On Tue, Mar 10, 2015 at 03:11:30PM +0530, Archit Taneja wrote:
DRM_I915_FBDEV config is currently used to enable/disable fbdev emulation for
the i915 kms driver.
Replace this with the top level DRM_FBDEV_EMULATION config option. Using this
config lets us also prevent wrapping around drm_fb_helper_* calls with #ifdefs
in certain places.
The #ifdef in drm_i915_private struct adding/removing members intel_fbdev and
fbdev_suspend_work has been removed. This helps us use stub drm helper functions
at not much cost.
Signed-off-by: Archit Taneja <architt@xxxxxxxxxxxxxx>
---
drivers/gpu/drm/i915/Kconfig | 15 ---------------
drivers/gpu/drm/i915/Makefile | 4 ++--
drivers/gpu/drm/i915/i915_debugfs.c | 2 +-
drivers/gpu/drm/i915/i915_drv.h | 2 --
drivers/gpu/drm/i915/intel_display.c | 10 ++++------
drivers/gpu/drm/i915/intel_dp_mst.c | 14 ++++++++------
drivers/gpu/drm/i915/intel_drv.h | 3 +--
drivers/gpu/drm/i915/intel_fbdev.c | 7 -------
8 files changed, 16 insertions(+), 41 deletions(-)
diff --git a/drivers/gpu/drm/i915/Kconfig b/drivers/gpu/drm/i915/Kconfig
index 74acca9..bd9ccfc 100644
--- a/drivers/gpu/drm/i915/Kconfig
+++ b/drivers/gpu/drm/i915/Kconfig
@@ -45,21 +45,6 @@ config DRM_I915_KMS
If in doubt, say "Y".
-config DRM_I915_FBDEV
- bool "Enable legacy fbdev support for the modesetting intel driver"
- depends on DRM_I915
- select DRM_KMS_FB_HELPER
- select FB_CFB_FILLRECT
- select FB_CFB_COPYAREA
- select FB_CFB_IMAGEBLIT
- default y
- help
- Choose this option if you have a need for the legacy fbdev
- support. Note that this support also provide the linux console
- support on top of the intel modesetting driver.
-
- If in doubt, say "Y".
-
config DRM_I915_PRELIMINARY_HW_SUPPORT
bool "Enable preliminary support for prerelease Intel hardware by default"
depends on DRM_I915
diff --git a/drivers/gpu/drm/i915/Makefile b/drivers/gpu/drm/i915/Makefile
index f019225..3b3325d 100644
--- a/drivers/gpu/drm/i915/Makefile
+++ b/drivers/gpu/drm/i915/Makefile
@@ -56,8 +56,8 @@ i915-y += intel_audio.o \
intel_psr.o \
intel_sideband.o \
intel_sprite.o
-i915-$(CONFIG_ACPI) += intel_acpi.o intel_opregion.o
-i915-$(CONFIG_DRM_I915_FBDEV) += intel_fbdev.o
+i915-$(CONFIG_ACPI) += intel_acpi.o intel_opregion.o
+i915-$(CONFIG_DRM_FBDEV_EMULATION) += intel_fbdev.o
# modesetting output/encoder code
i915-y += dvo_ch7017.o \
diff --git a/drivers/gpu/drm/i915/i915_debugfs.c b/drivers/gpu/drm/i915/i915_debugfs.c
index e8b18e5..0c8bcd7 100644
--- a/drivers/gpu/drm/i915/i915_debugfs.c
+++ b/drivers/gpu/drm/i915/i915_debugfs.c
@@ -1772,7 +1772,7 @@ static int i915_gem_framebuffer_info(struct seq_file *m, void *data)
struct intel_fbdev *ifbdev = NULL;
struct intel_framebuffer *fb;
-#ifdef CONFIG_DRM_I915_FBDEV
+#ifdef CONFIG_DRM_FBDEV_EMULATION
struct drm_i915_private *dev_priv = dev->dev_private;
ifbdev = dev_priv->fbdev;
diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
index 8727086..e511fa4 100644
--- a/drivers/gpu/drm/i915/i915_drv.h
+++ b/drivers/gpu/drm/i915/i915_drv.h
@@ -1819,11 +1819,9 @@ struct drm_i915_private {
struct drm_i915_gem_object *vlv_pctx;
-#ifdef CONFIG_DRM_I915_FBDEV
/* list of fbdev register on this device */
struct intel_fbdev *fbdev;
struct work_struct fbdev_suspend_work;
-#endif
struct drm_property *broadcast_rgb_property;
struct drm_property *force_audio_property;
diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c
index e730789..9cf13e6 100644
--- a/drivers/gpu/drm/i915/intel_display.c
+++ b/drivers/gpu/drm/i915/intel_display.c
@@ -8562,7 +8562,6 @@ static struct drm_framebuffer *
mode_fits_in_fbdev(struct drm_device *dev,
struct drm_display_mode *mode)
{
-#ifdef CONFIG_DRM_I915_FBDEV
struct drm_i915_private *dev_priv = dev->dev_private;
struct drm_i915_gem_object *obj;
struct drm_framebuffer *fb;
@@ -8585,9 +8584,6 @@ mode_fits_in_fbdev(struct drm_device *dev,
return NULL;
return fb;
-#else
- return NULL;
-#endif
Won't this now blow up if there's no fbdev? Tbh I prefer a patch to just
replace the CONFIG_ #define and then maybe a 2nd one on top to clean
things up if you feel like. Same for the other changes in this patch.