[PATCH 3.10 11/11] arm64/mm: Remove hack in mmap randomize layout

From: Greg Kroah-Hartman
Date: Fri Sep 11 2015 - 18:49:27 EST


3.10-stable review patch. If anyone has any objections, please let me know.

------------------

From: Yann Droneaud <ydroneaud@xxxxxxxxxx>

commit d6c763afab142a85e4770b4bc2a5f40f256d5c5d upstream.

Since commit 8a0a9bd4db63 ('random: make get_random_int() more
random'), get_random_int() returns a random value for each call,
so comment and hack introduced in mmap_rnd() as part of commit
1d18c47c735e ('arm64: MMU fault handling and page table management')
are incorrects.

Commit 1d18c47c735e seems to use the same hack introduced by
commit a5adc91a4b44 ('powerpc: Ensure random space between stack
and mmaps'), latter copied in commit 5a0efea09f42 ('sparc64: Sharpen
address space randomization calculations.').

But both architectures were cleaned up as part of commit
fa8cbaaf5a68 ('powerpc+sparc64/mm: Remove hack in mmap randomize
layout') as hack is no more needed since commit 8a0a9bd4db63.

So the present patch removes the comment and the hack around
get_random_int() on AArch64's mmap_rnd().

Cc: David S. Miller <davem@xxxxxxxxxxxxx>
Cc: Anton Blanchard <anton@xxxxxxxxx>
Cc: Benjamin Herrenschmidt <benh@xxxxxxxxxxxxxxxxxxx>
Acked-by: Will Deacon <will.deacon@xxxxxxx>
Acked-by: Dan McGee <dpmcgee@xxxxxxxxx>
Signed-off-by: Yann Droneaud <ydroneaud@xxxxxxxxxx>
Signed-off-by: Will Deacon <will.deacon@xxxxxxx>
Cc: Matthias Brugger <mbrugger@xxxxxxxx>
Signed-off-by: Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx>

---
arch/arm64/mm/mmap.c | 12 ++----------
1 file changed, 2 insertions(+), 10 deletions(-)

--- a/arch/arm64/mm/mmap.c
+++ b/arch/arm64/mm/mmap.c
@@ -47,22 +47,14 @@ static int mmap_is_legacy(void)
return sysctl_legacy_va_layout;
}

-/*
- * Since get_random_int() returns the same value within a 1 jiffy window, we
- * will almost always get the same randomisation for the stack and mmap
- * region. This will mean the relative distance between stack and mmap will be
- * the same.
- *
- * To avoid this we can shift the randomness by 1 bit.
- */
static unsigned long mmap_rnd(void)
{
unsigned long rnd = 0;

if (current->flags & PF_RANDOMIZE)
- rnd = (long)get_random_int() & (STACK_RND_MASK >> 1);
+ rnd = (long)get_random_int() & STACK_RND_MASK;

- return rnd << (PAGE_SHIFT + 1);
+ return rnd << PAGE_SHIFT;
}

static unsigned long mmap_base(void)


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