Re: [PATCH] aoe: Use 64-bit timestamp in frame

From: Ed Cashin
Date: Tue May 12 2015 - 07:21:50 EST

Thanks for the expanded motivation. I'll return to your ideas tonight, but I wanted to mention that it is possible for round trips to take well over five seconds, partly because the disk on the target might be resetting.

If the rough-grained mechanism in the AoE tag still works, though, that's very helpful.