[PATCH v5 2/9] OF: Introduce DT overlay support.
From: Pantelis Antoniou
Date: Wed May 28 2014 - 08:49:07 EST
Introduce DT overlay support.
Using this functionality it is possible to dynamically overlay a part of
the kernel's tree with another tree that's been dynamically loaded.
It is also possible to remove node and properties.
The creation/destruction of the devices is handled by using the standard
of notification framework with two new notifier actions:
OF_RECONFIG_DYNAMIC_CREATE_DEV, when a new bus device should be created
and OF_RECONFIG_DYNAMIC_DESTROY_DEV, when a bus device must be
Documentation about internal and APIs is provided in
Documentation/devicetree/overlay-notes.txt
Signed-off-by: Pantelis Antoniou <pantelis.antoniou@xxxxxxxxxxxx>
---
Documentation/devicetree/overlay-notes.txt | 160 +++++
drivers/of/Kconfig | 7 +
drivers/of/Makefile | 1 +
drivers/of/overlay.c | 1001 ++++++++++++++++++++++++++++
include/linux/of.h | 150 +++++
5 files changed, 1319 insertions(+)
create mode 100644 Documentation/devicetree/overlay-notes.txt
create mode 100644 drivers/of/overlay.c
diff --git a/Documentation/devicetree/overlay-notes.txt b/Documentation/devicetree/overlay-notes.txt
new file mode 100644
index 0000000..74e59a8
--- /dev/null
+++ b/Documentation/devicetree/overlay-notes.txt
@@ -0,0 +1,160 @@
+Device Tree Overlay Notes
+-------------------------
+
+This document describes the implementation of the in-kernel
+device tree overlay functionality residing in drivers/of/overlay.c and is a
+companion document to Documentation/devicetree/dt-object-internal.txt[1] &
+Documentation/devicetree/dynamic-resolution-notes.txt[2]
+
+How overlays work
+-----------------
+
+A Device Tree's overlay purpose is to modify the kernel's live tree, and
+have the modification affecting the state of the the kernel in a way that
+is reflecting the changes.
+Since the kernel mainly deals with devices, any new device node that result
+in an active device should have it created while if the device node is either
+disabled or removed all together, the affected device should be deregistered.
+
+Lets take an example where we have a foo board with the following base tree
+which is taken from [1].
+
+---- foo.dts -----------------------------------------------------------------
+ /* FOO platform */
+ / {
+ compatible = "corp,foo";
+
+ /* shared resources */
+ res: res {
+ };
+
+ /* On chip peripherals */
+ ocp: ocp {
+ /* peripherals that are always instantiated */
+ peripheral1 { ... };
+ }
+ };
+---- foo.dts -----------------------------------------------------------------
+
+The overlay bar.dts, when loaded (and resolved as described in [2]) should
+
+---- bar.dts -----------------------------------------------------------------
+/plugin/; /* allow undefined label references and record them */
+/ {
+ .... /* various properties for loader use; i.e. part id etc. */
+ fragment@0 {
+ target = <&ocp>;
+ __overlay__ {
+ /* bar peripheral */
+ bar {
+ compatible = "corp,bar";
+ ... /* various properties and child nodes */
+ }
+ };
+ };
+};
+---- bar.dts -----------------------------------------------------------------
+
+result in foo+bar.dts
+
+---- foo+bar.dts -------------------------------------------------------------
+ /* FOO platform + bar peripheral */
+ / {
+ compatible = "corp,foo";
+
+ /* shared resources */
+ res: res {
+ };
+
+ /* On chip peripherals */
+ ocp: ocp {
+ /* peripherals that are always instantiated */
+ peripheral1 { ... };
+
+ /* bar peripheral */
+ bar {
+ compatible = "corp,bar";
+ ... /* various properties and child nodes */
+ }
+ }
+ };
+---- foo+bar.dts -------------------------------------------------------------
+
+As a result of the the overlay, a new device node (bar) has been created
+so a bar platform device will be registered and if a matching device driver
+is loaded the device will be created as expected.
+
+Overlay in-kernel low-level API
+-------------------------------
+
+The steps typically required to get an overlay to work are as follows:
+
+1. Use of_build_overlay_info() to create an array of initialized and
+ready to use of_overlay_info structures.
+2. Call of_overlay() to apply the overlays declared in the array.
+3. If the overlay needs to be removed, call of_overlay_revert().
+4. Finally release the memory taken by the overlay info array by
+of_free_overlay_info().
+
+This low-level API is for use by components that intend to do their own
+overlay tracking, and is considered more low-level.
+
+Overlay in-kernel high-level API
+--------------------------------
+
+The low level API works but it's cumbersome to use sometimes. On top of
+that it allows removal of overlays without taking into account 'stacking'
+which can lead in the in-kernel live tree to be in an invalid state.
+
+The high-level API is considerably more easy to use:
+
+1. Call of_overlay_create() to create and apply an overlay. The return value
+is a cookie identifying this overlay.
+2. Call of_overlay_destroy() to remove and cleanup the overlay previously
+created via the call to of_overlay_create(). Removal of an overlay that
+is stacked by another will not be permitted.
+
+Finally, if you need to remove all overlays in one-go, just call
+of_overlay_destroy_all() which will remove every single one in the correct
+order.
+
+Overlay DTS Format
+------------------
+
+The DTS of an overlay should have the following format:
+
+{
+ /* ignored properties by the overlay */
+
+ fragment@0 { /* first child node */
+
+ target=<phandle>; /* phandle target of the overlay */
+ or
+ target-path="/path"; /* target path of the overlay */
+
+ __overlay__ {
+ property-a; /* add property-a to the target */
+ -property-b; /* remove property-b from target */
+ node-a { /* add to an existing, or create a node-a */
+ ...
