Re: frequent lockups in 3.18rc4
From: Linus Torvalds
Date: Thu Feb 12 2015 - 11:01:21 EST
On Thu, Feb 12, 2015 at 3:09 AM, Martin van Es <mrvanes@xxxxxxxxx> wrote:
>
> Best I can come up with now is try the next mainline that has all the
> fixes and ideas in this thread incorporated. Would that be 3.19?
Yes. I'm attaching a patch (very much experimental - it might
introduce new problems rather than fix old ones) that might also be
worth testing on top of 3.19.
> I'm sorry I couldn't be more helpful.
Hey, so far nobody else has been able to pin this down either. It
seems to be very timing-specific, and it's possible (even likely,
considering DaveJ's adventures) that while you cannot trigger it with
3.16.7, it might be lurking there too, just not with the kind of
timing that can trigger it on your machine. Which would explain the
bisection trouble.
It would have been wonderful if somebody had been able to really
reproduce it truly reliably, but it seems to be very slippery.
Linus
kernel/smp.c | 78 ++++++++++++++++++++++++++++++++++++------------------------
1 file changed, 47 insertions(+), 31 deletions(-)
diff --git a/kernel/smp.c b/kernel/smp.c
index f38a1e692259..2aaac2c47683 100644
--- a/kernel/smp.c
+++ b/kernel/smp.c
@@ -19,7 +19,7 @@
enum {
CSD_FLAG_LOCK = 0x01,
- CSD_FLAG_WAIT = 0x02,
+ CSD_FLAG_SYNCHRONOUS = 0x02,
};
struct call_function_data {
@@ -107,7 +107,7 @@ void __init call_function_init(void)
*/
static void csd_lock_wait(struct call_single_data *csd)
{
- while (csd->flags & CSD_FLAG_LOCK)
+ while (smp_load_acquire(&csd->flags) & CSD_FLAG_LOCK)
cpu_relax();
}
@@ -121,19 +121,17 @@ static void csd_lock(struct call_single_data *csd)
* to ->flags with any subsequent assignments to other
* fields of the specified call_single_data structure:
*/
- smp_mb();
+ smp_wmb();
}
static void csd_unlock(struct call_single_data *csd)
{
- WARN_ON((csd->flags & CSD_FLAG_WAIT) && !(csd->flags & CSD_FLAG_LOCK));
+ WARN_ON(!(csd->flags & CSD_FLAG_LOCK));
/*
* ensure we're all done before releasing data:
*/
- smp_mb();
-
- csd->flags &= ~CSD_FLAG_LOCK;
+ smp_store_release(&csd->flags, 0);
}
static DEFINE_PER_CPU_SHARED_ALIGNED(struct call_single_data, csd_data);
@@ -144,13 +142,16 @@ static DEFINE_PER_CPU_SHARED_ALIGNED(struct call_single_data, csd_data);
* ->func, ->info, and ->flags set.
*/
static int generic_exec_single(int cpu, struct call_single_data *csd,
- smp_call_func_t func, void *info, int wait)
+ smp_call_func_t func, void *info)
{
- struct call_single_data csd_stack = { .flags = 0 };
- unsigned long flags;
-
-
if (cpu == smp_processor_id()) {
+ unsigned long flags;
+
+ /*
+ * We can unlock early even for the synchronous on-stack case,
+ * since we're doing this from the same CPU..
+ */
+ csd_unlock(csd);
local_irq_save(flags);
func(info);
local_irq_restore(flags);
@@ -161,21 +162,9 @@ static int generic_exec_single(int cpu, struct call_single_data *csd,
if ((unsigned)cpu >= nr_cpu_ids || !cpu_online(cpu))
return -ENXIO;
-
- if (!csd) {
- csd = &csd_stack;
- if (!wait)
- csd = this_cpu_ptr(&csd_data);
- }
-
- csd_lock(csd);
-
csd->func = func;
csd->info = info;
- if (wait)
- csd->flags |= CSD_FLAG_WAIT;
-
/*
* The list addition should be visible before sending the IPI
* handler locks the list to pull the entry off it because of
@@ -190,9 +179,6 @@ static int generic_exec_single(int cpu, struct call_single_data *csd,
if (llist_add(&csd->llist, &per_cpu(call_single_queue, cpu)))
arch_send_call_function_single_ipi(cpu);
- if (wait)
- csd_lock_wait(csd);
-
return 0;
}
@@ -250,8 +236,17 @@ static void flush_smp_call_function_queue(bool warn_cpu_offline)
}
llist_for_each_entry_safe(csd, csd_next, entry, llist) {
- csd->func(csd->info);
- csd_unlock(csd);
+ smp_call_func_t func = csd->func;
+ void *info = csd->info;
+
+ /* Do we wait until *after* callback? */
+ if (csd->flags & CSD_FLAG_SYNCHRONOUS) {
+ func(info);
+ csd_unlock(csd);
+ } else {
+ csd_unlock(csd);
+ func(info);
+ }
}
/*
@@ -274,6 +269,8 @@ static void flush_smp_call_function_queue(bool warn_cpu_offline)
int smp_call_function_single(int cpu, smp_call_func_t func, void *info,
int wait)
{
+ struct call_single_data *csd;
+ struct call_single_data csd_stack = { .flags = CSD_FLAG_LOCK | CSD_FLAG_SYNCHRONOUS };
int this_cpu;
int err;
@@ -292,7 +289,16 @@ int smp_call_function_single(int cpu, smp_call_func_t func, void *info,
WARN_ON_ONCE(cpu_online(this_cpu) && irqs_disabled()
&& !oops_in_progress);
- err = generic_exec_single(cpu, NULL, func, info, wait);
+ csd = &csd_stack;
+ if (!wait) {
+ csd = this_cpu_ptr(&csd_data);
+ csd_lock(csd);
+ }
+
+ err = generic_exec_single(cpu, csd, func, info);
+
+ if (wait)
+ csd_lock_wait(csd);
put_cpu();
@@ -321,7 +327,15 @@ int smp_call_function_single_async(int cpu, struct call_single_data *csd)
int err = 0;
preempt_disable();
- err = generic_exec_single(cpu, csd, csd->func, csd->info, 0);
+
+ /* We could deadlock if we have to wait here with interrupts disabled! */
+ if (WARN_ON_ONCE(csd->flags & CSD_FLAG_LOCK))
+ csd_lock_wait(csd);
+
+ csd->flags = CSD_FLAG_LOCK;
+ smp_wmb();
+
+ err = generic_exec_single(cpu, csd, csd->func, csd->info);
preempt_enable();
return err;
@@ -433,6 +447,8 @@ void smp_call_function_many(const struct cpumask *mask,
struct call_single_data *csd = per_cpu_ptr(cfd->csd, cpu);
csd_lock(csd);
+ if (wait)
+ csd->flags |= CSD_FLAG_SYNCHRONOUS;
csd->func = func;
csd->info = info;
llist_add(&csd->llist, &per_cpu(call_single_queue, cpu));