Re: [PATCH v4 3/5] perf config: Add functions which can get or set perf config variables
From: Namhyung Kim
Date: Mon Jul 27 2015 - 04:41:13 EST
On Mon, Jul 27, 2015 at 12:58:29AM +0900, Taeung Song wrote:
> This patch consists of functions
> which can get, set specific config variables.
I think you'd be better splitting this patch into pieces. I'd like to
do it with 3 patches - one for adding default config set (possibly
squash/reorder --list-all patch too), next is for adding 'get'
functionality, and finally adding 'set' feature. It'll make the
reviewer's life little easier. :)
Nitpicks below...
> For the syntax examples,
>
> perf config [options] [section.name[=value] ...]
>
> display key-value pairs of specific config variables
> # perf config report.queue-size report.children
>
> set specific config variables
> # perf config report.queue-size=100M report.children=true
>
> Signed-off-by: Taeung Song <treeze.taeung@xxxxxxxxx>
> ---
[SNIP]
> + {
> + .section_name = KMEM,
> + .name = "default",
> + .value = "page",
s/page/slab/
> + .type = NULL,
> + },
> + {
> + .section_name = NULL,
> + .name = NULL,
> + .value = NULL,
> + .type = NULL,
> + },
> +};
> +
[SNIP]
> +static int add_element(struct list_head *head,
> + const char *name, const char *value)
> +{
> + struct config_element *element_node;
> +
> + element_node = zalloc(sizeof(*element_node));
Need to check return value here.
> + element_node->name = strdup(name);
> + if (!element_node->name) {
> + pr_err("%s: strdup failed\n", __func__);
> + goto out_free;
> + }
> + if (value)
> + element_node->value = (char *)value;
> + else
> + element_node->value = NULL;
> +
> + list_add_tail(&element_node->list, head);
> + return 0;
> +
> +out_free:
> + free(element_node);
> + return -1;
> +}
> +
> static int show_config(const char *key, const char *value,
> void *cb __maybe_unused)
> {
> @@ -45,10 +392,203 @@ static int show_config(const char *key, const char *value,
> return 0;
> }
>
> +static void find_config(struct config_section **section_node,
> + struct config_element **element_node,
> + const char *section_name, const char *name)
> +{
> + *section_node = find_section(section_name);
> +
> + if (*section_node != NULL)
> + *element_node = find_element(name, *section_node);
> + else
> + *element_node = NULL;
> +}
> +
> +static int show_spec_config(const char *section_name, const char *name,
> + char *value __maybe_unused)
> +{
> + int i;
> + struct config_section *section_node = NULL;
> + struct config_element *element_node = NULL;
> + char key[BUFSIZ];
> +
> + find_config(§ion_node, &element_node, section_name, name);
> +
> + if (section_node && element_node) {
> + scnprintf(key, sizeof(key), "%s.%s",
> + section_node->name, element_node->name);
> + return show_config(key, element_node->value, NULL);
> + }
> +
> + for (i = 0; default_configsets[i].section_name != NULL; i++) {
I'd do this with a local variable:
struct default_configset *config = &default_configsets[i];
> + if (!strcmp(default_configsets[i].section_name, section_name)
> + && !strcmp(default_configsets[i].name, name)) {
Please put the '&&' operator in the above line.
> + printf("%s.%s=%s (default)\n", default_configsets[i].section_name,
> + default_configsets[i].name, default_configsets[i].value);
> + return 0;
> + }
> + }
> +
> + pr_err("Error: Failed to find the variable.\n");
> +
> + return 0;
> +}
> +
> +static char *normalize_value(const char *section_name, const char *name, const char *value)
> +{
> + int i;
> + char key[BUFSIZ];
> + char *normalized;
> +
> + scnprintf(key, sizeof(key), "%s.%s", section_name, name);
> + for (i = 0; default_configsets[i].section_name != NULL; i++) {
Ditto for default_configsets[i].
> + if (!strcmp(default_configsets[i].section_name, section_name)
> + && !strcmp(default_configsets[i].name, name)) {
> + normalized = zalloc(BUFSIZ);
Instead of always allocating BUFSIZ memory, please use asprintf().
