Either due to an error, or due to normal overlay removal.
>> + * Using the log entries, we revert any change to the live tree.
>> + * In the same manner, using the device entries we enable/disable
>> + * the devices appropriately.
>> + */
>> +static void of_overlay_revert_one(struct of_overlay_info *ovinfo)
>> +{
>> + struct of_overlay_device_entry *de, *den;
>> + struct of_overlay_log_entry *le, *len;
>> + struct property *prop, **propp;
>> + struct device_node *np;
>> + int ret;
>> + unsigned long flags;
>> +
>> + if (!ovinfo || !ovinfo->target || !ovinfo->overlay)
>> + return;
>> +
>> + pr_debug("%s: Reverting overlay on '%s'\n", __func__,
>> + ovinfo->target->full_name);
>> +
>> + /* overlay applied correctly, now create/destroy pdevs */
>> + list_for_each_entry_safe_reverse(de, den, &ovinfo->de_list, node) {
>> + of_overlay_device_entry_change(ovinfo, de, 1);
>> + of_node_put(de->np);
>> + list_del(&de->node);
>> + kfree(de);
>> + }
>> +
>> + list_for_each_entry_safe_reverse(le, len, &ovinfo->le_list, node) {
>> +
>> + /* get node and immediately put */
>> + np = le->np;
>> + of_node_put(le->np);
>> + le->np = NULL;
>> +
>> + ret = 0;
>> + switch (le->action) {
>> + case OF_RECONFIG_ATTACH_NODE:
>> + pr_debug("Reverting ATTACH_NODE %s\n",
>> + np->full_name);
>> + ret = of_detach_node(np);
>> + break;
>> +
>> + case OF_RECONFIG_DETACH_NODE:
>> + pr_debug("Reverting DETACH_NODE %s\n",
>> + np->full_name);
>> + ret = of_attach_node(np);
>> + break;
>> +
>> + case OF_RECONFIG_ADD_PROPERTY:
>> + pr_debug("Reverting ADD_PROPERTY %s %s\n",
>> + np->full_name, le->prop->name);
>> + ret = of_remove_property(np, le->prop);
>> + break;
>> +
>> + case OF_RECONFIG_REMOVE_PROPERTY:
>> + case OF_RECONFIG_UPDATE_PROPERTY:
>> +
>> + pr_debug("Reverting %s_PROPERTY %s %s\n",
>> + le->action == OF_RECONFIG_REMOVE_PROPERTY ?
>> + "REMOVE" : "UPDATE",
>> + np->full_name, le->prop->name);
>> +
>> + /* property is possibly on deadprops (avoid alloc) */
>> + raw_spin_lock_irqsave(&devtree_lock, flags);
>> + prop = le->action == OF_RECONFIG_REMOVE_PROPERTY ?
>> + le->prop : le->old_prop;
>> + propp = &np->deadprops;
>> + while (*propp != NULL) {
>> + if (*propp == prop)
>> + break;
>> + propp = &(*propp)->next;
>> + }
>> + if (*propp != NULL) {
>> + /* remove it from deadprops */
>> + (*propp)->next = prop->next;
>> + raw_spin_unlock_irqrestore(&devtree_lock,
>> + flags);
>> + } else {
>> + raw_spin_unlock_irqrestore(&devtree_lock,
>> + flags);
>> + /* not found, just make a copy */
>> + prop = __of_copy_property(prop, GFP_KERNEL,
>> + OF_PROP_ALLOCALL);
>> + if (prop == NULL) {
>> + pr_err("%s: Failed to copy property\n",
>> + __func__);
>> + break;
>> + }
>> + }
>> +
>> + if (le->action == OF_RECONFIG_REMOVE_PROPERTY)
>> + ret = of_add_property(np, prop);
>> + else
>> + ret = of_update_property(np, prop);
>> + break;
>> +
>> + default:
>> + /* nothing */
>> + break;
>> + }
>> +
>> + if (ret != 0)
>> + pr_err("%s: revert on node %s Failed!\n",
>> + __func__, np->full_name);
>> +
>> + list_del(&le->node);
>> +
>> + kfree(le);
>> + }
>> +}
>> +
>> +/*
>> + * Perform the post overlay work.
>> + *
>> + * We unregister the notifier, and in the case on an error we
>> + * revert the overlay.
