On Mon, 05 Oct 2015, Daniel Thompson wrote:
Late but...
That's okay. Fixup patches can always be submitted.
We have forever. :)
On 17/09/15 14:45, Lee Jones wrote:
diff --git a/drivers/char/hw_random/Makefile b/drivers/char/hw_random/Makefile
index 055bb01..8bcfb45 100644
--- a/drivers/char/hw_random/Makefile
+++ b/drivers/char/hw_random/Makefile
@@ -30,4 +30,5 @@ obj-$(CONFIG_HW_RANDOM_TPM) += tpm-rng.o
obj-$(CONFIG_HW_RANDOM_BCM2835) += bcm2835-rng.o
obj-$(CONFIG_HW_RANDOM_IPROC_RNG200) += iproc-rng200.o
obj-$(CONFIG_HW_RANDOM_MSM) += msm-rng.o
+obj-$(CONFIG_HW_RANDOM_ST) += st-rng.o
obj-$(CONFIG_HW_RANDOM_XGENE) += xgene-rng.o
diff --git a/drivers/char/hw_random/st-rng.c b/drivers/char/hw_random/st-rng.c
new file mode 100644
index 0000000..8c8a435
--- /dev/null
+++ b/drivers/char/hw_random/st-rng.c
@@ -0,0 +1,144 @@
+/*
+ * ST Random Number Generator Driver ST's Platforms
+ *
+ * Author: Pankaj Dev: <pankaj.dev@xxxxxx>
+ * Lee Jones <lee.jones@xxxxxxxxxx>
+ *
+ * Copyright (C) 2015 STMicroelectronics (R&D) Limited
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License version 2 as
+ * published by the Free Software Foundation.
+ */
+
+#include <linux/clk.h>
+#include <linux/delay.h>
+#include <linux/hw_random.h>
+#include <linux/io.h>
+#include <linux/module.h>
+#include <linux/of.h>
+#include <linux/platform_device.h>
+#include <linux/slab.h>
+
+/* Registers */
+#define ST_RNG_STATUS_REG 0x20
+#define ST_RNG_DATA_REG 0x24
+
+/* Registers fields */
+#define ST_RNG_STATUS_BAD_SEQUENCE BIT(0)
+#define ST_RNG_STATUS_BAD_ALTERNANCE BIT(1)
+#define ST_RNG_STATUS_FIFO_FULL BIT(5)
+
+#define ST_RNG_FIFO_SIZE 8
+#define ST_RNG_SAMPLE_SIZE 2 /* 2 Byte (16bit) samples */
+
+/* Samples are available every 0.667us, which we round to 1us */
+#define ST_RNG_FILL_FIFO_TIMEOUT (1 * (ST_RNG_FIFO_SIZE / ST_RNG_SAMPLE_SIZE))
+
+struct st_rng_data {
+ void __iomem *base;
+ struct clk *clk;
+ struct hwrng ops;
+};
+
+static int st_rng_read(struct hwrng *rng, void *data, size_t max, bool wait)
+{
+ struct st_rng_data *ddata = (struct st_rng_data *)rng->priv;
+ u32 status;
+ int i;
+
+ if (max < sizeof(u16))
+ return -EINVAL;
+
+ /* Wait until FIFO is full - max 4uS*/
+ for (i = 0; i < ST_RNG_FILL_FIFO_TIMEOUT; i++) {
+ status = readl_relaxed(ddata->base + ST_RNG_STATUS_REG);
+ if (status & ST_RNG_STATUS_FIFO_FULL)
+ break;
+ udelay(1);
How much bandwidth does using udelay() cost? I think it could be
10% compared to a tighter polling loop.
Samples are only available every 0.7uS and we only do this for every
4. The maximum it could 'cost' is <1uS. Do we really want to fuss
over that tiny amount of time? It's an understandable point if we
were talking about milliseconds, but a single microsecond?
+ }
+
+ if (i == ST_RNG_FILL_FIFO_TIMEOUT)
+ return 0;
Isn't a timeout an error condition?
Yes, which is why we're returning 0. In this context 0 == 'no data'.
This will be converted to -EAGAIN if the caller did not request
NONBLOCKING.