kdbus: add node and filesystem implementation
From: Greg Kroah-Hartman
Date: Fri Nov 21 2014 - 00:05:38 EST
From: Daniel Mack <daniel@xxxxxxxxxx>
kdbusfs is a filesystem that will expose a fresh kdbus domain context
each time it is mounted. Per mount point, there will be a 'control'
node, which can be used to create buses. fs.c contains the
implementation of that pseudo-fs. Exported inodes of 'file' type have
their i_fop set to either kdbus_handle_control_ops or
kdbus_handle_ep_ops, depending on their type. The actual dispatching
of file operations is done from handle.c
node.c is an implementation of a kdbus object that has an id and
children, organized in an R/B tree. The tree is used by the filesystem
code for lookup and iterator functions, and to deactivate children
once the parent is deactivated. Every inode exported by kdbusfs is
backed by a kdbus_node, hence it is embedded in struct kdbus_ep,
struct kdbus_bus and struct kdbus_domain.
Signed-off-by: Daniel Mack <daniel@xxxxxxxxxx>
Signed-off-by: David Herrmann <dh.herrmann@xxxxxxxxx>
Signed-off-by: Djalal Harouni <tixxdz@xxxxxxxxxx>
Signed-off-by: Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx>
---
include/uapi/linux/magic.h | 1 +
ipc/kdbus/fs.c | 417 ++++++++++++++++++++++
ipc/kdbus/fs.h | 22 ++
ipc/kdbus/node.c | 872 +++++++++++++++++++++++++++++++++++++++++++++
ipc/kdbus/node.h | 86 +++++
5 files changed, 1398 insertions(+)
create mode 100644 ipc/kdbus/fs.c
create mode 100644 ipc/kdbus/fs.h
create mode 100644 ipc/kdbus/node.c
create mode 100644 ipc/kdbus/node.h
diff --git a/include/uapi/linux/magic.h b/include/uapi/linux/magic.h
index 77c60311a6c6..eecf6b9cd185 100644
--- a/include/uapi/linux/magic.h
+++ b/include/uapi/linux/magic.h
@@ -72,5 +72,6 @@
#define MTD_INODE_FS_MAGIC 0x11307854
#define ANON_INODE_FS_MAGIC 0x09041934
#define BTRFS_TEST_MAGIC 0x73727279
+#define KDBUS_SUPER_MAGIC 0x44427573
#endif /* __LINUX_MAGIC_H__ */
diff --git a/ipc/kdbus/fs.c b/ipc/kdbus/fs.c
new file mode 100644
index 000000000000..0e8727f2f9ce
--- /dev/null
+++ b/ipc/kdbus/fs.c
@@ -0,0 +1,417 @@
+/*
+ * Copyright (C) 2013-2014 Kay Sievers
+ * Copyright (C) 2013-2014 Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx>
+ * Copyright (C) 2013-2014 Daniel Mack <daniel@xxxxxxxxxx>
+ * Copyright (C) 2013-2014 David Herrmann <dh.herrmann@xxxxxxxxx>
+ * Copyright (C) 2013-2014 Linux Foundation
+ *
+ * kdbus is free software; you can redistribute it and/or modify it under
+ * the terms of the GNU Lesser General Public License as published by the
+ * Free Software Foundation; either version 2.1 of the License, or (at
+ * your option) any later version.
+ */
+
+#include <linux/backing-dev.h>
+#include <linux/fs.h>
+#include <linux/fsnotify.h>
+#include <linux/init.h>
+#include <linux/ipc_namespace.h>
+#include <linux/magic.h>
+#include <linux/module.h>
+#include <linux/mount.h>
+#include <linux/mutex.h>
+#include <linux/namei.h>
+#include <linux/pagemap.h>
+#include <linux/sched.h>
+#include <linux/slab.h>
+
+#include "bus.h"
+#include "domain.h"
+#include "endpoint.h"
+#include "fs.h"
+#include "handle.h"
+#include "node.h"
+
+#define kdbus_node_from_dentry(_dentry) \
+ ((struct kdbus_node *)(_dentry)->d_fsdata)
+#define kdbus_node_from_inode(_inode) \
+ ((struct kdbus_node *)(_inode)->i_private)
+
+static struct inode *fs_inode_get(struct super_block *sb,
+ struct kdbus_node *node);
+
+/*
+ * Directory Management
+ */
+
+static inline unsigned char kdbus_dt_type(struct kdbus_node *node)
+{
+ switch (node->type) {
+ case KDBUS_NODE_DOMAIN:
+ case KDBUS_NODE_BUS:
+ return DT_DIR;
+ case KDBUS_NODE_CONTROL:
+ case KDBUS_NODE_ENDPOINT:
+ return DT_REG;
+ }
+
+ return DT_UNKNOWN;
+}
+
+static int fs_dir_fop_iterate(struct file *file, struct dir_context *ctx)
+{
+ struct dentry *dentry = file->f_path.dentry;
+ struct kdbus_node *parent = kdbus_node_from_dentry(dentry);
+ struct kdbus_node *old, *next = file->private_data;
+
+ /*
+ * kdbusfs directory iterator (modelled after sysfs/kernfs)
+ * When iterating kdbusfs directories, we iterate all children of the
+ * parent kdbus_node object. We use ctx->pos to store the hash of the
+ * child and file->private_data to store a reference to the next node
+ * object. If ctx->pos is not modified via llseek while you iterate a
+ * directory, then we use the file->private_data node pointer to
+ * directly access the next node in the tree.
+ * However, if you directly seek on the directory, we have to find the
+ * closest node to that position and cannot use our node pointer. This
+ * means iterating the rb-tree to find the closest match and start over
+ * from there.
+ * Note that hash values are not neccessarily unique. Therefore, llseek
+ * is not guaranteed to seek to the same node that you got when you
+ * retrieved the position. Seeking to 0, 1, 2 and >=INT_MAX is safe,
+ * though. We could use the inode-number as position, but this would
+ * require another rb-tree for fast access. Kernfs and others already
+ * ignore those conflicts, so we should be fine, too.
