Re: [PATCH v10 03/20] x86/stackvalidate: Compile-time stack validation

From: Ingo Molnar
Date: Fri Aug 21 2015 - 03:54:58 EST



* Josh Poimboeuf <jpoimboe@xxxxxxxxxx> wrote:

> +Why do we need stack validation?
> +--------------------------------
> +
> +Here are some of the benefits of validating stack metadata:
> +
> +a) More reliable stack traces for frame pointer enabled kernels
> +
> + Frame pointers are used for debugging purposes. They allow runtime
> + code and debug tools to be able to walk the stack to determine the
> + chain of function call sites that led to the currently executing
> + code.
> +
> + For some architectures, frame pointers are enabled by
> + CONFIG_FRAME_POINTER. For some other architectures they may be
> + required by the ABI (sometimes referred to as "backchain pointers").
> +
> + For C code, gcc automatically generates instructions for setting up
> + frame pointers when the -fno-omit-frame-pointer option is used.
> +
> + But for asm code, the frame setup instructions have to be written by
> + hand, which most people don't do. So the end result is that
> + CONFIG_FRAME_POINTER is honored for C code but not for most asm code.
> +
> + For stack traces based on frame pointers to be reliable, all
> + functions which call other functions must first create a stack frame
> + and update the frame pointer. If a first function doesn't properly
> + create a stack frame before calling a second function, the *caller*
> + of the first function will be skipped on the stack trace.
> +
> + The benefit of stackvalidate here is that it ensures that *all*
> + functions honor CONFIG_FRAME_POINTER. As a result, no functions will
> + ever [*] be skipped on a stack trace.
> +
> + [*] unless an interrupt or exception has occurred at the very
> + beginning of a function before the stack frame has been created,
> + or at the very end of the function after the stack frame has been
> + destroyed. This is an inherent limitation of frame pointers.

What this section does not point out is the actual effects of missing frame
pointer annotations. I.e. how about quoting a before/after stack backtrace to
demonstrate it?

Thanks,

Ingo
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