[PATCH 3.4 22/23] sparc64: ldc_connect() should not return EINVAL when handshake is in progress.

From: Greg Kroah-Hartman
Date: Fri Aug 08 2014 - 18:15:49 EST


3.4-stable review patch. If anyone has any objections, please let me know.

------------------

From: Sowmini Varadhan <sowmini.varadhan@xxxxxxxxxx>

[ Upstream commit 4ec1b01029b4facb651b8ef70bc20a4be4cebc63 ]

The LDC handshake could have been asynchronously triggered
after ldc_bind() enables the ldc_rx() receive interrupt-handler
(and thus intercepts incoming control packets)
and before vio_port_up() calls ldc_connect(). If that is the case,
ldc_connect() should return 0 and let the state-machine
progress.

Signed-off-by: Sowmini Varadhan <sowmini.varadhan@xxxxxxxxxx>
Acked-by: Karl Volz <karl.volz@xxxxxxxxxx>
Signed-off-by: David S. Miller <davem@xxxxxxxxxxxxx>
Signed-off-by: Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx>
---
arch/sparc/kernel/ldc.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)

--- a/arch/sparc/kernel/ldc.c
+++ b/arch/sparc/kernel/ldc.c
@@ -1339,7 +1339,7 @@ int ldc_connect(struct ldc_channel *lp)
if (!(lp->flags & LDC_FLAG_ALLOCED_QUEUES) ||
!(lp->flags & LDC_FLAG_REGISTERED_QUEUES) ||
lp->hs_state != LDC_HS_OPEN)
- err = -EINVAL;
+ err = ((lp->hs_state > LDC_HS_OPEN) ? 0 : -EINVAL);
else
err = start_handshake(lp);



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