On Fri, 17 Apr 2015, Peter Griffin wrote:
+/* Low Power Timer */
+#define LPC_LPT_LSB_OFF 0x400
+#define LPC_LPT_MSB_OFF 0x404
+#define LPC_LPT_START_OFF 0x408
+
+struct st_lpc {
+ struct clk *clk;
+ void __iomem *iomem_cs;
+};
+
+static struct st_lpc *st_lpc;
+
+static u64 notrace st_lpc_counter_read(void)
+{
+ u64 counter;
+ u32 lower;
+ u32 upper, old_upper;
+
+ upper = readl_relaxed(st_lpc->iomem_cs + LPC_LPT_MSB_OFF);
+ do {
+ old_upper = upper;
+ lower = readl_relaxed(st_lpc->iomem_cs + LPC_LPT_LSB_OFF);
+ upper = readl_relaxed(st_lpc->iomem_cs + LPC_LPT_MSB_OFF);
+ } while (upper != old_upper);
+
+ counter = upper;
+ counter <<= 32;
+ counter |= lower;
+ return counter;
What's the point of this exercise? The kernel can handle 32bit
clocksources nicely. So why do you want to artificially expand them to
64bit by adding useless loops and hoops to a hotpath?
Thanks,
tglx