Re: use-after-free in sock_wake_async
From: Rainer Weikusat
Date: Wed Nov 25 2015 - 13:25:29 EST
Eric Dumazet <eric.dumazet@xxxxxxxxx> writes:
> On Wed, 2015-11-25 at 17:30 +0000, Rainer Weikusat wrote:
>
>> In case this is wrong, it obviously implies that sk_sleep(sk) must not
>> be used anywhere as it accesses the same struck sock, hence, when that
>> can "suddenly" disappear despite locks are used in the way indicated
>> above, there is now safe way to invoke that, either, as it just does a
>> rcu_dereference_raw based on the assumption that the caller knows that
>> the i-node (and the corresponding wait queue) still exist.
>>
>
> Oh well.
>
> sk_sleep() is not used if the return is NULL
static long unix_stream_data_wait(struct sock *sk, long timeo,
struct sk_buff *last, unsigned int last_len)
{
struct sk_buff *tail;
DEFINE_WAIT(wait);
unix_state_lock(sk);
for (;;) {
prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE);
tail = skb_peek_tail(&sk->sk_receive_queue);
if (tail != last ||
(tail && tail->len != last_len) ||
sk->sk_err ||
(sk->sk_shutdown & RCV_SHUTDOWN) ||
signal_pending(current) ||
!timeo)
break;
set_bit(SOCK_ASYNC_WAITDATA, &sk->sk_socket->flags);
unix_state_unlock(sk);
timeo = freezable_schedule_timeout(timeo);
unix_state_lock(sk);
if (sock_flag(sk, SOCK_DEAD))
break;
clear_bit(SOCK_ASYNC_WAITDATA, &sk->sk_socket->flags);
}
finish_wait(sk_sleep(sk), &wait);
unix_state_unlock(sk);
return timeo;
}
Neither prepare_to_wait nor finish_wait check if the pointer is
null. For the finish_wait case, it shouldn't be null because if
SOCK_DEAD is not found to be set after the unix_state_lock was acquired,
unix_release_sock didn't execute the corresponding code yet, hence,
inode etc will remain available until after the corresponding unlock.
But this isn't true anymore if the inode can go away despite
sock_release couldn't complete yet.
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