+ };
+ -node-b { /* remove an existing node-b */
+ ...
+ };
+ };
+ }
+ fragment@1 { /* second child node */
+ ...
+ };
+ /* more fragments follow */
+}
+
+It should be noted that the DT overlay format described is the one expected
+by the of_build_overlay_info() function, which is a helper function. There
+is nothing stopping someone coming up with his own DTS format and that will
+end up filling in the fields of the of_overlay_info array.
+
+Using the non-phandle based target method allows one to use a base DT which does
+not contain a __symbols__ node, i.e. it was not compiled with the -@ option.
+The __symbols__ node is only required for the target=<phandle> method, since it
+contains the information required to map from a phandle to a tree location.
diff --git a/drivers/of/Kconfig b/drivers/of/Kconfig
index 0236a4e..5ebde98 100644
--- a/drivers/of/Kconfig
+++ b/drivers/of/Kconfig
@@ -84,4 +84,11 @@ config OF_RESOLVE
select OF_DYNAMIC
select OF_DEVICE
+config OF_OVERLAY
+ bool
+ depends on OF
+ select OF_DYNAMIC
+ select OF_DEVICE
+ select OF_RESOLVE
+
endmenu # OF
diff --git a/drivers/of/Makefile b/drivers/of/Makefile
index 27e3f29..e1f864a 100644
--- a/drivers/of/Makefile
+++ b/drivers/of/Makefile
@@ -11,5 +11,6 @@ obj-$(CONFIG_OF_PCI_IRQ) += of_pci_irq.o
obj-$(CONFIG_OF_MTD) += of_mtd.o
obj-$(CONFIG_OF_RESERVED_MEM) += of_reserved_mem.o
obj-$(CONFIG_OF_RESOLVE) += resolver.o
+obj-$(CONFIG_OF_OVERLAY) += overlay.o
CFLAGS_fdt.o = -I$(src)/../../scripts/dtc/libfdt
diff --git a/drivers/of/overlay.c b/drivers/of/overlay.c
new file mode 100644
index 0000000..dbb69ac
--- /dev/null
+++ b/drivers/of/overlay.c
@@ -0,0 +1,1001 @@
+/*
+ * Functions for working with device tree overlays
+ *
+ * Copyright (C) 2012 Pantelis Antoniou <panto@xxxxxxxxxxxxxxxxxxxxxxx>
+ * Copyright (C) 2012 Texas Instruments Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * version 2 as published by the Free Software Foundation.
+ */
+#undef DEBUG
+#include <linux/kernel.h>
+#include <linux/module.h>
+#include <linux/of.h>
+#include <linux/of_device.h>
+#include <linux/string.h>
+#include <linux/ctype.h>
+#include <linux/errno.h>
+#include <linux/string.h>
+#include <linux/slab.h>
+#include <linux/err.h>
+
+/* forward decl. */
+static int of_overlay_tree_change(struct of_overlay_info *ovinfo,
+ unsigned long action, struct device_node *node,
+ struct property *prop);
+/*
+ * Apply a single overlay node recursively.
+ *
+ * Property or node names that start with '-' signal that
+ * the property/node is to be removed.
+ *
+ * Note that the in case of an error the target node is left
+ * in a inconsistent state. Error recovery should be performed
+ * by using the tree changes list.
+ */
+static int of_overlay_apply_one(struct of_overlay_info *ovinfo,
+ struct device_node *target, const struct device_node *overlay)
+{
+ const char *pname, *cname;
+ struct device_node *child, *tchild;
+ struct property *prop, *propn, *tprop;
+ int remove;
+ char *full_name;
+ const char *suffix;
+ int ret;
+
+ /* sanity checks */
+ if (target == NULL || overlay == NULL)
+ return -EINVAL;
+
+ for_each_property_of_node(overlay, prop) {
+
+ /* don't touch, 'name' */
+ if (of_prop_cmp(prop->name, "name") == 0)
+ continue;
+
+ /* default is add */
+ remove = 0;
+ pname = prop->name;
+ if (*pname == '-') { /* skip, - notes removal */
+ pname++;
+ remove = 1;
+ propn = NULL;
+ } else {
+ propn = __of_copy_property(prop, GFP_KERNEL,
+ OF_PROP_ALLOCALL);
+ if (propn == NULL)
+ return -ENOMEM;
+ }
+
+ tprop = of_find_property(target, pname, NULL);
+
+ /* found? */
+ if (tprop != NULL) {
+ if (propn != NULL) {
+ ret = of_overlay_tree_change(ovinfo,
+ OF_RECONFIG_UPDATE_PROPERTY,
+ target, propn);
+ if (ret == 0)
+ ret = of_update_property(target, propn);
+ } else {
+ ret = of_overlay_tree_change(ovinfo,
+ OF_RECONFIG_REMOVE_PROPERTY,
+ target, tprop);
+ if (ret == 0)
+ ret = of_remove_property(target, tprop);
+ }
+ } else {
+ if (propn != NULL) {
+ ret = of_overlay_tree_change(ovinfo,
