Re: [PATCH] __div64_32: implement division by multiplication for 32-bit arches
From: Alexey Brodkin
Date: Thu Oct 29 2015 - 09:05:56 EST
Hi mans,
On Thu, 2015-10-29 at 12:52 +0000, MÃns RullgÃrd wrote:
> Alexey Brodkin <Alexey.Brodkin@xxxxxxxxxxxx> writes:
>
> > Existing default implementation of __div64_32() for 32-bit arches unfolds
> > into huge routine with tons of arithmetics like +, -, * and all of them
> > in loops. That leads to obvious performance degradation if do_div() is
> > frequently used.
> >
> > Good example is extensive TCP/IP traffic.
> > That's what I'm getting with perf out of iperf3:
> > -------------->8--------------
> > 30.05% iperf3 [kernel.kallsyms] [k] copy_from_iter
> > 11.77% iperf3 [kernel.kallsyms] [k] __div64_32
> > 5.44% iperf3 [kernel.kallsyms] [k] memset
> > 5.32% iperf3 [kernel.kallsyms] [k] stmmac_xmit
> > 2.70% iperf3 [kernel.kallsyms] [k] skb_segment
> > 2.56% iperf3 [kernel.kallsyms] [k] tcp_ack
> > -------------->8--------------
> >
> > do_div() here is mostly used in skb_mstamp_get() to convert nanoseconds
> > received from local_clock() to microseconds used in timestamp.
> > BTW conversion itself is as simple as "/=1000".
> >
> > Fortunately we already have much better __div64_32() for 32-bit ARM.
> > There in case of division by constant preprocessor calculates so-called
> > "magic number" which is later used in multiplications instead of divisions.
> > It's really nice and very optimal but obviously works only for ARM
> > because ARM assembly is involved.
> >
> > Now why don't we extend the same approach to all other 32-bit arches
> > with multiplication part implemented in pure C. With good compiler
> > resulting assembly will be quite close to manually written assembly.
> >
> > And that change implements that.
> >
> > But there's at least 1 problem which I don't know how to solve.
> > Preprocessor magic only happens if __div64_32() is inlined (that's
> > obvious - preprocessor has to know if divider is constant or not).
> >
> > But __div64_32() is already marked as weak function (which in its turn
> > is required to allow some architectures to provide its own optimal
> > implementations). I.e. addition of "inline" for __div64_32() is not an
> > option.
> >
> > So I do want to hear opinions on how to proceed with that patch.
> > Indeed there's the simplest solution - use this implementation only in
> > my architecture of preference (read ARC) but IMHO this change may
> > benefit other architectures as well.
>
> I tried something similar for MIPS a while ago after noticing a similar
> perf report. Adapting Nico's ARM code gave some nice speedups, but only
> when I used MIPS assembly for the long multiplies. Apparently gcc is
> still too stupid to do the sane thing.
Could you please elaborate a little bit on what was a problem with gcc
compared to hand-written asm?
The point is if preprocessor does proper constant propagation then compiler
will need to implement only calculations marked "run-time calculations".
And in its turn those are pretty straight-forward 32-bit + and *.
And at least on ARC I saw with that change perf no longer captures
__div64_32() during iperf and iperf results itself improved for about 10%.
So I'd say advantage is quite noticeable.
-Alexey
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