>> + * If the overlay applied correctly, we iterate over the device entries
>> + * and create/destroy the devices appropriately.
>> + */
>> +static int of_overlay_post_one(struct of_overlay_info *ovinfo, int err)
>> +{
>> + struct of_overlay_device_entry *de, *den;
>> +
>> + of_reconfig_notifier_unregister(&ovinfo->notifier);
>> +
>> + if (err != 0) {
>> + /* revert this (possible partially applied) overlay */
>> + of_overlay_revert_one(ovinfo);
>> + return 0;
>> + }
>> +
>> + /* overlay applied correctly, now create/destroy pdevs */
>> + list_for_each_entry_safe(de, den, &ovinfo->de_list, node) {
>> +
>> + /* no state change? just remove this entry */
>> + if (de->prevstate == de->state) {
>> + of_node_put(de->np);
>> + list_del(&de->node);
>> + kfree(de);
>> + continue;
>> + }
>> +
>> + of_overlay_device_entry_change(ovinfo, de, 0);
>> + }
>> +
>> + return 0;
>> +}
>> +
>> +/**
>> + * of_overlay - Apply @count overlays pointed at by @ovinfo_tab
>> + * @count: Number of of_overlay_info's
>> + * @ovinfo_tab: Array of overlay_info's to apply
>> + *
>> + * Applies the overlays given, while handling all error conditions
>> + * appropriately. Either the operation succeeds, or if it fails the
>> + * live tree is reverted to the state before the attempt.
>> + * Returns 0, or an error if the overlay attempt failed.
>> + */
>> +int of_overlay(int count, struct of_overlay_info *ovinfo_tab)
>
> overlay fragments don't live in isolation. There needs to be a top level
> of_overlay container structure that holds the list/array of of_overlay_info
> structures and can hold any other data that may be required for
> reverting the overlay, such as the modification log.
OK
>
>> +{
>> + struct of_overlay_info *ovinfo;
>> + int i, err;
>> +
>
> This entire function needs to be protected by a global mutex. At no
> point in time should multiple overlays get processed concurrently.
>
> I see that each individual of_overlay_info structure has a mutex, but I
> don't understand why the locking it that granular. The entire overlay
> should be a single block and only one overlay should ever be processed
> at a time. What is the reason for locking per of_overlay_info?
To protect against simultaneous removal, but you're right it need to be
batched to a higher level structure.
>
>> + if (!ovinfo_tab)
>> + return -EINVAL;
>> +
>> + /* first we apply the overlays atomically */
>> + for (i = 0; i < count; i++) {
>> +
>> + ovinfo = &ovinfo_tab[i];
>> +
>> + mutex_lock(&ovinfo->lock);
>> +
>> + err = of_overlay_prep_one(ovinfo);
>> + if (err == 0)
>> + err = of_overlay_apply_one(ovinfo->target,
>> + ovinfo->overlay);
>> + of_overlay_post_one(ovinfo, err);
>> +
>> + mutex_unlock(&ovinfo->lock);
>> +
>> + if (err != 0) {
>> + pr_err("%s: overlay failed '%s'\n",
>> + __func__, ovinfo->target->full_name);
>> + goto err_fail;
>> + }
>> + }
>> +
>> + return 0;
>> +
>> +err_fail:
>> + while (--i >= 0) {
>> + ovinfo = &ovinfo_tab[i];
>> +
>> + mutex_lock(&ovinfo->lock);
>> + of_overlay_revert_one(ovinfo);
>> + mutex_unlock(&ovinfo->lock);
>> + }
>> +
>> + return err;
>> +}
>> +EXPORT_SYMBOL_GPL(of_overlay);
>> +
>> +/**
>> + * of_overlay_revert - Revert a previously applied overlay
>> + * @count: Number of of_overlay_info's
>> + * @ovinfo_tab: Array of overlay_info's to apply
>> + *
>> + * Revert a previous overlay. The state of the live tree
>> + * is reverted to the one before the overlay.
>> + * Returns 0, or an error if the overlay table is not given.