+ */
+
+ if (!dir_emit_dots(file, ctx))
+ return 0;
+
+ /* acquire @next; if deactivated, or seek detected, find next node */
+ old = next;
+ if (next && ctx->pos == next->hash) {
+ if (kdbus_node_acquire(next))
+ kdbus_node_ref(next);
+ else
+ next = kdbus_node_next_child(parent, next);
+ } else {
+ next = kdbus_node_find_closest(parent, ctx->pos);
+ }
+ kdbus_node_unref(old);
+
+ while (next) {
+ /* emit @next */
+ file->private_data = next;
+ ctx->pos = next->hash;
+
+ kdbus_node_release(next);
+
+ if (!dir_emit(ctx, next->name, strlen(next->name), next->id,
+ kdbus_dt_type(next)))
+ return 0;
+
+ /* find next node after @next */
+ old = next;
+ next = kdbus_node_next_child(parent, next);
+ kdbus_node_unref(old);
+ }
+
+ file->private_data = NULL;
+ ctx->pos = INT_MAX;
+
+ return 0;
+}
+
+static loff_t fs_dir_fop_llseek(struct file *file, loff_t offset, int whence)
+{
+ struct inode *inode = file_inode(file);
+ loff_t ret;
+
+ /* protect f_off against fop_iterate */
+ mutex_lock(&inode->i_mutex);
+ ret = generic_file_llseek(file, offset, whence);
+ mutex_unlock(&inode->i_mutex);
+
+ return ret;
+}
+
+static int fs_dir_fop_release(struct inode *inode, struct file *file)
+{
+ kdbus_node_unref(file->private_data);
+ return 0;
+}
+
+static const struct file_operations fs_dir_fops = {
+ .read = generic_read_dir,
+ .iterate = fs_dir_fop_iterate,
+ .llseek = fs_dir_fop_llseek,
+ .release = fs_dir_fop_release,
+};
+
+static struct dentry *fs_dir_iop_lookup(struct inode *dir,
+ struct dentry *dentry,
+ unsigned int flags)
+{
+ struct dentry *dnew = NULL;
+ struct kdbus_node *parent;
+ struct kdbus_node *node;
+ struct inode *inode;
+
+ parent = kdbus_node_from_dentry(dentry->d_parent);
+ if (!kdbus_node_acquire(parent))
+ return NULL;
+
+ /* returns reference to _acquired_ child node */
+ node = kdbus_node_find_child(parent, dentry->d_name.name);
+ if (node) {
+ dentry->d_fsdata = node;
+ inode = fs_inode_get(dir->i_sb, node);
+ if (IS_ERR(inode))
+ dnew = ERR_CAST(inode);
+ else
+ dnew = d_materialise_unique(dentry, inode);
+
+ kdbus_node_release(node);
+ }
+
+ kdbus_node_release(parent);
+ return dnew;
+}
+
+static const struct inode_operations fs_dir_iops = {
+ .permission = generic_permission,
+ .lookup = fs_dir_iop_lookup,
+};
+
+/*
+ * Inode Management
+ */
+
+static const struct inode_operations fs_inode_iops = {
+ .permission = generic_permission,
+};
+
+static struct inode *fs_inode_get(struct super_block *sb,
+ struct kdbus_node *node)
+{
+ struct inode *inode;
+
+ inode = iget_locked(sb, node->id);
+ if (!inode)
+ return ERR_PTR(-ENOMEM);
+ if (!(inode->i_state & I_NEW))
+ return inode;
+
+ inode->i_private = kdbus_node_ref(node);
+ inode->i_mapping->a_ops = &empty_aops;
+ inode->i_mapping->backing_dev_info = &noop_backing_dev_info;
+ inode->i_mode = node->mode & S_IALLUGO;
+ inode->i_atime = inode->i_ctime = inode->i_mtime = CURRENT_TIME;
+ inode->i_uid = node->uid;
+ inode->i_gid = node->gid;
+
+ switch (node->type) {
+ case KDBUS_NODE_DOMAIN:
+ case KDBUS_NODE_BUS:
+ inode->i_mode |= S_IFDIR;
+ inode->i_op = &fs_dir_iops;
+ inode->i_fop = &fs_dir_fops;
+ set_nlink(inode, 2);
+ break;
+ case KDBUS_NODE_CONTROL:
+ inode->i_mode |= S_IFREG;
+ inode->i_op = &fs_inode_iops;
+ inode->i_fop = &kdbus_handle_control_ops;
+ break;
+ case KDBUS_NODE_ENDPOINT:
+ inode->i_mode |= S_IFREG;
+ inode->i_op = &fs_inode_iops;
+ inode->i_fop = &kdbus_handle_ep_ops;
+ break;
+ }
+
+ unlock_new_inode(inode);
+
+ return inode;
+}
+
+/*
+ * Superblock Management
+ */
+
+static int fs_super_dop_revalidate(struct dentry *dentry, unsigned int flags)
+{
+ struct kdbus_node *node;
+
+ /* Force lookup on negatives */
+ if (!dentry->d_inode)
+ return 0;
+
+ node = kdbus_node_from_dentry(dentry);
+
+ /* see whether the node has been removed */
+ if (!kdbus_node_is_active(node))
+ return 0;
+
+ return 1;
+}
+
+static void fs_super_dop_release(struct dentry *dentry)
+{
+ kdbus_node_unref(dentry->d_fsdata);
+}
+
+static const struct dentry_operations fs_super_dops = {
+ .d_revalidate = fs_super_dop_revalidate,
+ .d_release = fs_super_dop_release,
+};
+
+static void fs_super_sop_evict_inode(struct inode *inode)
+{
+ struct kdbus_node *node = kdbus_node_from_inode(inode);
+
+ truncate_inode_pages_final(&inode->i_data);
+ clear_inode(inode);
+ kdbus_node_unref(node);
+}
+
+static const struct super_operations fs_super_sops = {
+ .statfs = simple_statfs,
+ .drop_inode = generic_delete_inode,
+ .evict_inode = fs_super_sop_evict_inode,
+};
+
+static int fs_super_fill(struct super_block *sb)
+{
+ struct kdbus_domain *domain = sb->s_fs_info;
+ struct inode *inode;
+
+ sb->s_blocksize = PAGE_CACHE_SIZE;
+ sb->s_blocksize_bits = PAGE_CACHE_SHIFT;
+ sb->s_magic = KDBUS_SUPER_MAGIC;
+ sb->s_maxbytes = MAX_LFS_FILESIZE;
+ sb->s_op = &fs_super_sops;
+ sb->s_time_gran = 1;
+
+ inode = fs_inode_get(sb, &domain->node);
+ if (IS_ERR(inode))
+ return PTR_ERR(inode);
+
+ sb->s_root = d_make_root(inode);
+ if (!sb->s_root) {
+ /* d_make_root iput()s the inode on failure */
+ return -ENOMEM;
+ }
+
+ /* sb holds domain reference */
+ sb->s_root->d_fsdata = &domain->node;
+ sb->s_d_op = &fs_super_dops;
+ sb->s_flags |= MS_ACTIVE;
+
+ return 0;
+}
+
+static void fs_super_kill(struct super_block *sb)
+{
+ struct kdbus_domain *domain = sb->s_fs_info;
+
+ kill_anon_super(sb);
+
+ if (domain) {
+ kdbus_domain_deactivate(domain);
+ kdbus_domain_unref(domain);
+ }
+}
+
+static int fs_super_set(struct super_block *sb, void *data)
+{
+ int ret;
+
+ ret = set_anon_super(sb, data);
+ if (!ret)
+ sb->s_fs_info = data;
+
+ return ret;
+}
+
+static struct dentry *fs_super_mount(struct file_system_type *fs_type,
+ int flags, const char *dev_name,
+ void *data)
+{
+ struct kdbus_domain *domain;
+ struct super_block *sb;
+ int ret;
+
+ domain = kdbus_domain_new(KDBUS_MAKE_ACCESS_WORLD);
+ if (IS_ERR(domain))
+ return ERR_CAST(domain);
+
+ ret = kdbus_domain_activate(domain);
+ if (ret < 0)
+ goto exit_domain;
+
+ sb = sget(fs_type, NULL, fs_super_set, flags, domain);
+ if (IS_ERR(sb)) {
+ ret = PTR_ERR(sb);
+ goto exit_domain;
+ }
+
+ WARN_ON(sb->s_fs_info != domain);
+ WARN_ON(sb->s_root);
+
+ ret = fs_super_fill(sb);
+ if (ret < 0) {
+ /* calls into ->kill_sb() when done */
+ deactivate_locked_super(sb);
+ return ERR_PTR(ret);
+ }
+
+ return dget(sb->s_root);
+
+exit_domain:
+ kdbus_domain_deactivate(domain);
+ kdbus_domain_unref(domain);
+ return ERR_PTR(ret);
+}
+
+static struct file_system_type fs_type = {
+ .name = KBUILD_MODNAME "fs",
+ .owner = THIS_MODULE,
+ .mount = fs_super_mount,
+ .kill_sb = fs_super_kill,
+};
+
+/**
+ * kdbus_fs_init() - register kdbus filesystem
+ *
+ * This registers a filesystem with the VFS layer. The filesystem is called
+ * `KBUILD_MODNAME "fs"', which usually resolves to `kdbusfs'. The nameing
+ * scheme allows to set KBUILD_MODNAME to "kdbus2" and you will get an
+ * independent filesystem for developers.
