On Tue 2015-06-30 10:01:08, Jacek Anaszewski wrote:
This patch rearranges the core LED subsystem code, so that it
now removes from drivers the responsibility of using work queues
internally in case their brightness_set ops can sleep.
Addition of two flags: LED_BRIGHTNESS_FAST and LED_BLINK_DISABLE
as well as new_brightness_value property to the struct led_classdev
allows for employing existing set_brightness_work to do the job.
The modifications allow also to get rid of brightness_set_sync op,
as flash LED devices can now be handled properly only basing on the
SET_BRIGHTNESS_SYNC flag.
Are you sure this is good idea?
You'll now use single callback for blocking and non-blocking
behaviour. I'm pretty sure stuff like lockdep will have some fun with
that.