[PATCH] led/led-class: Handle LEDs with the same name
From: Ricardo Ribalda Delgado
Date: Wed Feb 11 2015 - 07:26:22 EST
The current code expected that every LED had an unique name. This is a
legit expectation when the device tree can no be modified or extended.
But with device tree overlays this requirement can be easily broken.
This patch finds out if the name is already in use and adds the suffix
_1, _2... if not.
Signed-off-by: Ricardo Ribalda Delgado <ricardo.ribalda@xxxxxxxxx>
---
drivers/leds/led-class.c | 30 ++++++++++++++++++++++++++++--
1 file changed, 28 insertions(+), 2 deletions(-)
diff --git a/drivers/leds/led-class.c b/drivers/leds/led-class.c
index dbeebac..b60f942 100644
--- a/drivers/leds/led-class.c
+++ b/drivers/leds/led-class.c
@@ -208,6 +208,13 @@ static const struct dev_pm_ops leds_class_dev_pm_ops = {
.resume = led_resume,
};
+static int match_child(struct device *dev, void *data)
+{
+ if (!dev_name(dev))
+ return 0;
+ return !strcmp(dev_name(dev), (char *)data);
+}
+
/**
* led_classdev_register - register a new object of led_classdev class.
* @parent: The device to register.
@@ -215,9 +222,28 @@ static const struct dev_pm_ops leds_class_dev_pm_ops = {
*/
int led_classdev_register(struct device *parent, struct led_classdev *led_cdev)
{
+ char *name;
+ char *temp_name = NULL;
+ int i = 0;
+
+ do {
+ if (i == 0)
+ name = (char *)led_cdev->name;
+ else {
+ kfree(temp_name);
+ temp_name = kasprintf(GFP_KERNEL, "%s_%d",
+ led_cdev->name, i);
+ if (!temp_name)
+ return -ENOMEM;
+ name = temp_name;
+ }
+
+ i++;
+ } while (device_find_child(parent, name, match_child));
+
led_cdev->dev = device_create_with_groups(leds_class, parent, 0,
- led_cdev, led_cdev->groups,
- "%s", led_cdev->name);
+ led_cdev, led_cdev->groups, name);
+ kfree(temp_name);
if (IS_ERR(led_cdev->dev))
return PTR_ERR(led_cdev->dev);
--
2.1.4
--
To unsubscribe from this list: send the line "unsubscribe linux-kernel" in
the body of a message to majordomo@xxxxxxxxxxxxxxx
More majordomo info at http://vger.kernel.org/majordomo-info.html
Please read the FAQ at http://www.tux.org/lkml/