+ OF_RECONFIG_ADD_PROPERTY,
+ target, propn);
+ if (ret == 0)
+ ret = of_add_property(target, propn);
+ } else
+ ret = 0;
+ }
+ if (ret != 0)
+ return ret;
+ }
+
+ __for_each_child_of_node(overlay, child) {
+
+ /* default is add */
+ remove = 0;
+ cname = child->name;
+ if (*cname == '-') { /* skip, - notes removal */
+ cname++;
+ remove = 1;
+ }
+
+ /* special case for nodes with a suffix */
+ suffix = strrchr(child->full_name, '@');
+ if (suffix != NULL) {
+ cname = kbasename(child->full_name);
+ WARN_ON(cname == NULL); /* sanity check */
+ if (cname == NULL)
+ continue;
+ if (*cname == '-')
+ cname++;
+ }
+
+ tchild = of_get_child_by_name(target, cname);
+ if (tchild != NULL) {
+
+ if (!remove) {
+
+ /* apply overlay recursively */
+ ret = of_overlay_apply_one(ovinfo, tchild,
+ child);
+ of_node_put(tchild);
+
+ if (ret != 0)
+ return ret;
+
+ } else {
+
+ ret = of_overlay_tree_change(ovinfo,
+ OF_RECONFIG_DETACH_NODE,
+ tchild, NULL);
+ if (ret == 0)
+ ret = of_detach_node(tchild);
+
+ of_node_put(tchild);
+ if (ret != 0)
+ return ret;
+ }
+
+ } else {
+
+ if (!remove) {
+ full_name = kasprintf(GFP_KERNEL, "%s/%s",
+ target->full_name, cname);
+ if (full_name == NULL)
+ return -ENOMEM;
+
+ /* create empty tree as a target */
+ tchild = __of_create_empty_node(cname,
+ child->type, full_name,
+ child->phandle, GFP_KERNEL,
+ OF_NODE_ALLOCALL);
+
+ /* free either way */
+ kfree(full_name);
+
+ if (tchild == NULL)
+ return -ENOMEM;
+
+ /* point to parent */
+ tchild->parent = target;
+
+ ret = of_overlay_tree_change(ovinfo,
+ OF_RECONFIG_ATTACH_NODE,
+ tchild, NULL);
+ if (ret == 0)
+ ret = of_attach_node(tchild);
+
+ if (ret != 0)
+ return ret;
+
+ /* apply the overlay */
+ ret = of_overlay_apply_one(ovinfo, tchild,
+ child);
+ if (ret != 0) {
+ __of_free_tree(tchild);
+ return ret;
+ }
+ }
+ }
+ }
+
+ return 0;
+}
+
+/*
+ * Lookup an overlay device entry
+ */
+struct of_overlay_device_entry *of_overlay_device_entry_lookup(
+ struct of_overlay_info *ovinfo, struct device_node *node)
+{
+ struct of_overlay_device_entry *de;
+
+ list_for_each_entry(de, &ovinfo->de_list, node) {
+ if (de->np == node)
+ return de;
+ }
+ return NULL;
+}
+
+/*
+ * Add an overlay log entry
+ */
+static int of_overlay_log_entry_entry_add(struct of_overlay_info *ovinfo,
+ unsigned long action, struct device_node *dn,
+ struct property *prop)
+{
+ struct of_overlay_log_entry *le;
+
+ /* check */
+ if (ovinfo == NULL || dn == NULL)
+ return -EINVAL;
+
+ le = kzalloc(sizeof(*le), GFP_KERNEL);
+ if (le == NULL) {
+ pr_err("%s: Failed to allocate\n", __func__);
+ return -ENOMEM;
+ }
+
+ /* get a reference to the node */
+ le->action = action;
+ le->np = of_node_get(dn);
+ le->prop = prop;
+
+ if (action == OF_RECONFIG_UPDATE_PROPERTY && prop)
+ le->old_prop = of_find_property(dn, prop->name, NULL);
+
+ list_add_tail(&le->node, &ovinfo->le_list);
+
+ return 0;
+}
+
+/*
+ * Add an overlay device entry
+ */
+static void of_overlay_device_entry_entry_add(struct of_overlay_info *ovinfo,
+ struct device_node *node,
+ int prevstate, int state)
+{
+ struct of_overlay_device_entry *de;
+ int fresh;
+
+ /* check */
+ if (ovinfo == NULL)
+ return;
+
+ fresh = 0;
+ de = of_overlay_device_entry_lookup(ovinfo, node);
+ if (de == NULL) {
+ de = kzalloc(sizeof(*de), GFP_KERNEL);
+ if (de == NULL) {
+ pr_err("%s: Failed to allocate\n", __func__);
+ return;
+ }
+ fresh = 1;
+ de->prevstate = -1;
+ }
+
+ if (de->np == NULL)
+ de->np = of_node_get(node);
+ if (fresh)
+ de->prevstate = prevstate;
+ de->state = state;
+
+ if (fresh)
+ list_add_tail(&de->node, &ovinfo->de_list);
+}
+
+/*
+ * Overlay OF change handler
+ *
+ * Called every time there's a property/node modification
+ * Every modification causes a log entry addition, while
+ * any modification that causes a node's state to change
+ * from/to disabled to/from enabled causes a device entry
+ * addition.
+ *
+ * We piggy back on the already defined OF_RECONFIG_* action
+ * defines, since they suffice.
