Re: [PATCH 1/3] printk: Make printk() completely async
From: Sergey Senozhatsky
Date: Fri Mar 04 2016 - 06:27:13 EST
Hello,
On (03/03/16 20:26), Tetsuo Handa wrote:
> On 2016/03/03 0:59, Jan Kara wrote:
> > This patch makes printk() completely asynchronous (similar to what
> > printk_deferred() did until now). It appends message to the kernel
> > printk buffer and queues work to do the printing to console. This has
> > the advantage that printing always happens from a schedulable contex and
> > thus we don't lockup any particular CPU or even interrupts. Also it has
> > the advantage that printk() is fast and thus kernel booting is not
> > slowed down by slow serial console. Disadvantage of this method is that
> > in case of crash there is higher chance that important messages won't
> > appear in console output (we may need working scheduling to print
> > message to console). We somewhat mitigate this risk by switching printk
> > to the original method of immediate printing to console if oops is in
> > progress. Also for debugging purposes we provide printk.synchronous
> > kernel parameter which resorts to the original printk behavior.
>
> A few questions.
>
> (1) How do you handle PM/suspend? I think kernel threads including
> workqueue will be frozen during suspend operation. Maybe we can use
> an atomic_t counter (like oom_victims) which forces synchronous
> printing if counter value > 0.
hm, workqueues should be freezible only when we pass WQ_FREEZABLE.
I allocate printk_wq passing WQ_MEM_RECLAIM only.
I'll post the patch shortly; for a wider testing.
> (2) Can we have a method for waiting for pending data to be flushed
> with timeout? If I want to emit as much messages as SysRq-t from
> schedulable context, I want to wait for flush before proceeding.
> This is different from using atomic_t counter suggested in (1), for
> asynchronous printk() helps reducing RCU duration; queuing to string
> buffer from RCU context and emitting from !RCU context will be
> preferable.
well... you can do something like
console_lock
printk()
...
printk()
console_unlock
but it can spend much more time in console_unlock(), printing the messages.
in case if you have (or had) additional sources of printk (coming from other
CPUs).
> (3) Is reliability of SysRq-t changed by this patch? I mean, does this
> patch make SysRq-t prone to drop traces if the logbuf was not large
> enough?
hm, not really. printk() and actual printing of the message
can easily be executed on different CPUs.
CPU0 CPU1
console_lock
console_unlock
for (;;) {
SysRq
for (....) spin_lock logbuf_lock
read the message from logbuf
printk()
{ spin_unlock logbuf_lock
spin_lock logbuf_lock call_console_drivers
add message to logbuf }
spin_unlock logbuf_lock
try lock console_lock
return
}
so if CPU1 is slow in evicting the messages from logbuf and logbuf is
not large enough then we can lose some messages from CPU0.
> (4) This will be outside of this proposal's scope, but it would be nice
> if we can selectively allow each console driver to control loglevel
> to emit. For example, send all kernel messages to serial console
> (console=ttyS0,115200n8) but send only critical messages to login
> console (console=tty0). I'm interested in logging via serial console
> and netconsole but not via login console. Since traces sent to login
> console is swept away soon, waiting for login console is wasteful.
yes, may be later.
> (5) This will be outside of this proposal's scope, but it would be nice
> if printk() can combine multiple logs and pass to console drivers.
> For example, logging via netconsole will become significantly faster
> if printk() can combine multiple logs up to ethernet packet's size.
> A single stack trace can likely be sent using one ethernet packet.
hm. that's easier to handle in console driver's code, I think. but,
while I understand what you mean here, I'd generally expect that
every message ending with a new line is getting printed asap, w/o any
buffering. well, just saying.
-ss