Re: [PATCH] fonts: Add 6x10 font
From: Tomi Valkeinen
Date: Thu Oct 09 2014 - 05:02:39 EST
On 08/10/14 10:25, Maarten ter Huurne wrote:
> On Tuesday 30 September 2014 12:41:46 Tomi Valkeinen wrote:
>> Hi,
>>
>> On 09/09/14 14:46, Maarten ter Huurne wrote:
>>> This font is suitable for framebuffer consoles on devices with a
>>> 320x240 screen, to get a reasonable number of characters (53x24) that
>>> are still at a readable size.
>>>
>>> The font is derived from the existing 6x11 font, but gets 3 extra
>>> lines without sacrificing readability. Also I redesigned a some glyhps
>>> so they are more distinct and better fill the available space.
>>>
>>> Signed-off-by: Maarten ter Huurne <maarten@xxxxxxxxxxxxxx>
>>> ---
>>>
>>> include/linux/font.h | 4 +-
>>> lib/fonts/Kconfig | 9 +
>>> lib/fonts/Makefile | 1 +
>>> lib/fonts/font_6x10.c | 3086
>>> +++++++++++++++++++++++++++++++++++++++++++++++++ lib/fonts/fonts.c
>>> | 4 +
>>> 5 files changed, 3103 insertions(+), 1 deletion(-)
>>> create mode 100644 lib/fonts/font_6x10.c
>>
>> I think the patch is fine, but there hasn't been any comments or acks
>> for this. I'm a bit reluctant to add this much data to the kernel if
>> there are no users (except you) for this.
>
> Are you counting end users, developers or projects? We've got at least
> several thousand end users in OpenDingux for Dingoo A320 and GCW Zero
> combined. I could ask a few fellow developers for signed-off-by lines, if
> that helps. But it's all from the same project.
>
> I think the font fills a space that is currently unoccupied: the 4x6 font is
> space efficient but barely readable, the 8x8 font gets only 40 columns on
> 320x240 and the 6x11 font doesn't use the vertical space efficiently.
Ok, sounds good enough for me. Queueing for 3.18.
Tomi
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