+ */
+static int of_overlay_tree_change(struct of_overlay_info *ovinfo,
+ unsigned long action, struct device_node *node,
+ struct property *prop)
+{
+ struct property *sprop, *cprop;
+ int prevstate, state;
+ int err = 0;
+
+ /* add to the log */
+ err = of_overlay_log_entry_entry_add(ovinfo, action, node, prop);
+ if (err != 0)
+ return err;
+
+ /* come up with the device entry (if any) */
+ state = 0;
+ prevstate = 0;
+
+ /* determine the state the node will end up */
+ switch (action) {
+ case OF_RECONFIG_ATTACH_NODE:
+ /* we demand that a compatible node is present */
+ state = of_find_property(node, "compatible", NULL) &&
+ of_device_is_available(node);
+ break;
+ case OF_RECONFIG_DETACH_NODE:
+ prevstate = of_find_property(node, "compatible", NULL) &&
+ of_device_is_available(node);
+ state = 0;
+ break;
+ case OF_RECONFIG_ADD_PROPERTY:
+ case OF_RECONFIG_REMOVE_PROPERTY:
+ case OF_RECONFIG_UPDATE_PROPERTY:
+ /* either one cause a change in state */
+ if (strcmp(prop->name, "status") != 0 &&
+ strcmp(prop->name, "compatible") != 0)
+ return 0;
+
+ if (strcmp(prop->name, "status") == 0) {
+ /* status */
+ cprop = of_find_property(node, "compatible", NULL);
+ sprop = action != OF_RECONFIG_REMOVE_PROPERTY ?
+ prop : NULL;
+ } else {
+ /* compatible */
+ sprop = of_find_property(node, "status", NULL);
+ cprop = action != OF_RECONFIG_REMOVE_PROPERTY ?
+ prop : NULL;
+ }
+
+ prevstate = of_find_property(node, "compatible", NULL) &&
+ of_device_is_available(node);
+ state = cprop && cprop->length > 0 &&
+ (!sprop || (sprop->length > 0 &&
+ (strcmp(sprop->value, "okay") == 0 ||
+ strcmp(sprop->value, "ok") == 0)));
+ break;
+
+ default:
+ return 0;
+ }
+
+ of_overlay_device_entry_entry_add(ovinfo, node, prevstate, state);
+
+ return err;
+}
+
+static int of_overlay_device_entry_change(struct of_overlay_info *ovinfo,
+ struct of_overlay_device_entry *de, int revert)
+{
+ int state;
+ int ret;
+
+ /* this funky construct is calculating a target state
+ * taking into account the state and revert inputs
+ * and making sure they are 0/1 (!! does the trick).
+ */
+ state = !!de->state ^ !!revert;
+
+ ret = of_reconfig_notify(state ?
+ OF_RECONFIG_DYNAMIC_CREATE_DEV :
+ OF_RECONFIG_DYNAMIC_DESTROY_DEV,
+ de->np);
+
+ if (ret != 0)
+ pr_warn("%s: Failed to %s device for node '%s'\n",
+ __func__, state ? "create" : "remove",
+ de->np->full_name);
+ return 0;
+}
+
+/*
+ * Revert one overlay
+ * Either due to an error, or due to normal overlay removal.
+ * Using the log entries, we revert any change to the live tree.
+ * In the same manner, using the device entries we enable/disable
+ * the devices appropriately.
+ */
+static void of_overlay_revert_one(struct of_overlay_info *ovinfo)
+{
+ struct of_overlay_device_entry *de, *den;
+ struct of_overlay_log_entry *le, *len;
+ struct property *prop, **propp;
+ struct device_node *np;
+ int ret;
+ unsigned long flags;
+
+ if (!ovinfo || !ovinfo->target || !ovinfo->overlay)
+ return;
+
+ pr_debug("%s: Reverting overlay on '%s'\n", __func__,
+ ovinfo->target->full_name);
+
+ /* overlay applied correctly, now create/destroy pdevs */
+ list_for_each_entry_safe_reverse(de, den, &ovinfo->de_list, node) {
+ of_overlay_device_entry_change(ovinfo, de, 1);
+ of_node_put(de->np);
+ list_del(&de->node);
+ kfree(de);
+ }
+
+ list_for_each_entry_safe_reverse(le, len, &ovinfo->le_list, node) {
+
+ /* get node and immediately put */
+ np = le->np;
+ of_node_put(le->np);
+ le->np = NULL;
+
+ ret = 0;
+ switch (le->action) {
+ case OF_RECONFIG_ATTACH_NODE:
+ pr_debug("Reverting ATTACH_NODE %s\n",
+ np->full_name);
+ ret = of_detach_node(np);
+ break;
+
+ case OF_RECONFIG_DETACH_NODE:
+ pr_debug("Reverting DETACH_NODE %s\n",
+ np->full_name);
+ ret = of_attach_node(np);
+ break;
+
+ case OF_RECONFIG_ADD_PROPERTY:
+ pr_debug("Reverting ADD_PROPERTY %s %s\n",
+ np->full_name, le->prop->name);
+ ret = of_remove_property(np, le->prop);
+ break;
+
+ case OF_RECONFIG_REMOVE_PROPERTY:
+ case OF_RECONFIG_UPDATE_PROPERTY:
+
+ pr_debug("Reverting %s_PROPERTY %s %s\n",
+ le->action == OF_RECONFIG_REMOVE_PROPERTY ?
+ "REMOVE" : "UPDATE",
+ np->full_name, le->prop->name);
+
+ /* property is possibly on deadprops (avoid alloc) */
+ raw_spin_lock_irqsave(&devtree_lock, flags);
+ prop = le->action == OF_RECONFIG_REMOVE_PROPERTY ?
