On Wed, Aug 12, 2015 at 10:34:43AM +0800, Wangnan (F) via llvm-dev wrote:
Think about a program like this:Yeah. You're right about pure target intrinsics.
struct strA { int a; }
struct strB { int b; }
int func() {
struct strA a;
struct strB b;
a.a = 1;
b.b = 2;
bpf_output(gettype(a), &a);
bpf_output(gettype(b), &b);
return 0;
}
BPF backend can't (and needn't) tell the difference between local
variables a and b in theory. In LLVM implementation, it filters type
information out using ComputeValueVTs(). Please have a look at
SelectionDAGBuilder::visitIntrinsicCall in
lib/CodeGen/SelectionDAG/SelectionDAGBuilder.cpp and
SelectionDAGBuilder::visitTargetIntrinsic in the same file. in
visitTargetIntrinsic, ComputeValueVTs acts as a barrier which strips
type information out from CallInst ("I"), and leave SDValue and SDVTList
("Ops" and "VTs") to target code. SDValue and SDVTList are wrappers of
EVT and MVT, all information we concern won't be passed here.
I think now we have 2 choices:
1. Hacking into clang, implement target specific builtin function. Now I
have worked out a ugly but workable patch which setup a builtin function:
__builtin_bpf_typeid(), which accepts local or global variable then
returns different constant for different types.
2. Implementing an LLVM intrinsic call (llvm.typeid), make it be processed
in
visitIntrinsicCall(). I think we can get something useful if it is
processed
with that function.
I think llvm.typeid might work. imo it's cleaner than
doing it at clang level.
The next thing should be generating debug information to map type andthat's way too hacky.
constants which issued by __builtin_bpf_typeid() or llvm.typeid. Now we
have a crazy idea that, if we limit the name of the structure to 8 bytes,
we can insert the name into a u64, then there would be no need to consider
type information in DWARF. For example, in the above sample code, gettype(a)
will issue 0x0000000041727473 because its type is "strA". What do you think?
I was thinking when compiling we can keep llvm ir along with .o
instead of dwarf and extract type info from there.
dwarf has names and other things that we don't need. We only
care about actual field layout of the structs.
But it probably won't be easy to parse llvm ir on perf side
instead of dwarf.
btw, if you haven't looked at iovisor/bcc, there we're solving
similar problem differently. There we use clang rewriter, so all
structs fields are visible at this level, then we use bpf backend
in JIT mode and push bpf instructions into the kernel on the fly
completely skipping ELF and .o
For example in:
https://github.com/iovisor/bcc/blob/master/examples/distributed_bridge/tunnel.c
when you see
struct ethernet_t {
unsigned long long dst:48;
unsigned long long src:48;
unsigned int type:16;
} BPF_PACKET_HEADER;
struct ethernet_t *ethernet = cursor_advance(cursor, sizeof(*ethernet));
... ethernet->src ...
is recognized by clang rewriter and ->src is converted to a different
C code that is sent again into clang.
So there is no need to use dwarf or patch clang/llvm. clang rewriter
has all the info.
I'm not sure you can live with clang/llvm on the host where you
want to run the tracing bits, but if you can that's an easier option.