Re: [PATCH] sched: prevent getting too much vruntime
From: Peter Zijlstra
Date: Wed Nov 11 2015 - 04:26:57 EST
On Wed, Nov 11, 2015 at 05:50:27PM +0900, byungchul.park@xxxxxxx wrote:
I've not actually read anything; my brain isn't working right today.
> +static inline void vruntime_unnormalize(struct cfs_rq *cfs_rq, struct sched_entity *se)
> + se->vruntime += cfs_rq->min_vruntime;
> + if (unlikely((s64)se->vruntime < 0))
> + se->vruntime = 0;
But this is broken. This simply _cannot_ be right.
vruntime very much needs to wrap in u64 space. While regular time in ns
takes some 584 year to wrap, vruntime is scaled. The fastest vruntime is
2/1024 or 512 times faster than normal time. Making it take just over a
year to wrap around. This will happen.
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