+ *
+ * Each mount of the kdbusfs filesystem has an kdbus_domain attached.
+ * Operations on this mount will only affect the attached domain. On each mount
+ * a new domain is automatically created and used for this mount exclusively.
+ * If you want to share a domain across multiple mounts, you need to bind-mount
+ * it.
+ *
+ * Mounts of kdbusfs (with a different domain each) are unrelated to each other
+ * and will never have any effect on any domain but their own.
+ *
+ * Return: 0 on success, negative error otherwise.
+ */
+int kdbus_fs_init(void)
+{
+ return register_filesystem(&fs_type);
+}
+
+/**
+ * kdbus_fs_exit() - unregister kdbus filesystem
+ *
+ * This does the reverse to kdbus_fs_init(). It unregisters the kdbusfs
+ * filesystem from VFS and cleans up any allocated resources.
+ */
+void kdbus_fs_exit(void)
+{
+ unregister_filesystem(&fs_type);
+}
diff --git a/ipc/kdbus/fs.h b/ipc/kdbus/fs.h
new file mode 100644
index 000000000000..29bc9ea07329
--- /dev/null
+++ b/ipc/kdbus/fs.h
@@ -0,0 +1,22 @@
+/*
+ * Copyright (C) 2013-2014 Kay Sievers
+ * Copyright (C) 2013-2014 Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx>
+ * Copyright (C) 2013-2014 Daniel Mack <daniel@xxxxxxxxxx>
+ * Copyright (C) 2013-2014 David Herrmann <dh.herrmann@xxxxxxxxx>
+ * Copyright (C) 2013-2014 Linux Foundation
+ *
+ * kdbus is free software; you can redistribute it and/or modify it under
+ * the terms of the GNU Lesser General Public License as published by the
+ * Free Software Foundation; either version 2.1 of the License, or (at
+ * your option) any later version.
+ */
+
+#ifndef __KDBUSFS_H
+#define __KDBUSFS_H
+
+#include <linux/kernel.h>
+
+int kdbus_fs_init(void);
+void kdbus_fs_exit(void);
+
+#endif
diff --git a/ipc/kdbus/node.c b/ipc/kdbus/node.c
new file mode 100644
index 000000000000..1b586361cf4f
--- /dev/null
+++ b/ipc/kdbus/node.c
@@ -0,0 +1,872 @@
+/*
+ * Copyright (C) 2013-2014 Kay Sievers
+ * Copyright (C) 2013-2014 Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx>
+ * Copyright (C) 2013-2014 Daniel Mack <daniel@xxxxxxxxxx>
+ * Copyright (C) 2013-2014 David Herrmann <dh.herrmann@xxxxxxxxx>
+ * Copyright (C) 2013-2014 Linux Foundation
+ *
+ * kdbus is free software; you can redistribute it and/or modify it under
+ * the terms of the GNU Lesser General Public License as published by the
+ * Free Software Foundation; either version 2.1 of the License, or (at
+ * your option) any later version.
+ */
+
+#include <linux/atomic.h>
+#include <linux/fs.h>
+#include <linux/idr.h>
+#include <linux/kdev_t.h>
+#include <linux/rbtree.h>
+#include <linux/rwsem.h>
+#include <linux/sched.h>
+#include <linux/slab.h>
+#include <linux/wait.h>
+
+#include "bus.h"
+#include "domain.h"
+#include "endpoint.h"
+#include "handle.h"
+#include "node.h"
+#include "util.h"
+
+/**
+ * DOC: kdbus nodes
+ *
+ * Nodes unify lifetime management across exposed kdbus objects and provide a
+ * hierarchy. Each kdbus object, that might be exposed to user-space, has a
+ * kdbus_node object embedded and is linked into the hierarchy. Each node can
+ * have any number (0-n) of child nodes linked. Each child retains a reference
+ * to its parent node. For root-nodes, the parent is NULL.
+ *
+ * Each node object goes through a bunch of states during it's lifetime:
+ * * NEW
+ * * LINKED (can be skipped by NEW->FREED transition)
+ * * ACTIVE (can be skipped by LINKED->INACTIVE transition)
+ * * INACTIVE
+ * * DRAINED
+ * * FREED
+ *
+ * Each node is allocated by the caller and initialized via kdbus_node_init().
+ * This never fails and sets the object into state NEW. From now on, ref-counts
+ * on the node manage its lifetime. During init, the ref-count is set to 1. Once
+ * it drops to 0, the node goes to state FREED and the node->free_cb() callback
+ * is called to deallocate any memory.
+ *
+ * After initializing a node, you usually link it into the hierarchy. You need
+ * to provide a parent node and a name. The node will be linked as child to the
+ * parent and a globally unique ID is assigned to the child. The name of the
+ * child must be unique for all children of this parent. Otherwise, linking the
+ * child will fail with -EEXIST.
