[PATCH 2/2] usb: composite: fix usb_function_activate/deactivate functions

From: Robert Baldyga
Date: Tue Apr 07 2015 - 04:32:43 EST


Using usb_gadget_disconnect to make gadget temporarily invisible to host
doesn't provide desired result, because gadget is connected immediately
after binding regardless to previous usb_gadget_disconnect() calls.

For this reason we use usb_gadget_deactivate() instead of
usb_gadget_disconnect() to make it working as expected.

Signed-off-by: Robert Baldyga <r.baldyga@xxxxxxxxxxx>
---
drivers/usb/gadget/composite.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/usb/gadget/composite.c b/drivers/usb/gadget/composite.c
index 4e3447b..9ed77f4 100644
--- a/drivers/usb/gadget/composite.c
+++ b/drivers/usb/gadget/composite.c
@@ -279,7 +279,7 @@ int usb_function_deactivate(struct usb_function *function)
spin_lock_irqsave(&cdev->lock, flags);

if (cdev->deactivations == 0)
- status = usb_gadget_disconnect(cdev->gadget);
+ status = usb_gadget_deactivate(cdev->gadget);
if (status == 0)
cdev->deactivations++;

@@ -311,7 +311,7 @@ int usb_function_activate(struct usb_function *function)
else {
cdev->deactivations--;
if (cdev->deactivations == 0)
- status = usb_gadget_connect(cdev->gadget);
+ status = usb_gadget_activate(cdev->gadget);
}

spin_unlock_irqrestore(&cdev->lock, flags);
--
1.9.1

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