Re: CONFIG_DMA_CMA causes ttm performance problems/hangs.
From: Jerome Glisse
Date: Tue Aug 12 2014 - 22:17:05 EST
On Wed, Aug 13, 2014 at 04:04:15AM +0200, Mario Kleiner wrote:
> On 08/13/2014 03:50 AM, Michel Dänzer wrote:
> >On 12.08.2014 00:17, Jerome Glisse wrote:
> >>On Mon, Aug 11, 2014 at 12:11:21PM +0200, Thomas Hellstrom wrote:
> >>>On 08/10/2014 08:02 PM, Mario Kleiner wrote:
> >>>>On 08/10/2014 01:03 PM, Thomas Hellstrom wrote:
> >>>>>On 08/10/2014 05:11 AM, Mario Kleiner wrote:
> >>>>>>The other problem is that probably TTM does not reuse pages from the
> >>>>>>DMA pool. If i trace the __ttm_dma_alloc_page
> >>>>>><https://urldefense.proofpoint.com/v1/url?u=http://lxr.free-electrons.com/ident?i%3D__ttm_dma_alloc_page&k=oIvRg1%2BdGAgOoM1BIlLLqw%3D%3D%0A&r=l5Ago9ekmVFZ3c4M6eauqrJWGwjf6fTb%2BP3CxbBFkVM%3D%0A&m=QQSN6uVpEiw6RuWLAfK%2FKWBFV5HspJUfDh4Y2mUz%2FH4%3D%0A&s=7898522bba274e4dcc332735fbcf0c96e48918f60c2ee8e9a3e9c73ab3487bd0>
> >>>>>>and
> >>>>>>__ttm_dma_free_page
> >>>>>><https://urldefense.proofpoint.com/v1/url?u=http://lxr.free-electrons.com/ident?i%3D__ttm_dma_alloc_page&k=oIvRg1%2BdGAgOoM1BIlLLqw%3D%3D%0A&r=l5Ago9ekmVFZ3c4M6eauqrJWGwjf6fTb%2BP3CxbBFkVM%3D%0A&m=QQSN6uVpEiw6RuWLAfK%2FKWBFV5HspJUfDh4Y2mUz%2FH4%3D%0A&s=7898522bba274e4dcc332735fbcf0c96e48918f60c2ee8e9a3e9c73ab3487bd0>
> >>>>>>calls for
> >>>>>>those single page allocs/frees, then over a 20 second interval of
> >>>>>>tracing and switching tabs in firefox, scrolling things around etc. i
> >>>>>>find about as many alloc's as i find free's, e.g., 1607 allocs vs.
> >>>>>>1648 frees.
> >>>>>This is because historically the pools have been designed to keep only
> >>>>>pages with nonstandard caching attributes since changing page caching
> >>>>>attributes have been very slow but the kernel page allocators have been
> >>>>>reasonably fast.
> >>>>>
> >>>>>/Thomas
> >>>>Ok. A bit more ftraceing showed my hang problem case goes through the
> >>>>"if (is_cached)" paths, so the pool doesn't recycle anything and i see
> >>>>it bouncing up and down by 4 pages all the time.
> >>>>
> >>>>But for the non-cached case, which i don't hit with my problem, could
> >>>>one of you look at line 954...
> >>>>
> >>>>https://urldefense.proofpoint.com/v1/url?u=http://lxr.free-electrons.com/source/drivers/gpu/drm/ttm/ttm_page_alloc_dma.c%23L954&k=oIvRg1%2BdGAgOoM1BIlLLqw%3D%3D%0A&r=l5Ago9ekmVFZ3c4M6eauqrJWGwjf6fTb%2BP3CxbBFkVM%3D%0A&m=QQSN6uVpEiw6RuWLAfK%2FKWBFV5HspJUfDh4Y2mUz%2FH4%3D%0A&s=e15c51805d429ee6d8960d6b88035e9811a1cdbfbf13168eec2fbb2214b99c60
> >>>>
> >>>>
> >>>>... and tell me why that unconditional npages = count; assignment
> >>>>makes sense? It seems to essentially disable all recycling for the dma
> >>>>pool whenever the pool isn't filled up to/beyond its maximum with free
> >>>>pages? When the pool is filled up, lots of stuff is recycled, but when
> >>>>it is already somewhat below capacity, it gets "punished" by not
> >>>>getting refilled? I'd just like to understand the logic behind that line.
> >>>>
> >>>>thanks,
> >>>>-mario
> >>>I'll happily forward that question to Konrad who wrote the code (or it
> >>>may even stem from the ordinary page pool code which IIRC has Dave
> >>>Airlie / Jerome Glisse as authors)
> >>This is effectively bogus code, i now wonder how it came to stay alive.
> >>Attached patch will fix that.
> >I haven't tested Mario's scenario specifically, but it survived piglit
> >and the UE4 Effects Cave Demo (for which 1GB of VRAM isn't enough, so
> >some BOs ended up in GTT instead with write-combined CPU mappings) on
> >radeonsi without any noticeable issues.
> >
> >Tested-by: Michel Dänzer <michel.daenzer@xxxxxxx>
> >
> >
>
> I haven't tested the patch yet. For the original bug it won't help directly,
> because the super-slow allocations which cause the desktop stall are
> tt_cached allocations, so they go through the if (is_cached) code path which
> isn't improved by Jerome's patch. is_cached always releases memory
> immediately, so the tt_cached pool just bounces up and down between 4 and 7
> pages. So this was an independent issue. The slow allocations i noticed were
> mostly caused by exa allocating new gem bo's, i don't know which path is
> taken by 3d graphics?
>
> However, the fixed ttm path could indirectly solve the DMA_CMA stalls by
> completely killing CMA for its intended purpose. Typical CMA sizes are
> probably around < 100 MB (kernel default is 16 MB, Ubuntu config is 64 MB),
> and the limit for the page pool seems to be more like 50% of all system RAM?
> Iow. if the ttm dma pool is allowed to grow that big with recycled pages, it
> probably will almost completely monopolize the whole CMA memory after a
> short amount of time. ttm won't suffer stalls if it essentially doesn't
> interact with CMA anymore after a warmup period, but actual clients which
> really need CMA (ie., hardware without scatter-gather dma etc.) will be
> starved of what they need as far as my limited understanding of the CMA
> goes.
Yes currently we allow the pool to be way too big, given that pool was probably
never really use we most likely never had much of an issue. So i would hold on
applying my patch until more proper limit are in place. My thinking was to go
for something like 32/64M at most and less then that if < 256M total ram. I also
think that we should lower the pool size on first call to shrink and only increase
it again after some timeout since last call to shrink so that when shrink is call
we minimize our pool size at least for a time. Will put together couple patches
for doing that.
>
> So fwiw probably the fix to ttm will increase the urgency for the CMA people
> to come up with a fix/optimization for the allocator. Unless it doesn't
> matter if most desktop systems have CMA disabled by default, and ttm is
> mostly used by desktop graphics drivers (nouveau, radeon, vmgfx)? I only
> stumbled over the problem because the Ubuntu 3.16 mainline testing kernels
> are compiled with CMA on.
>
Enabling cma on x86 is proof of brain damage that said the dma allocator should
not use the cma area for single page allocation.
> -mario
>
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