+ * Note that the child is not marked active, yet. Admittedly, it prevents any
+ * other node from being linked with the same name (thus, it reserves that
+ * name), but any child-lookup (via name or unique ID) will never return this
+ * child unless it has been marked active.
+ *
+ * Once successfully linked, you can use kdbus_node_activate() to activate a
+ * child. This will mark the child active. This state can be skipped by directly
+ * deactivating the child via kdbus_node_deactivate() (see below).
+ * By activating a child, you enable any lookups on this child to succeed from
+ * now on. Furthermore, any code that got its hands on a reference to the node,
+ * can from now on "acquire" the node.
+ *
+ * Active References (or: 'acquiring' and 'releasing' a node)
+ * Additionally to normal object references, nodes support something we call
+ * "active references". An active reference can be acquired via
+ * kdbus_node_acquire() and released via kdbus_node_release(). A caller
+ * _must_ own a normal object reference whenever calling those functions.
+ * Unlike object references, acquiring an active reference can fail (by
+ * returning 'false' from kdbus_node_acquire()). An active reference can
+ * only be acquired if the node is marked active. If it is not marked
+ * active, yet, or if it was already deactivated, no more active references
+ * can be acquired, ever!
+ * Active references are used to track tasks working on a node. Whenever a
+ * task enters kernel-space to perform an action on a node, it acquires an
+ * active reference, performs the action and releases the reference again.
+ * While holding an active reference, the node is guaranteed to stay active.
+ * If the node is deactivated in parallel, the node is marked as
+ * deactivated, then we wait for all active references to be dropped, before
+ * we finally proceed with any cleanups. That is, if you hold an active
+ * reference to a node, any resources that are bound to the "active" state
+ * are guaranteed to stay accessible until you release your reference.
+ *
+ * Active-references are very similar to rw-locks, where acquiring a node is
+ * equal to try-read-lock and releasing to read-unlock. Deactivating a node
+ * means write-lock and never releasing it again.
+ * Unlike rw-locks, the 'active reference' concept is more versatile and
+ * avoids unusual rw-lock usage (never releasing a write-lock..).
+ *
+ * It is safe to acquire multiple active-references recursively. But you
+ * need to check the return value of kdbus_node_acquire() on _each_ call. It
+ * may stop granting references at _any_ time.
+ *
+ * You're free to perform any operations you want while holding an active
+ * reference, except sleeping for an indefinite period. Sleeping for a fixed
+ * amount of time is fine, but you usually should not wait on wait-queues
+ * without a timeout.
+ * For example, if you wait for I/O to happen, you should gather all data
+ * and schedule the I/O operation, then release your active reference and
+ * wait for it to complete. Then try to acquire a new reference. If it
+ * fails, perform any cleanup (the node is now dead). Otherwise, you can
+ * finish your operation.
+ *
+ * All nodes can be deactivated via kdbus_node_deactivate() at any time. You can
+ * call this multiple times, even in parallel or on nodes that were never
+ * linked, and it will just work. The only restriction is, you must not hold an
+ * active reference when calling kdbus_node_deactivate().
+ * By deactivating a node, it is immediately marked inactive. Then, we wait for
+ * all active references to be released (called 'draining' the node). This
+ * shouldn't take very long as we don't perform long-lasting operations while
+ * holding an active reference. Note that once the node is marked inactive, no
+ * new active references can be acquired.
+ * Once all active references are dropped, the node is considered 'drained'. Now
+ * kdbus_node_deactivate() is called on each child of the node before we
+ * continue deactvating our node. That is, once all children are entirely
+ * deactivated, we call ->release_cb() of our node. ->release_cb() can release
+ * any resources on that node which are bound to the "active" state of a node.
+ * When done, we unlink the node from its parent rb-tree, mark it as
+ * 'released' and return.
+ * If kdbus_node_deactivate() is called multiple times (even in parallel), all
+ * but one caller will just wait until the node is fully deactivated. That is,
+ * one random caller of kdbus_node_deactivate() is selected to call
+ * ->release_cb() and cleanup the node. Only once all this is done, all other
+ * callers will return from kdbus_node_deactivate(). That is, it doesn't matter
+ * whether you're the selected caller or not, it will only return after
+ * everything is fully done.
+ *
+ * When a node is activated, we acquire a normal object reference to the node.
+ * This reference is dropped after deactivation is fully done (and only iff the
+ * node really was activated). This allows callers to link+activate a child node
+ * and then drop all refs. The node will be deactivated together with the
+ * parent, and then be freed when this reference is dropped.
+ *
+ * Currently, nodes provide a bunch of resources that external code can use
+ * directly. This includes:
+ *
+ * * node->waitq: Each node has its own wait-queue that is used to manage
+ * the 'active' state. When a node is deactivated, we wait on
+ * this queue until all active refs are dropped. Analogously,
+ * when you release an active reference on a deactivated
+ * node, and the active ref-count drops to 0, we wake up a
+ * single thread on this queue. Furthermore, once the
+ * ->release_cb() callback finished, we wake up all waiters.
+ * The node-owner is free to re-use this wait-queue for other
+ * purposes. As node-management uses this queue only during
+ * deactivation, it is usually totally fine to re-use the
+ * queue for other, preferably low-overhead, use-cases.
+ *
+ * * node->type: This field defines the type of the owner of this node. It
+ * must be set during node initialization and must remain
+ * constant. The node management never looks at this value,
+ * but external users might use to gain access to the owner
+ * object of a node.
+ * It is totally up to the owner of the node to define what
+ * their type means. Usually it means you can access the
+ * parent structure via container_of(), as long as you hold an
+ * active reference to the node.
+ *
+ * * node->free_cb: callback after all references are dropped
+ * node->release_cb: callback during node deactivation
+ * These fields must be set by the node owner during
+ * node initialization. They must remain constant. If
+ * NULL, they're skipped.
+ *
+ * * node->mode: filesystem access modes
+ * node->uid: filesystem owner uid
+ * node->gid: filesystem owner gid
+ * These fields must be set by the node owner during node
+ * initialization. They must remain constant and may be
+ * accessed by other callers to properly initialize
+ * filesystem nodes.
+ *
+ * * node->id: This is an unsigned 32bit integer allocated by an IDR. It is
+ * always kept as small as possible during allocation and is
+ * globally unique across all nodes allocated by this module. 0
+ * is reserved as "not assigned" and is the default.
+ * The ID is assigned during kdbus_node_link() and is kept until
+ * the object is freed. Thus, the ID surpasses the active
+ * lifetime of a node. As long as you hold an object reference
+ * to a node (and the node was linked once), the ID is valid and
+ * unique.
+ *
+ * * node->name: name of this node
+ * node->hash: 31bit hash-value of @name (range [2..INT_MAX-1])
+ * These values follow the same lifetime rules as node->id.
+ * They're initialized when the node is linked and then remain
+ * constant until the last object reference is dropped.
