Re: [PATCH] Input: vsxxxaa - fix code dropping bytes from queue

From: Jan-Benedict Glaw
Date: Sat Oct 25 2014 - 15:47:35 EST


On Fri, 2014-10-24 15:38:46 -0700, Dmitry Torokhov <dmitry.torokhov@xxxxxxxxx> wrote:
> I believe the intent of the code was to drop oldest bytes from the queue,
> not the latest if we drop one byte and both latest and some oldest of we
> are dropping more than one.
>
> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@xxxxxxxxx>
> ---
> drivers/input/mouse/vsxxxaa.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/drivers/input/mouse/vsxxxaa.c b/drivers/input/mouse/vsxxxaa.c
> index 3829823..abd4944 100644
> --- a/drivers/input/mouse/vsxxxaa.c
> +++ b/drivers/input/mouse/vsxxxaa.c
> @@ -128,7 +128,7 @@ static void vsxxxaa_drop_bytes(struct vsxxxaa *mouse, int num)
> if (num >= mouse->count) {
> mouse->count = 0;
> } else {
> - memmove(mouse->buf, mouse->buf + num - 1, BUFLEN - num);
> + memmove(mouse->buf, mouse->buf + num, BUFLEN - num);
> mouse->count -= num;
> }
> }

Good catch! I fucked up the error recovery path.

Acked-by: Jan-Benedict Glaw <jbglaw@xxxxxxxxxx>

MfG, JBG

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Jan-Benedict Glaw jbglaw@xxxxxxxxxx +49-172-7608481
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