+ le->prop : le->old_prop;
+ propp = &np->deadprops;
+ while (*propp != NULL) {
+ if (*propp == prop)
+ break;
+ propp = &(*propp)->next;
+ }
+ if (*propp != NULL) {
+ /* remove it from deadprops */
+ (*propp)->next = prop->next;
+ raw_spin_unlock_irqrestore(&devtree_lock,
+ flags);
+ } else {
+ raw_spin_unlock_irqrestore(&devtree_lock,
+ flags);
+ /* not found, just make a copy */
+ prop = __of_copy_property(prop, GFP_KERNEL,
+ OF_PROP_ALLOCALL);
+ if (prop == NULL) {
+ pr_err("%s: Failed to copy property\n",
+ __func__);
+ break;
+ }
+ }
+
+ if (le->action == OF_RECONFIG_REMOVE_PROPERTY)
+ ret = of_add_property(np, prop);
+ else
+ ret = of_update_property(np, prop);
+ break;
+
+ default:
+ /* nothing */
+ break;
+ }
+
+ if (ret != 0)
+ pr_err("%s: revert on node %s Failed!\n",
+ __func__, np->full_name);
+
+ list_del(&le->node);
+
+ kfree(le);
+ }
+}
+
+/*
+ * Perform the post overlay work.
+ *
+ * In the case on an error we revert the overlay.
+ * If the overlay applied correctly, we iterate over the device entries
+ * and create/destroy the devices appropriately.
+ */
+static int of_overlay_post_one(struct of_overlay_info *ovinfo, int err)
+{
+ struct of_overlay_device_entry *de, *den;
+
+ if (err != 0) {
+ /* revert this (possible partially applied) overlay */
+ of_overlay_revert_one(ovinfo);
+ return 0;
+ }
+
+ /* overlay applied correctly, now create/destroy pdevs */
+ list_for_each_entry_safe(de, den, &ovinfo->de_list, node) {
+
+ /* no state change? just remove this entry */
+ if (de->prevstate == de->state) {
+ of_node_put(de->np);
+ list_del(&de->node);
+ kfree(de);
+ continue;
+ }
+
+ of_overlay_device_entry_change(ovinfo, de, 0);
+ }
+
+ return 0;
+}
+
+/**
+ * of_overlay_apply - Apply @count overlays pointed at by @ovinfo_tab
+ * @count: Number of of_overlay_info's
+ * @ovinfo_tab: Array of overlay_info's to apply
+ *
+ * Applies the overlays given, while handling all error conditions
+ * appropriately. Either the operation succeeds, or if it fails the
+ * live tree is reverted to the state before the attempt.
+ * Returns 0, or an error if the overlay attempt failed.
+ */
+int of_overlay_apply(int count, struct of_overlay_info *ovinfo_tab)
+{
+ struct of_overlay_info *ovinfo;
+ int i, err;
+
+ if (!ovinfo_tab)
+ return -EINVAL;
+
+ /* first we apply the overlays atomically */
+ for (i = 0; i < count; i++) {
+
+ ovinfo = &ovinfo_tab[i];
+
+ err = of_overlay_apply_one(ovinfo, ovinfo->target,
+ ovinfo->overlay);
+ of_overlay_post_one(ovinfo, err);
+
+ if (err != 0) {
+ pr_err("%s: overlay failed '%s'\n",
+ __func__, ovinfo->target->full_name);
+ goto err_fail;
+ }
+ }
+
+ return 0;
+
+err_fail:
+ while (--i >= 0) {
+ ovinfo = &ovinfo_tab[i];
+
+ of_overlay_revert_one(ovinfo);
+ }
+
+ return err;
+}
+EXPORT_SYMBOL_GPL(of_overlay_apply);
+
+/**
+ * of_overlay_revert - Revert a previously applied overlay
+ * @count: Number of of_overlay_info's
+ * @ovinfo_tab: Array of overlay_info's to apply
+ *
+ * Revert a previous overlay. The state of the live tree
+ * is reverted to the one before the overlay.
+ * Returns 0, or an error if the overlay table is not given.
+ */
+int of_overlay_revert(int count, struct of_overlay_info *ovinfo_tab)
+{
+ struct of_overlay_info *ovinfo;
+ int i;
+
+ if (!ovinfo_tab)
+ return -EINVAL;
+
+ /* revert the overlays in reverse */
+ for (i = count - 1; i >= 0; i--) {
+
+ ovinfo = &ovinfo_tab[i];
+
+ of_overlay_revert_one(ovinfo);
+
+ }
+
+ return 0;
+}
+EXPORT_SYMBOL_GPL(of_overlay_revert);
+
+/**
+ * of_init_overlay_info - Initialize a single of_overlay_info structure
+ * @ovinfo: Pointer to the overlay info structure to initialize
+ *
+ * Initialize a single overlay info structure.
+ */
+void of_init_overlay_info(struct of_overlay_info *ovinfo)
+{
+ memset(ovinfo, 0, sizeof(*ovinfo));
+ INIT_LIST_HEAD(&ovinfo->de_list);
+ INIT_LIST_HEAD(&ovinfo->le_list);
+}
+
+/*
+ * Find the target node using a number of different strategies
+ * in order of preference
+ *
+ * "target" property containing the phandle of the target
+ * "target-path" property containing the path of the target
+ *
+ */
+struct device_node *find_target_node(struct device_node *info_node)
+{
+ const char *path;
+ u32 val;
+ int ret;
+
+ /* first try to go by using the target as a phandle */
+ ret = of_property_read_u32(info_node, "target", &val);
+ if (ret == 0)
+ return of_find_node_by_phandle(val);
+
+ /* now try to locate by path */
+ ret = of_property_read_string(info_node, "target-path", &path);
+ if (ret == 0)
+ return of_find_node_by_path(path);
+
+ pr_err("%s: Failed to find target for node %p (%s)\n", __func__,
+ info_node, info_node->name);
+
+ return NULL;
+}
+
+/**
+ * of_fill_overlay_info - Fill an overlay info structure
+ * @info_node: Device node containing the overlay
+ * @ovinfo: Pointer to the overlay info structure to fill
+ *
+ * Fills an overlay info structure with the overlay information
+ * from a device node. This device node must have a target property
+ * which contains a phandle of the overlay target node, and an
+ * __overlay__ child node which has the overlay contents.