+ * Unlike the id, the name is only unique across all siblings
+ * and only until the node is deactivated. Currently, the name
+ * is even unique if linked but not activated, yet. This might
+ * change in the future, though. Code should not rely on this.
+ *
+ * * node->lock: lock to protect node->children, node->rb, node->parent
+ * * node->parent: Reference to parent node. This is set during LINK time
+ * and is dropped during deactivation. You must not access
+ * it unless you hold an active reference to the node.
+ * * node->children: rb-tree of all linked children of this node. You must
+ * not access this directly, but use one of the iterator
+ * or lookup helpers.
+ */
+
+/*
+ * Bias values track states of "active references". They're all negative. If a
+ * node is active, its active-ref-counter is >=0 and tracks all active
+ * references. Once a node is deactivaed, we subtract NODE_BIAS. This means, the
+ * counter is now negative but still counts the active references. Once it drops
+ * to exactly NODE_BIAS, we know all active references were dropped. Exactly one
+ * thread will change it to NODE_RELEASE now, perform cleanup and then put it
+ * into NODE_DRAINED. Once drained, all other threads that tried deactivating
+ * the node will now be woken up (thus, they wait until the node is fully done).
+ * The initial state during node-setup is NODE_NEW. If a node is directly
+ * deactivated without having ever been active, it is put into
+ * NODE_RELEASE_DIRECT instead of NODE_BIAS. This tracks this one-bit state
+ * across node-deactivation. The task putting it into NODE_RELEASE now knows
+ * whether the node was active before or not.
+ */
+#define KDBUS_NODE_BIAS (INT_MIN + 4)
+#define KDBUS_NODE_RELEASE_DIRECT (KDBUS_NODE_BIAS - 1)
+#define KDBUS_NODE_RELEASE (KDBUS_NODE_BIAS - 2)
+#define KDBUS_NODE_DRAINED (KDBUS_NODE_BIAS - 3)
+#define KDBUS_NODE_NEW (KDBUS_NODE_BIAS - 4)
+
+/* global unique ID mapping for kdbus nodes */
+static DEFINE_IDR(kdbus_node_idr);
+static DECLARE_RWSEM(kdbus_node_idr_lock);
+
+/**
+ * kdbus_node_name_hash() - hash a name
+ * @name: The string to hash
+ *
+ * This computes the hash of @name. It is guaranteed to be in the range
+ * [2..INT_MAX-1]. The values 1, 2 and INT_MAX are unused as they are reserved
+ * for the filesystem code.
+ *
+ * Return: hash value of the passed string
+ */
+static unsigned int kdbus_node_name_hash(const char *name)
+{
+ unsigned int hash;
+
+ /* reserve hash numbers 0, 1 and >=INT_MAX for magic directories */
+ hash = kdbus_str_hash(name) & INT_MAX;
+ if (hash < 2)
+ hash += 2;
+ if (hash >= INT_MAX)
+ hash = INT_MAX - 1;
+
+ return hash;
+}
+
+/**
+ * kdbus_node_name_compare() - compare a name with a node's name
+ * @hash: hash of the string to compare the node with
+ * @name: name to compare the node with
+ * @node: node to compare the name with
+ *
+ * Return: 0 if @name and @hash exactly match the information in @node, or
+ * an integer less than or greater than zero if @name is found, respectively,
+ * to be less than or be greater than the string stored in @node.
+ */
+static int kdbus_node_name_compare(unsigned int hash, const char *name,
+ const struct kdbus_node *node)
+{
+ if (hash != node->hash)
+ return hash - node->hash;
+
+ return strcmp(name, node->name);
+}
+
+/**
+ * kdbus_node_init() - initialize a kdbus_node
+ * @node: Pointer to the node to initialize
+ * @type: The type the node will have (KDBUS_NODE_*)
+ *
+ * The caller is responsible of allocating @node and initializating it to zero.
+ * Once this call returns, you must use the node_ref() and node_unref()
+ * functions to manage this node.
+ */
+void kdbus_node_init(struct kdbus_node *node, unsigned int type)
+{
+ atomic_set(&node->refcnt, 1);
+ mutex_init(&node->lock);
+ node->id = 0;
+ node->type = type;
+ RB_CLEAR_NODE(&node->rb);
+ node->children = RB_ROOT;
+ init_waitqueue_head(&node->waitq);
+ atomic_set(&node->active, KDBUS_NODE_NEW);
+}
+
+/**
+ * kdbus_node_link() - link a node into the nodes system
+ * @node: Pointer to the node to initialize
+ * @parent: Pointer to a parent node, may be %NULL
+ * @name: The name of the node (or NULL if root node)
+ *
+ * This links a node into the hierarchy. This must not be called multiple times.
+ * If @parent is NULL, the node becomes a new root node.
+ *
+ * This call will fail if @name is not unique across all its siblings or if no
+ * ID could be allocated. You must not activate a node if linking failed! It is
+ * safe to deactivate it, though.
+ *
+ * Once you linked a node, you must call kdbus_node_deactivate() before you drop
+ * the last reference (even if you never activate the node).
+ *
+ * Return: 0 on success. negative error otherwise.
+ */
+int kdbus_node_link(struct kdbus_node *node, struct kdbus_node *parent,
+ const char *name)
+{
+ int ret;
+
+ BUG_ON(node->type != KDBUS_NODE_DOMAIN && !parent);
+ BUG_ON(parent && !name);
+
+ if (name) {
+ node->name = kstrdup(name, GFP_KERNEL);
+ if (!node->name)
+ return -ENOMEM;
+
+ node->hash = kdbus_node_name_hash(name);
+ }
+
+ down_write(&kdbus_node_idr_lock);
+ ret = idr_alloc(&kdbus_node_idr, node, 1, 0, GFP_KERNEL);
+ if (ret >= 0)
+ node->id = ret;
+ up_write(&kdbus_node_idr_lock);
+
+ if (ret < 0)
+ return ret;
+
+ ret = 0;
+
+ if (parent) {
+ struct rb_node **n, *prev;
+
+ if (!kdbus_node_acquire(parent))
+ return -ESHUTDOWN;
+
+ mutex_lock(&parent->lock);
+
+ n = &parent->children.rb_node;
+ prev = NULL;
+
+ while (*n) {
+ struct kdbus_node *pos;
+ int result;
+
+ pos = kdbus_node_from_rb(*n);
+ prev = *n;
+ result = kdbus_node_name_compare(node->hash,
+ node->name,
+ pos);
+ if (result == 0) {
+ ret = -EEXIST;
+ goto exit_unlock;
+ }
+
+ if (result < 0)
+ n = &pos->rb.rb_left;
+ else
+ n = &pos->rb.rb_right;
+ }
+
+ /* add new node and rebalance the tree */
+ rb_link_node(&node->rb, prev, n);
+ rb_insert_color(&node->rb, &parent->children);
+ node->parent = kdbus_node_ref(parent);
+
+exit_unlock:
+ mutex_unlock(&parent->lock);
+ kdbus_node_release(parent);
+ }
+
+ return ret;
+}
+
+/**
+ * kdbus_node_ref() - Acquire object reference
+ * @node: node to acquire reference to (or NULL)
+ *
+ * This acquires a new reference to @node. You must already own a reference when
+ * calling this!