> + if (!default_configsets[i].type)
> + scnprintf(normalized, BUFSIZ, "%s", value);
> + else if (!strcmp(default_configsets[i].type, TYPE_BOOL))
> + scnprintf(normalized, BUFSIZ, "%s",
> + perf_config_bool(key, value) ? "true" : "false");
> + else if (!strcmp(default_configsets[i].type, TYPE_ON_OFF))
> + scnprintf(normalized, BUFSIZ, "%s",
> + perf_config_bool(key, value) ? "on" : "off");
> + else if (!strcmp(default_configsets[i].type, TYPE_INT))
> + scnprintf(normalized, BUFSIZ, "%d",
> + perf_config_int(key, value));
> + else if (!strcmp(default_configsets[i].type, TYPE_LONG))
> + scnprintf(normalized, BUFSIZ, "%"PRId64,
> + perf_config_u64(key, value));
> + else if (!strcmp(default_configsets[i].type, TYPE_DIRNAME))
> + scnprintf(normalized, BUFSIZ, "%s",
> + perf_config_dirname(key, value));
> + return normalized;
> + }
> + }
> +
> + normalized = strdup(value);
> + if (!normalized) {
> + pr_err("%s: strdup failed\n", __func__);
> + return NULL;
> + }
> +
> + return normalized;
> +}
> +
> +static int set_config(const char *section_name, const char *name, char *value)
> +{
> + struct config_section *section_node = NULL;
> + struct config_element *element_node = NULL;
> +
> + find_config(§ion_node, &element_node, section_name, name);
> + if (value != NULL) {
> + value = normalize_value(section_name, name, value);
> +
> + /* if there isn't existent section, add a new section */
> + if (!section_node) {
> + section_node = init_section(section_name);
> + if (!section_node)
> + return -1;
> + list_add_tail(§ion_node->list, §ions);
> + }
> + /* if nothing to replace, add a new element which contains key-value pair. */
> + if (!element_node) {
> + add_element(§ion_node->element_head, name, value);
> + } else {
> + if (!element_node->value)
> + free(element_node->value);
I guess you wanted to check NULL pointer before freeing the old value.
It's inverted, but anyway you can skip the check since free() already
ignored NULL pointers.
> + element_node->value = value;
> + }
> + }
> +
> + if (access(config_file_name, W_OK) == -1) {
> + pr_err("Error: %s: Can't write to this file or no such file\n",
> + config_file_name);
Not sure we need to error out in the 'no such file' case. Maybe it's
ok to create a new file..
> + return -1;
> + }
> +
> + return perf_configset_write_in_full(config_file_name);
> +}
> +
> +static int collect_current_config(const char *var, const char *value,
> + void *cb __maybe_unused)
> +{
> + struct config_section *section_node;
> + char *key = strdup(var);
Who does free the key?
> + char *section_name, *name;
> +
> + if (!key) {
> + pr_err("%s: strdup failed\n", __func__);
> + return -1;
> + }
> +
> + section_name = strsep(&key, ".");
> + name = strsep(&key, ".");
> + if (name == NULL)
> + return -1;
> +
> + section_node = find_section(section_name);
> + if (!section_node) {
> + section_node = init_section(section_name);
> + if (!section_node)
> + return -1;
> + list_add_tail(§ion_node->list, §ions);
> + }
> +
> + return add_element(§ion_node->element_head, name,
> + normalize_value(section_name, name, value));
> +}
> +
> +static int perf_configset_with_option(configset_fn_t fn, const char *var, char *value)
> +{
> + char *section_name;
> + char *name;
> + const char *last_dot;
> + char *key = strdup(var);
Ditto.
Thanks,
Namhyung
> +
> + if (!key) {
> + pr_err("%s: strdup failed\n", __func__);
> + return -1;
> + }
> + last_dot = strchr(key, '.');
> + /*
> + * Since "key" actually contains the section name and the real
> + * key name separated by a dot, we have to know where the dot is.
> + */
> + if (last_dot == NULL || last_dot == key) {
> + pr_err("The config variable does not contain a section: %s\n", key);
> + return -1;
> + }
> + if (!last_dot[1]) {
> + pr_err("The config varible does not contain variable name: %s\n", key);
> + return -1;
> + }
> +
> + section_name = strsep(&key, ".");
> + name = strsep(&key, ".");
> +
> + if (!value) {
> + /* do nothing */
> + } else if (!strcmp(value, "=")) {
> + pr_err("The config variable does not contain a value: %s.%s\n",
> + section_name, name);
> + return -1;
> + } else {
> + value++;
> + name = strsep(&name, "=");
> + }
> +
> + return fn(section_name, name, value);
> +
> + pr_err("invalid key: %s\n", var);
> + return -1;
> +}
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