On Wed 2015-07-01 09:28:52, Jacek Anaszewski wrote:
On 06/30/2015 07:46 PM, Pavel Machek wrote:
On Tue 2015-06-30 15:06:19, Jacek Anaszewski wrote:
On 06/30/2015 01:58 PM, Pavel Machek wrote:
On Tue 2015-06-30 10:01:08, Jacek Anaszewski wrote:
This patch rearranges the core LED subsystem code, so that it
now removes from drivers the responsibility of using work queues
internally in case their brightness_set ops can sleep.
Addition of two flags: LED_BRIGHTNESS_FAST and LED_BLINK_DISABLE
as well as new_brightness_value property to the struct led_classdev
allows for employing existing set_brightness_work to do the job.
The modifications allow also to get rid of brightness_set_sync op,
as flash LED devices can now be handled properly only basing on the
SET_BRIGHTNESS_SYNC flag.
Are you sure this is good idea?
You'll now use single callback for blocking and non-blocking
behaviour. I'm pretty sure stuff like lockdep will have some fun with
that.
I enabled "Lock Debugging" options and didn't get any warning.
Could you describe the use case you are thinking of?
You may get one when one of the sleeping functions uses some lock...
Drivers which use spin_lock in their brightness_set op will have to
set LED_BRIGHTNESS_FAST flag, which will instruct the LED core to
call the op synchronously. On the other hand drivers which can sleep
in their brightness_set op won't set the flag, which will make LED core
delegating the op to the work queue task. It is also possible that
driver with brightness_set op that can sleep set SET_BRIGHTNESS_SYNC
flag - then LED core will call it in a synchronous way from
led_brightness_set and it will schedule work queue task in case
the op is called from triggers.
I understand this "works".
If you want to NAK the patch, please come up with detailed analysis
on how it can cause problems. Without this I infer that you didn't
spend a second on analyzing the code. This is counterproductive.
NAK.
Because calling two functions with different semantics through same
function pointer is extremely ugly, and _will_ cause lockdep
problems. Talk to the lockdep people for details.