+ * If @node is NULL, this is a no-op.
+ *
+ * Return: @node is returned
+ */
+struct kdbus_node *kdbus_node_ref(struct kdbus_node *node)
+{
+ if (node)
+ atomic_inc(&node->refcnt);
+ return node;
+}
+
+/**
+ * kdbus_node_unref() - Drop object reference
+ * @node: node to drop reference to (or NULL)
+ *
+ * This drops an object reference to @node. You must not access the node if you
+ * no longer own a reference.
+ * If the ref-count drops to 0, the object will be destroyed (->free_cb will be
+ * called).
+ *
+ * If you linked or activated the node, you must deactivate the node before you
+ * drop your last reference! If you didn't link or activate the node, you can
+ * drop any reference you want.
+ *
+ * Note that this calls into ->free_cb() and thus _might_ sleep. The ->free_cb()
+ * callbacks must not acquire any outer locks, though. So you can safely drop
+ * references while holding locks.
+ *
+ * If @node is NULL, this is a no-op.
+ *
+ * Return: This always returns NULL
+ */
+struct kdbus_node *kdbus_node_unref(struct kdbus_node *node)
+{
+ if (node && atomic_dec_and_test(&node->refcnt)) {
+ struct kdbus_node safe = *node;
+
+ WARN_ON(atomic_read(&node->active) != KDBUS_NODE_DRAINED);
+ WARN_ON(!RB_EMPTY_NODE(&node->rb));
+
+ if (node->free_cb)
+ node->free_cb(node);
+
+ down_write(&kdbus_node_idr_lock);
+ if (safe.id > 0)
+ idr_remove(&kdbus_node_idr, safe.id);
+ /* drop caches after last node to not leak memory on unload */
+ if (idr_is_empty(&kdbus_node_idr)) {
+ idr_destroy(&kdbus_node_idr);
+ idr_init(&kdbus_node_idr);
+ }
+ up_write(&kdbus_node_idr_lock);
+
+ kfree(safe.name);
+ kdbus_node_unref(safe.parent);
+ }
+
+ return NULL;
+}
+
+/**
+ * kdbus_node_is_active() - test whether a node is active
+ * @node: node to test
+ *
+ * This checks whether @node is active. That means, @node was linked and
+ * activated by the node owner and hasn't been deactivated, yet. If, and only
+ * if, a node is active, kdbus_node_acquire() will be able to acquire active
+ * references.
+ *
+ * Note that this function does not give any lifetime guarantees. After this
+ * call returns, the node might be deactivated immediately. Normally, what you
+ * want is to acquire a real active reference via kdbus_node_acquire().
+ *
+ * Return: true if @node is active, false otherwise
+ */
+bool kdbus_node_is_active(struct kdbus_node *node)
+{
+ return atomic_read(&node->active) >= 0;
+}
+
+/**
+ * kdbus_node_activate() - activate a node
+ * @node: node to activate
+ *
+ * This marks @node as active if, and only if, the node wasn't activated nor
+ * deactivated, yet, and the parent is still active. Any but the first call to
+ * kdbus_node_activate() is a no-op.
+ * If you called kdbus_node_deactivate() before, then even the first call to
+ * kdbus_node_activate() will be a no-op.
+ *
+ * This call doesn't give any lifetime guarantees. The node might get
+ * deactivated immediately after this call returns. Or the parent might already
+ * be deactivated, which will make this call a no-op.
+ *
+ * If this call successfully activated a node, it will take an object reference
+ * to it. This reference is dropped after the node is deactivated. Therefore,
+ * the object owner can safely drop their reference to @node iff they know that
+ * its parent node will get deactivated at some point. Once the parent node is
+ * deactivated, it will deactivate all its child and thus drop this reference
+ * again.
+ *
+ * Return: True if this call successfully activated the node, otherwise false.
+ * Note that this might return false, even if the node is still active
+ * (eg., if you called this a second time).
+ */
+bool kdbus_node_activate(struct kdbus_node *node)
+{
+ bool res = false;
+
+ mutex_lock(&node->lock);
+ if (atomic_read(&node->active) == KDBUS_NODE_NEW) {
+ atomic_sub(KDBUS_NODE_NEW, &node->active);
+ /* activated nodes have ref +1 */
+ kdbus_node_ref(node);
+ res = true;
+ }
+ mutex_unlock(&node->lock);
+
+ return res;
+}
+
+/**
+ * kdbus_node_deactivate() - deactivate a node
+ * @node: The node to deactivate.
+ *
+ * This function recursively deactivates this node and all its children. It
+ * returns only once all children and the node itself were recursively disabled
+ * (even if you call this function multiple times in parallel).
+ *
+ * It is safe to call this function on _any_ node that was initialized _any_
+ * number of times.
+ *
+ * This call may sleep, as it waits for all active references to be dropped.
+ */
+void kdbus_node_deactivate(struct kdbus_node *node)
+{
+ struct kdbus_node *pos, *child;
+ struct rb_node *rb;
+ int v_pre, v_post;
+
+ pos = node;
+
+ /*
+ * To avoid recursion, we perform back-tracking while deactivating
+ * nodes. For each node we enter, we first mark the active-counter as
+ * deactivated by adding BIAS. If the node as children, we set the first
+ * child as current position and start over. If the node has no
+ * children, we drain the node by waiting for all active refs to be
+ * dropped and then releasing the node.
+ *
+ * After the node is released, we set its parent as current position
+ * and start over. If the current position was the initial node, we're
+ * done.
+ *
+ * Note that this function can be called in parallel by multiple
+ * callers. We make sure that each node is only released once, and any
+ * racing caller will wait until the other thread fully released that
+ * node.
+ */
+
+ for (;;) {
+ /*
+ * Add BIAS to node->active to mark it as inactive. If it was
+ * never active before, immediately mark it as RELEASE_INACTIVE
+ * so we remember this state.
+ * We cannot remember v_pre as we might iterate into the
+ * children, overwriting v_pre, before we can release our node.
