Re: [PATCH 1/2] kernel/resource: Add new flag IORESOURCE_SHARED
From: Grant Likely
Date: Tue Jun 09 2015 - 07:13:36 EST
On Mon, 8 Jun 2015 22:02:06 +0200
, Ricardo Ribalda Delgado <ricardo.ribalda@xxxxxxxxx>
wrote:
> Hello Grant
>
> On Mon, Jun 8, 2015 at 8:23 PM, Grant Likely <grant.likely@xxxxxxxxxx> wrote:
> > On Fri, 5 Jun 2015 12:51:17 +0200
> > , Ricardo Ribalda Delgado <ricardo.ribalda@xxxxxxxxx>
> > wrote:
> >> Some device tree platforms have not defined correctly their memory
> >> resources (i.e. Overlapping or duplication of resources).
> >> To avoid this issue we have historically avoided to add their resources to
> >> the resource tree. This leads to code duplication and oops when trying to
> >> unload dynamically a device tree (feature introduced recently).
> >>
> >> This new flag tells the resource system that a resource can be shared by
> >> multiple owners, so we can support device trees with problems at the
> >> same time that we do not duplicate code or crash when unloading the
> >> device tree.
> >>
> >> Signed-off-by: Ricardo Ribalda Delgado <ricardo.ribalda@xxxxxxxxx>
> >> ---
> >
> > I'm really not comfortable with this change. The resource tree code is
> > complicated enough as is. Adding this exception case quite probably adds
> > corner cases that aren't property dealt with. If two regions overlay,
> > and then request_region is called? Which region does it become a child
> > of? And that's just off the top of my head. I don't want to hack in
> > changes to the resource code for what is a corner case.
>
> I see your concern, perhaps you could provide a testcase and we can
> find out if it fails or not. So far I have tested a device tree with
> two devices on the same memory region, each device managed by a
> driver.
Actually, you need to provide the test case. You need to show that
you've thought through all the implications and corner cases on the
resource code. This is a non-trivial change to the how the resource code
works, and you need to demonstrate that your really understand the
implications of what you are doing.
Start with the example I pointed out. When a driver does a
request_mem_region(), which resource does it end up being a parent of if
the regions overlap? Can you write a unittest that demonstrates the code
has the correct behaviour? Will a driver end up getting the wrong
device's resource structure as the parent? (hint: yes it will)
> I can load and unload the device tree perfectly.
Merely making it work for your use-case isn't the issue. It's whether or
not making this change will break the core behavour of the resource
code.
g.
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