>> + */
>> +int of_overlay_revert(int count, struct of_overlay_info *ovinfo_tab)
>> +{
>> + struct of_overlay_info *ovinfo;
>> + int i;
>> +
>> + if (!ovinfo_tab)
>> + return -EINVAL;
>> +
>> + /* revert the overlays in reverse */
>> + for (i = count - 1; i >= 0; i--) {
>> +
>> + ovinfo = &ovinfo_tab[i];
>> +
>> + mutex_lock(&ovinfo->lock);
>> + of_overlay_revert_one(ovinfo);
>> + mutex_unlock(&ovinfo->lock);
>> +
>> + }
>> +
>> + return 0;
>> +}
>> +EXPORT_SYMBOL_GPL(of_overlay_revert);
>> +
>> +/**
>> + * of_init_overlay_info - Initialize a single of_overlay_info structure
>> + * @ovinfo: Pointer to the overlay info structure to initialize
>> + *
>> + * Initialize a single overlay info structure.
>> + */
>> +void of_init_overlay_info(struct of_overlay_info *ovinfo)
>> +{
>> + memset(ovinfo, 0, sizeof(*ovinfo));
>> + mutex_init(&ovinfo->lock);
>> + INIT_LIST_HEAD(&ovinfo->de_list);
>> + INIT_LIST_HEAD(&ovinfo->le_list);
>> +
>> + ovinfo->notifier.notifier_call = of_overlay_notify;
>> +}
>> +
>> +/*
>> + * Find the target node using a number of different strategies
>> + * in order of preference
>> + *
>> + * "target" property containing the phandle of the target
>> + * "target-path" property containing the path of the target
>> + *
>> + */
>> +struct device_node *find_target_node(struct device_node *info_node)
>> +{
>> + const char *path;
>> + u32 val;
>> + int ret;
>> +
>> + /* first try to go by using the target as a phandle */
>> + ret = of_property_read_u32(info_node, "target", &val);
>> + if (ret == 0)
>> + return of_find_node_by_phandle(val);
>> +
>> + /* now try to locate by path */
>> + ret = of_property_read_string(info_node, "target-path", &path);
>> + if (ret == 0)
>> + return of_find_node_by_path(path);
>> +
>> + pr_err("%s: Failed to find target for node %p (%s)\n", __func__,
>> + info_node, info_node->name);
>> +
>> + return NULL;
>> +}
>> +
>> +/**
>> + * of_fill_overlay_info - Fill an overlay info structure
>> + * @info_node: Device node containing the overlay
>> + * @ovinfo: Pointer to the overlay info structure to fill
>> + *
>> + * Fills an overlay info structure with the overlay information
>> + * from a device node. This device node must have a target property
>> + * which contains a phandle of the overlay target node, and an
>> + * __overlay__ child node which has the overlay contents.
>> + * Both ovinfo->target & ovinfo->overlay have their references taken.
>> + *
>> + * Returns 0 on success, or a negative error value.
>> + */
>> +int of_fill_overlay_info(struct device_node *info_node,
>> + struct of_overlay_info *ovinfo)
>> +{
>> + u32 val;
>> + int ret;
>> +
>> + if (!info_node || !ovinfo)
>> + return -EINVAL;
>> +
>> + ovinfo->overlay = of_get_child_by_name(info_node, "__overlay__");
>> + if (ovinfo->overlay == NULL)
>> + goto err_fail;
>> +
>> + ovinfo->target = find_target_node(info_node);
>> + if (ovinfo->target == NULL)
>> + goto err_fail;
>> +
>> + ret = of_property_read_u32(info_node, "depth", &val);
>> + if (ret == 0)
>> + ovinfo->device_depth = val;
>> + else
>> + ovinfo->device_depth = 0;
>> +
>> + return 0;
>> +
>> +err_fail:
>> + of_node_put(ovinfo->target);
>> + of_node_put(ovinfo->overlay);
>> +
>> + memset(ovinfo, 0, sizeof(*ovinfo));
>> + return -EINVAL;
>> +}
>> +
>> +/**
>> + * of_build_overlay_info - Build an overlay info array
>> + * @tree: Device node containing all the overlays
>> + * @cntp: Pointer to where the overlay info count will be help
>> + * @ovinfop: Pointer to the pointer of an overlay info structure.
>> + *
>> + * Helper function that given a tree containing overlay information,
>> + * allocates and builds an overlay info array containing it, ready
>> + * for use using of_overlay.
