[PATCH] [v8]Input: evdev: fix bug of dropping valid packet after syn_dropped event

From: Aniroop Mathur
Date: Thu Jan 21 2016 - 12:35:13 EST


If last event dropped in the old queue was EVi_SYN/SYN_REPORT, then lets
generate EV_SYN/SYN_REPORT immediately after queing EV_SYN/SYN_DROPPED
so that clients would not ignore next valid full packet events.

Signed-off-by: Aniroop Mathur <a.mathur@xxxxxxxxxxx>
---
drivers/input/evdev.c | 46 ++++++++++++++++++++++++++++++++++------------
1 file changed, 34 insertions(+), 12 deletions(-)

diff --git a/drivers/input/evdev.c b/drivers/input/evdev.c
index e9ae3d5..821b68a 100644
--- a/drivers/input/evdev.c
+++ b/drivers/input/evdev.c
@@ -156,7 +156,12 @@ static void __evdev_flush_queue(struct evdev_client *client, unsigned int type)
static void __evdev_queue_syn_dropped(struct evdev_client *client)
{
struct input_event ev;
+ struct input_event *last_ev;
ktime_t time;
+ unsigned int mask = client->bufsize - 1;
+
+ /* capture last event stored in the buffer */
+ last_ev = &client->buffer[(client->head - 1) & mask];

time = client->clk_type == EV_CLK_REAL ?
ktime_get_real() :
@@ -170,13 +175,28 @@ static void __evdev_queue_syn_dropped(struct evdev_client *client)
ev.value = 0;

client->buffer[client->head++] = ev;
- client->head &= client->bufsize - 1;
+ client->head &= mask;

if (unlikely(client->head == client->tail)) {
/* drop queue but keep our SYN_DROPPED event */
- client->tail = (client->head - 1) & (client->bufsize - 1);
+ client->tail = (client->head - 1) & mask;
client->packet_head = client->tail;
}
+
+ /*
+ * If last packet was completely stored, then queue SYN_REPORT
+ * so that clients would not ignore next valid full packet
+ */
+ if (last_ev->type == EV_SYN && last_ev->code == SYN_REPORT) {
+ last_ev->time = ev.time;
+ client->buffer[client->head++] = *last_ev;
+ client->head &= mask;
+ client->packet_head = client->head;
+
+ /* drop queue but keep our SYN_DROPPED & SYN_REPORT event */
+ if (unlikely(client->head == client->tail))
+ client->tail = (client->head - 2) & mask;
+ }
}

static void evdev_queue_syn_dropped(struct evdev_client *client)
@@ -218,7 +238,7 @@ static int evdev_set_clk_type(struct evdev_client *client, unsigned int clkid)
spin_lock_irqsave(&client->buffer_lock, flags);

if (client->head != client->tail) {
- client->packet_head = client->head = client->tail;
+ client->packet_head = client->tail = client->head;
__evdev_queue_syn_dropped(client);
}

@@ -231,22 +251,24 @@ static int evdev_set_clk_type(struct evdev_client *client, unsigned int clkid)
static void __pass_event(struct evdev_client *client,
const struct input_event *event)
{
+ unsigned int mask = client->bufsize - 1;
+
client->buffer[client->head++] = *event;
- client->head &= client->bufsize - 1;
+ client->head &= mask;

if (unlikely(client->head == client->tail)) {
/*
* This effectively "drops" all unconsumed events, leaving
- * EV_SYN/SYN_DROPPED plus the newest event in the queue.
+ * EV_SYN/SYN_DROPPED, EV_SYN/SYN_REPORT (if required) and
+ * newest event in the queue.
*/
- client->tail = (client->head - 2) & (client->bufsize - 1);
+ client->head = (client->head - 1) & mask;
+ client->packet_head = client->tail = client->head;
+ __evdev_queue_syn_dropped(client);

- client->buffer[client->tail].time = event->time;
- client->buffer[client->tail].type = EV_SYN;
- client->buffer[client->tail].code = SYN_DROPPED;
- client->buffer[client->tail].value = 0;
-
- client->packet_head = client->tail;
+ client->buffer[client->head++] = *event;
+ client->head &= mask;
+ /* No need to check for buffer overflow as it just occurred */
}

if (event->type == EV_SYN && event->code == SYN_REPORT) {
--
2.6.2