+ * Both ovinfo->target & ovinfo->overlay have their references taken.
+ *
+ * Returns 0 on success, or a negative error value.
+ */
+int of_fill_overlay_info(struct device_node *info_node,
+ struct of_overlay_info *ovinfo)
+{
+ if (!info_node || !ovinfo)
+ return -EINVAL;
+
+ ovinfo->overlay = of_get_child_by_name(info_node, "__overlay__");
+ if (ovinfo->overlay == NULL)
+ goto err_fail;
+
+ ovinfo->target = find_target_node(info_node);
+ if (ovinfo->target == NULL)
+ goto err_fail;
+
+ return 0;
+
+err_fail:
+ of_node_put(ovinfo->target);
+ of_node_put(ovinfo->overlay);
+
+ memset(ovinfo, 0, sizeof(*ovinfo));
+ return -EINVAL;
+}
+
+/**
+ * of_build_overlay_info - Build an overlay info array
+ * @tree: Device node containing all the overlays
+ * @cntp: Pointer to where the overlay info count will be help
+ * @ovinfop: Pointer to the pointer of an overlay info structure.
+ *
+ * Helper function that given a tree containing overlay information,
+ * allocates and builds an overlay info array containing it, ready
+ * for use using of_overlay_apply.
+ *
+ * Returns 0 on success with the @cntp @ovinfop pointers valid,
+ * while on error a negative error value is returned.
+ */
+int of_build_overlay_info(struct device_node *tree,
+ int *cntp, struct of_overlay_info **ovinfop)
+{
+ struct device_node *node;
+ struct of_overlay_info *ovinfo;
+ int cnt, err;
+
+ if (tree == NULL || cntp == NULL || ovinfop == NULL)
+ return -EINVAL;
+
+ /* worst case; every child is a node */
+ cnt = 0;
+ for_each_child_of_node(tree, node)
+ cnt++;
+
+ ovinfo = kcalloc(cnt, sizeof(*ovinfo), GFP_KERNEL);
+ if (ovinfo == NULL)
+ return -ENOMEM;
+
+ cnt = 0;
+ for_each_child_of_node(tree, node) {
+
+ of_init_overlay_info(&ovinfo[cnt]);
+ err = of_fill_overlay_info(node, &ovinfo[cnt]);
+ if (err == 0)
+ cnt++;
+ }
+
+ /* if nothing filled, return error */
+ if (cnt == 0) {
+ kfree(ovinfo);
+ return -ENODEV;
+ }
+
+ *cntp = cnt;
+ *ovinfop = ovinfo;
+
+ return 0;
+}
+EXPORT_SYMBOL_GPL(of_build_overlay_info);
+
+/**
+ * of_free_overlay_info - Free an overlay info array
+ * @count: Number of of_overlay_info's
+ * @ovinfo_tab: Array of overlay_info's to free
+ *
+ * Releases the memory of a previously allocate ovinfo array
+ * by of_build_overlay_info.
+ * Returns 0, or an error if the arguments are bogus.
+ */
+int of_free_overlay_info(int count, struct of_overlay_info *ovinfo_tab)
+{
+ struct of_overlay_info *ovinfo;
+ int i;
+
+ if (!ovinfo_tab || count < 0)
+ return -EINVAL;
+
+ /* do it in reverse */
+ for (i = count - 1; i >= 0; i--) {
+ ovinfo = &ovinfo_tab[i];
+
+ of_node_put(ovinfo->target);
+ of_node_put(ovinfo->overlay);
+ }
+ kfree(ovinfo_tab);
+
+ return 0;
+}
+EXPORT_SYMBOL_GPL(of_free_overlay_info);
+
+static LIST_HEAD(ov_list);
+static DEFINE_MUTEX(ov_lock);
+static DEFINE_IDR(ov_idr);
+
+/**
+ * of_overlay_create - Create and apply an overlay
+ * @tree: Device node containing all the overlays
+ *
+ * Creates and applies an overlay while also keeping track
+ * of the overlay in a list. This list can be use to prevent
+ * illegal overlay removals.
