Re: [PATCH v2 2/3] word-at-a-time.h: support zero_bytemask() on alpha and tile

From: Chris Metcalf
Date: Wed Oct 07 2015 - 09:58:44 EST


On 10/07/2015 01:53 AM, Ingo Molnar wrote:
* Chris Metcalf <cmetcalf@xxxxxxxxxx> wrote:

Both alpha and tile needed implementations of zero_bytemask.

The alpha version is untested.

Signed-off-by: Chris Metcalf <cmetcalf@xxxxxxxxxx>
---
arch/alpha/include/asm/word-at-a-time.h | 2 ++
arch/tile/include/asm/word-at-a-time.h | 8 +++++++-
2 files changed, 9 insertions(+), 1 deletion(-)

diff --git a/arch/alpha/include/asm/word-at-a-time.h b/arch/alpha/include/asm/word-at-a-time.h
index 6b340d0f1521..902e6ab00a06 100644
--- a/arch/alpha/include/asm/word-at-a-time.h
+++ b/arch/alpha/include/asm/word-at-a-time.h
@@ -52,4 +52,6 @@ static inline unsigned long find_zero(unsigned long bits)
#endif
}
+#define zero_bytemask(mask) ((2ul << (find_zero(mask) * 8)) - 1)
Small nit: please use a proper C inline function instead of CPP, as for example
the PowerPC zero_bytemask() function is.

Indeed, I normally would do that. But, I was trying to match the
existing style; there are nine definitions that are specified as macros
(including the one in asm-generic), and only one (powerpc 64-bit LE)
that was specified as an inline.

I did put together a v3 of the patch series that included all your
excellent suggestions, including the Reported-by, Tested-by, and
Reviewed-by tags, but then found out v2 was already pulled into
Linus's tree, so I guess that ship has sailed; oh well.

My inclination would be not to churn the tree with a patch to
convert those new zero_bytemask() macros to inlines, but I'm happy
to do so if you think it would be better.

--
Chris Metcalf, EZChip Semiconductor
http://www.ezchip.com

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