Re: [PATCH v3 2/4] ASoC: rockchip: Add rockchip SPDIF transceiver driver
From: Mark Brown
Date: Fri Aug 07 2015 - 09:03:43 EST
On Fri, Aug 07, 2015 at 01:44:12PM +0200, Sjoerd Simons wrote:
> Changes in v2:
> - Remove platform: module alias as it was unused
Ugh, I see Paul Bolle replied to one of your earlier patches :/ Please
just ignore him, he doesn't understand that we don't require machine
definitions to be in tree. A platform: module alias is useful for any
platform device.
> +static inline struct rk_spdif_dev *to_info(struct snd_soc_dai *dai)
> +{
> + return snd_soc_dai_get_drvdata(dai);
> +}
I'm not sure this is adding much to the two users but whatever.
> +static int rk_spdif_snd_txctrl(struct rk_spdif_dev *spdif, int on)
> +{
> + int ret;
> +
> + if (on) {
> + ret = regmap_update_bits(spdif->regmap, SPDIF_DMACR,
> + SPDIF_DMACR_TDE_ENABLE,
> + SPDIF_DMACR_TDE_ENABLE);
> +
> + if (ret != 0)
> + goto bail;
> +
> + ret = regmap_update_bits(spdif->regmap, SPDIF_XFER,
> + SPDIF_XFER_TXS_START,
> + SPDIF_XFER_TXS_START);
This function has no common code, just two branches in an if/else that
share nothing and is called from a single location. Why not just inline
this into the trigger function?
> + /* Set clock and calculate divider */
> + clk_set_rate(spdif->mclk, mclk);
We should check the return value of clk_set_rate().
> + spdif->hclk = devm_clk_get(&pdev->dev, "spdif_hclk");
> + if (IS_ERR(spdif->hclk)) {
> + dev_err(&pdev->dev, "Can't retrieve rk_spdif bus clock\n");
> + return PTR_ERR(spdif->hclk);
> + }
> + ret = clk_prepare_enable(spdif->hclk);
> + if (ret) {
> + dev_err(spdif->dev, "hclock enable failed %d\n", ret);
> + return ret;
> + }
I notice that we don't manage the hclk over suspend/resume - should we
perhaps be using regmap_init_mmio_clk() together with runtime PM to
manage it?
> + pm_runtime_enable(&pdev->dev);
> + if (!pm_runtime_enabled(&pdev->dev)) {
> + ret = rk_spdif_runtime_resume(&pdev->dev);
> + if (ret)
> + goto err_pm_disable;
> + }
The normal pattern with this is to start the device powered up then idle
it - this does mean we need to bounce the power on but fitting in with
the common pattern is good and it's less conditional code.
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