+ */
+ mutex_lock(&pos->lock);
+ v_pre = atomic_read(&pos->active);
+ if (v_pre >= 0)
+ atomic_add_return(KDBUS_NODE_BIAS, &pos->active);
+ else if (v_pre == KDBUS_NODE_NEW)
+ atomic_set(&pos->active, KDBUS_NODE_RELEASE_DIRECT);
+ mutex_unlock(&pos->lock);
+
+ /* wait until all active references were dropped */
+ wait_event(pos->waitq,
+ atomic_read(&pos->active) <= KDBUS_NODE_BIAS);
+
+ mutex_lock(&pos->lock);
+ /* recurse into first child if any */
+ rb = rb_first(&pos->children);
+ if (rb) {
+ child = kdbus_node_ref(kdbus_node_from_rb(rb));
+ mutex_unlock(&pos->lock);
+ pos = child;
+ continue;
+ }
+
+ /* mark object as RELEASE */
+ v_post = atomic_read(&pos->active);
+ if (v_post == KDBUS_NODE_BIAS ||
+ v_post == KDBUS_NODE_RELEASE_DIRECT)
+ atomic_set(&pos->active, KDBUS_NODE_RELEASE);
+ mutex_unlock(&pos->lock);
+
+ /*
+ * If this is the thread that marked the object as RELEASE, we
+ * perform the actual release. Otherwise, we wait until the
+ * release is done and the node is marked as DRAINED.
+ */
+ if (v_post == KDBUS_NODE_BIAS ||
+ v_post == KDBUS_NODE_RELEASE_DIRECT) {
+ if (pos->release_cb)
+ pos->release_cb(pos, v_post == KDBUS_NODE_BIAS);
+
+ if (pos->parent) {
+ mutex_lock(&pos->parent->lock);
+ if (!RB_EMPTY_NODE(&pos->rb)) {
+ rb_erase(&pos->rb,
+ &pos->parent->children);
+ RB_CLEAR_NODE(&pos->rb);
+ }
+ mutex_unlock(&pos->parent->lock);
+ }
+
+ /* mark as DRAINED */
+ atomic_set(&pos->active, KDBUS_NODE_DRAINED);
+ wake_up_all(&pos->waitq);
+
+ /*
+ * If the node was activated and somone subtracted BIAS
+ * from it to deactivate it, we, and only us, are
+ * responsible to release the extra ref-count that was
+ * taken once in kdbus_node_activate().
+ * If the node was never activated, no-one ever
+ * subtracted BIAS, but instead skipped that state and
+ * immediately went to NODE_RELEASE_DIRECT. In that case
+ * we must not drop the reference.
+ */
+ if (v_post == KDBUS_NODE_BIAS)
+ kdbus_node_unref(pos);
+ } else {
+ /* wait until object is DRAINED */
+ wait_event(pos->waitq,
+ atomic_read(&pos->active) == KDBUS_NODE_DRAINED);
+ }
+
+ /*
+ * We're done with the current node. Continue on its parent
+ * again, which will try deactivating its next child, or itself
+ * if no child is left.
+ * If we've reached our initial node again, we are done and
+ * can safely return.
+ */
+ if (pos == node)
+ break;
+
+ child = pos;
+ pos = pos->parent;
+ kdbus_node_unref(child);
+ }
+}
+
+/**
+ * kdbus_node_acquire() - Acquire an active ref on a node
+ * @node: The node
+ *
+ * This acquires an active-reference to @node. This will only succeed if the
+ * node is active. You must release this active reference via
+ * kdbus_node_release() again.
+ *
+ * See the introduction to "active references" for more details.
+ *
+ * Return: %true if @node was non-NULL and active
+ */
+bool kdbus_node_acquire(struct kdbus_node *node)
+{
+ return node && atomic_inc_unless_negative(&node->active);
+}
+
+/**
+ * kdbus_node_release() - Release an active ref on a node
+ * @node: The node
+ *
+ * This releases an active reference that was previously acquired via
+ * kdbus_node_acquire(). See kdbus_node_acquire() for details.
+ */
+void kdbus_node_release(struct kdbus_node *node)
+{
+ if (node && atomic_dec_return(&node->active) == KDBUS_NODE_BIAS)
+ wake_up(&node->waitq);
+}
+
+/**
+ * kdbus_node_find_child() - Find child by name
+ * @node: parent node to search through
+ * @name: name of child node
+ *
+ * This searches through all children of @node for a child-node with name @name.
+ * If not found, or if the child is deactivated, NULL is returned. Otherwise,
+ * the child is acquired and a new reference is returned.
+ *
+ * If you're done with the child, you need to release it and drop your
+ * reference.
+ *
+ * This function does not acquire the parent node. However, if the parent was
+ * already deactivated, then kdbus_node_deactivate() will, at some point, also
+ * deactivate the child. Therefore, we can rely on the explicit ordering during
+ * deactivation.
+ *
+ * Return: Reference to acquired child node, or NULL if not found / not active.
+ */
+struct kdbus_node *kdbus_node_find_child(struct kdbus_node *node,
+ const char *name)
+{
+ struct kdbus_node *child;
+ struct rb_node *rb;
+ unsigned int hash;
+ int ret;
+
+ hash = kdbus_node_name_hash(name);
+
+ mutex_lock(&node->lock);
+ rb = node->children.rb_node;
+ while (rb) {
+ child = kdbus_node_from_rb(rb);
+ ret = kdbus_node_name_compare(hash, name, child);
+ if (ret < 0)
+ rb = rb->rb_left;
+ else if (ret > 0)
+ rb = rb->rb_right;
+ else
+ break;
+ }
+ if (rb && kdbus_node_acquire(child))
+ kdbus_node_ref(child);
+ else
+ child = NULL;
+ mutex_unlock(&node->lock);
+
+ return child;
+}
+
+static struct kdbus_node *node_find_closest_unlocked(struct kdbus_node *node,
+ unsigned int hash,
+ const char *name)
+{
+ struct kdbus_node *n, *pos = NULL;
+ struct rb_node *rb;
+ int res;
+
+ /*
+ * Find the closest child with ``node->hash >= hash'', or, if @name is
+ * valid, ``node->name >= name'' (where '>=' is the lex. order).
+ */
+
+ rb = node->children.rb_node;
+ while (rb) {
+ n = kdbus_node_from_rb(rb);
+
+ if (name)
+ res = kdbus_node_name_compare(hash, name, n);
+ else
+ res = hash - n->hash;
+
+ if (res <= 0) {
+ rb = rb->rb_left;
+ pos = n;
+ } else { /* ``hash > n->hash'', ``name > n->name'' */
+ rb = rb->rb_right;
+ }
+ }
+
+ return pos;
+}
+
+/**
+ * kdbus_node_find_closest() - Find closest child-match
+ * @node: parent node to search through
+ * @hash: hash value to find closest match for
+ *
+ * Find the closest child of @node with a hash greater than or equal to @hash.
+ * The closest match is the left-most child of @node with this property. Which
+ * means, it is the first child with that hash returned by
+ * kdbus_node_next_child(), if you'd iterate the whole parent node.
+ *
+ * Return: Reference to acquired child, or NULL if none found.