+ *
+ * Returns the id of the created overlay, or an negative error number
+ */
+int of_overlay_create(struct device_node *tree)
+{
+ struct of_overlay *ov;
+ int err, id;
+
+ /* allocate the overlay structure */
+ ov = kzalloc(sizeof(*ov), GFP_KERNEL);
+ if (ov == NULL)
+ return -ENOMEM;
+ ov->id = -1;
+
+ INIT_LIST_HEAD(&ov->node);
+
+ mutex_lock(&ov_lock);
+
+ id = idr_alloc(&ov_idr, ov, 0, 0, GFP_KERNEL);
+ if (id < 0) {
+ pr_err("%s: idr_alloc() failed for tree@%s\n",
+ __func__, tree->full_name);
+ err = id;
+ goto err_free_ov;
+ }
+ ov->id = id;
+
+ /* build the overlay info structures */
+ err = of_build_overlay_info(tree, &ov->count, &ov->ovinfo_tab);
+ if (err) {
+ pr_err("%s: of_build_overlay_info() failed for tree@%s\n",
+ __func__, tree->full_name);
+ goto err_free_idr;
+ }
+
+ /* apply the overlay */
+ err = of_overlay_apply(ov->count, ov->ovinfo_tab);
+ if (err) {
+ pr_err("%s: of_overlay_apply() failed for tree@%s\n",
+ __func__, tree->full_name);
+ goto err_free_ovinfo;
+ }
+
+ /* add to the tail of the overlay list */
+ list_add_tail(&ov->node, &ov_list);
+
+ mutex_unlock(&ov_lock);
+
+ return id;
+
+err_free_ovinfo:
+ of_free_overlay_info(ov->count, ov->ovinfo_tab);
+err_free_idr:
+ idr_remove(&ov_idr, ov->id);
+ mutex_unlock(&ov_lock);
+err_free_ov:
+ kfree(ov);
+
+ return err;
+}
+EXPORT_SYMBOL_GPL(of_overlay_create);
+
+/* check whether the given node, lies under the given tree */
+static int overlay_subtree_check(struct device_node *tree,
+ struct device_node *dn)
+{
+ struct device_node *child;
+
+ /* match? */
+ if (tree == dn)
+ return 1;
+
+ __for_each_child_of_node(tree, child) {
+ if (overlay_subtree_check(child, dn))
+ return 1;
+ }
+
+ return 0;
+}
+
+/* check whether this overlay is the topmost */
+static int overlay_is_topmost(struct of_overlay *ov, struct device_node *dn)
+{
+ struct of_overlay *ovt;
+ struct of_overlay_info *ovinfo;
+ struct of_overlay_log_entry *le;
+ int i;
+
+ list_for_each_entry_reverse(ovt, &ov_list, node) {
+
+ /* if we hit ourselves, we're done */
+ if (ovt == ov)
+ break;
+
+ /* check against each subtree affected by this overlay */
+ for (i = 0; i < ovt->count; i++) {
+ ovinfo = &ovt->ovinfo_tab[i];
+ list_for_each_entry(le, &ovinfo->le_list, node) {
+ if (overlay_subtree_check(le->np, dn)) {
+ pr_err("%s: #%d clashes #%d @%s\n",
+ __func__, ov->id, ovt->id,
+ dn->full_name);
+ return 0;
+ }
+ }
+ }
+ }
+
+ /* overlay is topmost */
+ return 1;
+}
+
+/*
+ * We can safely remove the overlay only if it's the top-most one.
+ * Newly applied overlays are inserted at the tail of the overlay list,
+ * so a top most overlay is the one that is closest to the tail.
+ *
+ * The topmost check is done by exploiting this property. For each
+ * affected device node in the log list we check if this overlay is
+ * the one closest to the tail. If another overlay has affected this
+ * device node and is closest to the tail, then removal is not permited.
+ */
+static int overlay_removal_is_ok(struct of_overlay *ov)
+{
+ struct of_overlay_info *ovinfo;
+ struct of_overlay_log_entry *le;
+ int i;
+
+ for (i = 0; i < ov->count; i++) {
+ ovinfo = &ov->ovinfo_tab[i];
+ list_for_each_entry(le, &ovinfo->le_list, node) {
+ if (!overlay_is_topmost(ov, le->np)) {
+ pr_err("%s: overlay #%d is not topmost\n",
+ __func__, ov->id);
+ return 0;
+ }
+ }
+ }
+
+ return 1;
+}
+
+/**
+ * of_overlay_destroy - Removes an overlay
+ * @id: Overlay id number returned by a previous call to of_overlay_create
+ *
+ * Removes an overlay if it is permissible.
+ *
+ * Returns 0 on success, or an negative error number
+ */
+int of_overlay_destroy(int id)
+{
+ struct of_overlay *ov;
+ int err;
+
+ mutex_lock(&ov_lock);
+ ov = idr_find(&ov_idr, id);
+ if (ov == NULL) {
+ err = -ENODEV;
+ pr_err("%s: Could not find overlay #%d\n",
+ __func__, id);
+ goto out;
+ }
+
+ /* check whether the overlay is safe to remove */
+ if (!overlay_removal_is_ok(ov)) {
+ err = -EBUSY;
+ pr_err("%s: removal check failed for overlay #%d\n",
+ __func__, id);
+ goto out;
+ }
+
+ list_del(&ov->node);
+
+ of_overlay_revert(ov->count, ov->ovinfo_tab);
+ of_free_overlay_info(ov->count, ov->ovinfo_tab);
+
+ idr_remove(&ov_idr, id);
+
+ kfree(ov);
+
+ err = 0;
+
+out:
+ mutex_unlock(&ov_lock);
+
+ return err;
+}
+EXPORT_SYMBOL_GPL(of_overlay_destroy);
+
+/**
+ * of_overlay_destroy_all - Removes all overlays from the system
+ *
+ * Removes all overlays from the system in the correct order.
