[PATCH 2/3] Input: gamecon - store object at correct index

From: Sudip Mukherjee
Date: Fri Oct 02 2015 - 07:28:53 EST


The variable i is used to check the port to attach to and we are
supposed to save the reference of struct gc in the location given by
gc_base[i]. But after finding out the index i is getting modified again
so we saved in a wrong index.

Reported-by: Dan Carpenter <dan.carpenter@xxxxxxxxxx>
Fixes: a517e87c3dfc ("Input: gamecon - use parallel port device model")
Signed-off-by: Sudip Mukherjee <sudip@xxxxxxxxxxxxxxx>
---
drivers/input/joystick/gamecon.c | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)

diff --git a/drivers/input/joystick/gamecon.c b/drivers/input/joystick/gamecon.c
index 394ccbe..0f1f1c4 100644
--- a/drivers/input/joystick/gamecon.c
+++ b/drivers/input/joystick/gamecon.c
@@ -931,7 +931,7 @@ static void gc_attach(struct parport *pp)
{
struct gc *gc;
struct pardevice *pd;
- int i;
+ int i, j;
int count = 0;
int *pads, n_pads;
struct pardev_cb gc_parport_cb;
@@ -948,6 +948,7 @@ static void gc_attach(struct parport *pp)
pr_debug("Not using parport%d.\n", pp->number);
return;
}
+ j = i;
pads = gc_cfg[i].args + 1;
n_pads = gc_cfg[i].nargs - 1;

@@ -985,7 +986,7 @@ static void gc_attach(struct parport *pp)
goto err_free_gc;
}

- gc_base[i] = gc;
+ gc_base[j] = gc;
return;

err_unreg_devs:
--
1.9.1

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