>> + *
>> + * Returns 0 on success with the @cntp @ovinfop pointers valid,
>> + * while on error a negative error value is returned.
>> + */
>> +int of_build_overlay_info(struct device_node *tree,
>> + int *cntp, struct of_overlay_info **ovinfop)
>> +{
>> + struct device_node *node;
>> + struct of_overlay_info *ovinfo;
>> + int cnt, err;
>> +
>> + if (tree == NULL || cntp == NULL || ovinfop == NULL)
>> + return -EINVAL;
>> +
>> + /* worst case; every child is a node */
>> + cnt = 0;
>> + for_each_child_of_node(tree, node)
>> + cnt++;
>> +
>> + ovinfo = kzalloc(cnt * sizeof(*ovinfo), GFP_KERNEL);
>> + if (ovinfo == NULL)
>> + return -ENOMEM;
>> +
>> + cnt = 0;
>> + for_each_child_of_node(tree, node) {
>> +
>> + of_init_overlay_info(&ovinfo[cnt]);
>> + err = of_fill_overlay_info(node, &ovinfo[cnt]);
>> + if (err == 0)
>> + cnt++;
>> + }
>> +
>> + /* if nothing filled, return error */
>> + if (cnt == 0) {
>> + kfree(ovinfo);
>> + return -ENODEV;
>> + }
>> +
>> + *cntp = cnt;
>> + *ovinfop = ovinfo;
>> +
>> + return 0;
>> +}
>> +EXPORT_SYMBOL_GPL(of_build_overlay_info);
>> +
>> +/**
>> + * of_free_overlay_info - Free an overlay info array
>> + * @count: Number of of_overlay_info's
>> + * @ovinfo_tab: Array of overlay_info's to free
>> + *
>> + * Releases the memory of a previously allocate ovinfo array
>> + * by of_build_overlay_info.
>> + * Returns 0, or an error if the arguments are bogus.
>> + */
>> +int of_free_overlay_info(int count, struct of_overlay_info *ovinfo_tab)
>> +{
>> + struct of_overlay_info *ovinfo;
>> + int i;
>> +
>> + if (!ovinfo_tab || count < 0)
>> + return -EINVAL;
>> +
>> + /* do it in reverse */
>> + for (i = count - 1; i >= 0; i--) {
>> + ovinfo = &ovinfo_tab[i];
>> +
>> + of_node_put(ovinfo->target);
>> + of_node_put(ovinfo->overlay);
>> + }
>> + kfree(ovinfo_tab);
>> +
>> + return 0;
>> +}
>> +EXPORT_SYMBOL_GPL(of_free_overlay_info);
>> diff --git a/include/linux/of.h b/include/linux/of.h
>> index 3edb9b9..358f984 100644
>> --- a/include/linux/of.h
>> +++ b/include/linux/of.h
>> @@ -23,6 +23,7 @@
>> #include <linux/spinlock.h>
>> #include <linux/topology.h>
>> #include <linux/notifier.h>
>> +#include <linux/list.h>
>>
>> #include <asm/byteorder.h>
>> #include <asm/errno.h>
>> @@ -828,4 +829,156 @@ static inline int of_resolve(struct device_node *resolve)
>>
>> #endif
>>
>> +/**
>> + * Overlay support
>> + */
>> +
>> +/**
>> + * struct of_overlay_log_entry - Holds a DT log entry
>> + * @node: list_head for the log list
>> + * @action: notifier action
>> + * @np: pointer to the device node affected
>> + * @prop: pointer to the property affected
>> + * @old_prop: hold a pointer to the original property
>> + *
>> + * Every modification of the device tree during application of the
>> + * overlay is held in a list of of_overlay_log_entry structures.
>> + * That way we can recover from a partial application, or we can
>> + * revert the overlay properly.
>> + */
>> +struct of_overlay_log_entry {
>> + struct list_head node;
>> + unsigned long action;
>> + struct device_node *np;
>> + struct property *prop;
>> + struct property *old_prop;
>> +};
>> +
>> +struct of_overlay_device_entry;
>> +
>> +/**
>> + * struct of_overlay_handler_ops - Overlay device handler ops
>> + * @create: method to be called to create a device
>> + * @remove: method to be called to destroy a device
>> + *
>> + * Both these functions return 0 on success, ENOTSUPP if the
>> + * device entry does not match, and an error code otherwise.