+ */
+struct kdbus_node *kdbus_node_find_closest(struct kdbus_node *node,
+ unsigned int hash)
+{
+ struct kdbus_node *child;
+ struct rb_node *rb;
+
+ mutex_lock(&node->lock);
+
+ child = node_find_closest_unlocked(node, hash, NULL);
+ while (child && !kdbus_node_acquire(child)) {
+ rb = rb_next(&child->rb);
+ if (rb)
+ child = kdbus_node_from_rb(rb);
+ else
+ child = NULL;
+ }
+ kdbus_node_ref(child);
+
+ mutex_unlock(&node->lock);
+
+ return child;
+}
+
+/**
+ * kdbus_node_next_child() - Acquire next child
+ * @node: parent node
+ * @prev: previous child-node position or NULL
+ *
+ * This function returns a reference to the next active child of @node, after
+ * the passed position @prev. If @prev is NULL, a reference to the first active
+ * child is returned. If no more active children are found, NULL is returned.
+ *
+ * This function acquires the next child it returns. If you're done with the
+ * returned pointer, you need to release _and_ unref it.
+ *
+ * The passed in pointer @prev is not modified by this function, and it does
+ * *not* have to be active. If @prev was acquired via different means, or if it
+ * was unlinked from its parent before you pass it in, then this iterator will
+ * still return the next active child (it will have to search through the
+ * rb-tree based on the node-name, though).
+ * However, @prev must not be linked to a different parent than @node!
+ *
+ * Return: Reference to next acquired child, or NULL if at the end.
+ */
+struct kdbus_node *kdbus_node_next_child(struct kdbus_node *node,
+ struct kdbus_node *prev)
+{
+ struct kdbus_node *pos = NULL;
+ struct rb_node *rb;
+
+ mutex_lock(&node->lock);
+
+ if (!prev) {
+ /*
+ * New iteration; find first node in rb-tree and try to acquire
+ * it. If we got it, directly return it as first element.
+ * Otherwise, the loop below will find the next active node.
+ */
+ rb = rb_first(&node->children);
+ if (!rb)
+ goto exit;
+ pos = kdbus_node_from_rb(rb);
+ if (kdbus_node_acquire(pos))
+ goto exit;
+ } else if (RB_EMPTY_NODE(&prev->rb)) {
+ /*
+ * The current iterator is no longer linked to the rb-tree. Use
+ * its hash value and name to find the next _higher_ node and
+ * acquire it. If we got it, return it as next element.
+ * Otherwise, the loop below will find the next active node.
+ */
+ pos = node_find_closest_unlocked(node, prev->hash, prev->name);
+ if (!pos)
+ goto exit;
+ if (kdbus_node_acquire(pos))
+ goto exit;
+ } else {
+ /*
+ * The current iterator is still linked to the parent. Set it
+ * as current position and use the loop below to find the next
+ * active element.
+ */
+ pos = prev;
+ }
+
+ /* @pos was already returned or is inactive; find next active node */
+ do {
+ rb = rb_next(&pos->rb);
+ if (rb)
+ pos = kdbus_node_from_rb(rb);
+ else
+ pos = NULL;
+ } while (pos && !kdbus_node_acquire(pos));
+
+exit:
+ /* @pos is NULL or acquired. Take ref if non-NULL and return it */
+ kdbus_node_ref(pos);
+ mutex_unlock(&node->lock);
+ return pos;
+}
diff --git a/ipc/kdbus/node.h b/ipc/kdbus/node.h
new file mode 100644
index 000000000000..d907dcc9a36c
--- /dev/null
+++ b/ipc/kdbus/node.h
@@ -0,0 +1,86 @@
+/*
+ * Copyright (C) 2013-2014 Kay Sievers
+ * Copyright (C) 2013-2014 Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx>
+ * Copyright (C) 2013-2014 Daniel Mack <daniel@xxxxxxxxxx>
+ * Copyright (C) 2013-2014 David Herrmann <dh.herrmann@xxxxxxxxx>
+ * Copyright (C) 2013-2014 Linux Foundation
+ *
+ * kdbus is free software; you can redistribute it and/or modify it under
+ * the terms of the GNU Lesser General Public License as published by the
+ * Free Software Foundation; either version 2.1 of the License, or (at
+ * your option) any later version.
+ */
+
+#ifndef __KDBUS_NODE_H
+#define __KDBUS_NODE_H
+
+#include <linux/atomic.h>
+#include <linux/kernel.h>
+#include <linux/mutex.h>
+#include <linux/wait.h>
+
+struct kdbus_bus;
+struct kdbus_domain;
+struct kdbus_ep;
+struct kdbus_node;
+
+enum kdbus_node_type {
+ KDBUS_NODE_DOMAIN,
+ KDBUS_NODE_CONTROL,
+ KDBUS_NODE_BUS,
+ KDBUS_NODE_ENDPOINT,
+};
+
+typedef void (*kdbus_node_free_t) (struct kdbus_node *node);
+typedef void (*kdbus_node_release_t) (struct kdbus_node *node, bool was_active);
+
+struct kdbus_node {
+ atomic_t refcnt;
+ atomic_t active;
+ wait_queue_head_t waitq;
+
+ /* static members */
+ unsigned int type;
+ kdbus_node_free_t free_cb;
+ kdbus_node_release_t release_cb;
+ umode_t mode;
+ kuid_t uid;
+ kgid_t gid;
+
+ /* valid once linked */
+ char *name;
+ unsigned int hash;
+ unsigned int id;
+
+ /* valid iff active */
+ struct mutex lock;
+ struct rb_node rb;
+ struct rb_root children;
+ struct kdbus_node *parent;
+};
+
+#define kdbus_node_from_rb(_node) rb_entry((_node), struct kdbus_node, rb)
+
+void kdbus_node_init(struct kdbus_node *node, unsigned int type);
+
+int kdbus_node_link(struct kdbus_node *node, struct kdbus_node *parent,
+ const char *name);
+
+struct kdbus_node *kdbus_node_ref(struct kdbus_node *node);
+struct kdbus_node *kdbus_node_unref(struct kdbus_node *node);
+
+bool kdbus_node_is_active(struct kdbus_node *node);
+bool kdbus_node_activate(struct kdbus_node *node);
+void kdbus_node_deactivate(struct kdbus_node *node);
+
+bool kdbus_node_acquire(struct kdbus_node *node);
+void kdbus_node_release(struct kdbus_node *node);
+
+struct kdbus_node *kdbus_node_find_child(struct kdbus_node *node,
+ const char *name);
+struct kdbus_node *kdbus_node_find_closest(struct kdbus_node *node,
+ unsigned int hash);
+struct kdbus_node *kdbus_node_next_child(struct kdbus_node *node,
+ struct kdbus_node *prev);
+
+#endif
--
2.1.3
--
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