+ *
+ * Returns 0 on success, or an negative error number
+ */
+int of_overlay_destroy_all(void)
+{
+ struct of_overlay *ov, *ovn;
+
+ mutex_lock(&ov_lock);
+
+ /* the tail of list is guaranteed to be safe to remove */
+ list_for_each_entry_safe_reverse(ov, ovn, &ov_list, node) {
+
+ list_del(&ov->node);
+
+ of_overlay_revert(ov->count, ov->ovinfo_tab);
+ of_free_overlay_info(ov->count, ov->ovinfo_tab);
+
+ idr_remove(&ov_idr, ov->id);
+
+ kfree(ov);
+ }
+
+ mutex_unlock(&ov_lock);
+
+ return 0;
+}
+EXPORT_SYMBOL_GPL(of_overlay_destroy_all);
diff --git a/include/linux/of.h b/include/linux/of.h
index 9d5795c..61b88ba 100644
--- a/include/linux/of.h
+++ b/include/linux/of.h
@@ -23,6 +23,7 @@
#include <linux/spinlock.h>
#include <linux/topology.h>
#include <linux/notifier.h>
+#include <linux/list.h>
#include <asm/byteorder.h>
#include <asm/errno.h>
@@ -331,6 +332,8 @@ extern int of_update_property(struct device_node *np, struct property *newprop);
#define OF_RECONFIG_ADD_PROPERTY 0x0003
#define OF_RECONFIG_REMOVE_PROPERTY 0x0004
#define OF_RECONFIG_UPDATE_PROPERTY 0x0005
+#define OF_RECONFIG_DYNAMIC_CREATE_DEV 0x0006
+#define OF_RECONFIG_DYNAMIC_DESTROY_DEV 0x0007
struct of_prop_reconfig {
struct device_node *dn;
@@ -840,4 +843,151 @@ static inline int of_resolve(struct device_node *resolve)
#endif
+/**
+ * Overlay support
+ */
+
+/**
+ * struct of_overlay_log_entry - Holds a DT log entry
+ * @node: list_head for the log list
+ * @action: notifier action
+ * @np: pointer to the device node affected
+ * @prop: pointer to the property affected
+ * @old_prop: hold a pointer to the original property
+ *
+ * Every modification of the device tree during application of the
+ * overlay is held in a list of of_overlay_log_entry structures.
+ * That way we can recover from a partial application, or we can
+ * revert the overlay properly.
+ */
+struct of_overlay_log_entry {
+ struct list_head node;
+ unsigned long action;
+ struct device_node *np;
+ struct property *prop;
+ struct property *old_prop;
+};
+
+struct of_overlay_device_entry;
+
+/**
+ * struct of_overlay_device_entry - Holds an overlay device entry
+ * @node: list_head for the device list
+ * @np: device node pointer to the device node affected
+ * @state: new device state
+ * @prevstate: previous device state
+ * @priv: private pointer for use by bus handlers
+ *
+ * When the overlay results in a device node's state to change this
+ * fact is recorded in a list of device entries. After the overlay
+ * is applied we can create/destroy the devices according
+ * to the new state of the live tree.
+ */
+struct of_overlay_device_entry {
+ struct list_head node;
+ struct device_node *np;
+ int prevstate;
+ int state;
+ void *priv;
+};
+
+/**
+ * struct of_overlay_info - Holds a single overlay info
+ * @target: target of the overlay operation
+ * @overlay: pointer to the overlay contents node
+ * @le_list: List of the overlay logs
+ * @de_list: List of the overlay records
+ *
+ * Holds a single overlay state, including all the overlay logs &
+ * records.
+ */
+struct of_overlay_info {
+ struct device_node *target;
+ struct device_node *overlay;
+ struct list_head le_list;
+ struct list_head de_list;
+};
+
+/**
+ * struct of_overlay - Holds a complete overlay transaction
+ * @node: List on which we are located
+ * @count: Count of ovinfo structures
+ * @ovinfo: Overlay info array (count size)
+ *
+ * Holds a complete overlay transaction
+ */
+struct of_overlay {
+ int id;
+ struct list_head node;
+ int count;
+ struct of_overlay_info *ovinfo_tab;
+ /* optional properties will follow eventually */
+};
+
+#ifdef CONFIG_OF_OVERLAY
+
+/* the following is the internal API */
+int of_overlay_apply(int count, struct of_overlay_info *ovinfo_tab);
+int of_overlay_revert(int count, struct of_overlay_info *ovinfo_tab);
+
+int of_fill_overlay_info(struct device_node *info_node,
+ struct of_overlay_info *ovinfo);
+int of_build_overlay_info(struct device_node *tree,
+ int *cntp, struct of_overlay_info **ovinfop);
+int of_free_overlay_info(int cnt, struct of_overlay_info *ovinfo);
+
+/* ID based overlays; the API for external users */
+int of_overlay_create(struct device_node *tree);
+int of_overlay_destroy(int id);
+int of_overlay_destroy_all(void);
+
+#else
+
+static inline int of_overlay_apply(int count,
+ struct of_overlay_info *ovinfo_tab)
+{
+ return -ENOTSUPP;
+}
+
+static inline int of_overlay_revert(int count,
+ struct of_overlay_info *ovinfo_tab)
+{
+ return -ENOTSUPP;
+}
+
+static inline int of_fill_overlay_info(struct device_node *info_node,
+ struct of_overlay_info *ovinfo)
+{
+ return -ENOTSUPP;
+}
+
+static inline int of_build_overlay_info(struct device_node *tree,
+ int *cntp, struct of_overlay_info **ovinfop)
+{
+ return -ENOTSUPP;
+}
+
+static inline int of_free_overlay_info(int cnt,
+ struct of_overlay_info *ovinfo)
+{
+ return -ENOTSUPP;
+}
+
+int of_overlay_create(struct device_node *tree)
+{
+ return -ENOTSUPP;
+}
+
+int of_overlay_destroy(int id)
+{
+ return -ENOTSUPP;
+}
+
+int of_overlay_destroy_all(void)
+{
+ return -ENOTSUPP;
+}
+
+#endif
+
#endif /* _LINUX_OF_H */
--
1.7.12
--
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