>> + */
>> +struct of_overlay_handler_ops {
>> + int (*create)(struct of_overlay_device_entry *entry, int revert);
>> + int (*remove)(struct of_overlay_device_entry *entry, int revert);
>> +};
>> +
>> +/**
>> + * struct of_overlay_handler - Overlay device handler
>> + * @list: list links for all handlers
>> + * @name: name of this handler
>> + * @ops: ops member functions
>> + *
>> + * The handler is registered by each bus that supports
>> + * dynamic creation/removal of devices
>> + */
>> +struct of_overlay_handler {
>> + struct list_head list;
>> + const char *name;
>> + const struct of_overlay_handler_ops *ops;
>> +};
>> +
>> +/**
>> + * struct of_overlay_device_entry - Holds an overlay device entry
>> + * @node: list_head for the device list
>> + * @np: device node pointer to the device node affected
>> + * @state: new device state
>> + * @prevstate: previous device state
>> + * @priv: private pointer for use by bus handlers
>> + *
>> + * When the overlay results in a device node's state to change this
>> + * fact is recorded in a list of device entries. After the overlay
>> + * is applied we can create/destroy the devices according
>> + * to the new state of the live tree.
>> + */
>> +struct of_overlay_device_entry {
>> + struct list_head node;
>> + struct device_node *np;
>> + int prevstate;
>> + int state;
>> + void *priv;
>> +};
>> +
>> +/**
>> + * struct of_overlay_info - Holds a single overlay info
>> + * @target: target of the overlay operation
>> + * @overlay: pointer to the overlay contents node
>> + * @lock: Lock to hold when accessing the lists
>> + * @le_list: List of the overlay logs
>> + * @de_list: List of the overlay records
>> + * @notifier: of reconfiguration notifier
>> + *
>> + * Holds a single overlay state, including all the overlay logs &
>> + * records.
>> + */
>> +struct of_overlay_info {
>> + struct device_node *target;
>> + struct device_node *overlay;
>> + struct mutex lock;
>> + struct list_head le_list;
>> + struct list_head de_list;
>> + struct notifier_block notifier;
>> + int device_depth;
>> +};
>> +
>> +#ifdef CONFIG_OF_OVERLAY
>> +
>> +int of_overlay(int count, struct of_overlay_info *ovinfo_tab);
>> +int of_overlay_revert(int count, struct of_overlay_info *ovinfo_tab);
>> +
>> +int of_fill_overlay_info(struct device_node *info_node,
>> + struct of_overlay_info *ovinfo);
>> +int of_build_overlay_info(struct device_node *tree,
>> + int *cntp, struct of_overlay_info **ovinfop);
>> +int of_free_overlay_info(int cnt, struct of_overlay_info *ovinfo);
>> +
>> +int of_overlay_handler_register(struct of_overlay_handler *handler);
>> +void of_overlay_handler_unregister(struct of_overlay_handler *handler);
>> +
>> +#else
>> +
>> +static inline int of_overlay(int count, struct of_overlay_info *ovinfo_tab)
>> +{
>> + return -ENOTSUPP;
>> +}
>> +
>> +static inline int of_overlay_revert(int count, struct of_overlay_info *ovinfo_tab)
>> +{
>> + return -ENOTSUPP;
>> +}
>> +
>> +static inline int of_fill_overlay_info(struct device_node *info_node,
>> + struct of_overlay_info *ovinfo)
>> +{
>> + return -ENOTSUPP;
>> +}
>> +
>> +static inline int of_build_overlay_info(struct device_node *tree,
>> + int *cntp, struct of_overlay_info **ovinfop)
>> +{
>> + return -ENOTSUPP;
>> +}
>> +
>> +static inline int of_free_overlay_info(int cnt, struct of_overlay_info *ovinfo)
>> +{
>> + return -ENOTSUPP;
>> +}
>> +
>> +static inline int of_overlay_handler_register(struct of_overlay_handler *handler)
>> +{
>> + return 0;
>> +}
>> +
>> +static inline void of_overlay_handler_unregister(struct of_overlay_handler *handler)
>> +{
>> +}
>> +
>> +#endif
>> +
>> #endif /* _LINUX_OF_H */
>> --
>> 1.7.12
>>
>
Regards
-- Pantelis
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