On Tue 2015-06-30 15:06:19, Jacek Anaszewski wrote:
On 06/30/2015 01:58 PM, Pavel Machek wrote:
On Tue 2015-06-30 10:01:08, Jacek Anaszewski wrote:
This patch rearranges the core LED subsystem code, so that it
now removes from drivers the responsibility of using work queues
internally in case their brightness_set ops can sleep.
Addition of two flags: LED_BRIGHTNESS_FAST and LED_BLINK_DISABLE
as well as new_brightness_value property to the struct led_classdev
allows for employing existing set_brightness_work to do the job.
The modifications allow also to get rid of brightness_set_sync op,
as flash LED devices can now be handled properly only basing on the
SET_BRIGHTNESS_SYNC flag.
Are you sure this is good idea?
You'll now use single callback for blocking and non-blocking
behaviour. I'm pretty sure stuff like lockdep will have some fun with
that.
I enabled "Lock Debugging" options and didn't get any warning.
Could you describe the use case you are thinking of?
You may get one when one of the sleeping functions uses some lock...
I'm not a lockdep expert, but mixing functions with different
semantics under one function pointer is wrong thing to do. If it does
not produce warnings today, it may start producing them tommorow. Just
don't do it.