[RFC][PATCH v3 2/2] printk: Skip messages on oops

From: Sergey Senozhatsky
Date: Sun Mar 13 2016 - 09:37:55 EST


From: Jan Kara <jack@xxxxxxx>

When there are too many messages in the kernel printk buffer it can take
very long to print them to console (especially when using slow serial
console). This is undesirable during oops so when we encounter oops and
there are more than 100 messages to print, print just the newest 100
messages and then the oops message.

[ss: fix tiny config build]
Signed-off-by: Jan Kara <jack@xxxxxxx>
Signed-off-by: Sergey Senozhatsky <sergey.senozhatsky@xxxxxxxxx>
---
kernel/printk/printk.c | 36 +++++++++++++++++++++++++++++++++++-
1 file changed, 35 insertions(+), 1 deletion(-)

diff --git a/kernel/printk/printk.c b/kernel/printk/printk.c
index 323566b..de45d86 100644
--- a/kernel/printk/printk.c
+++ b/kernel/printk/printk.c
@@ -268,6 +268,9 @@ static u64 console_seq;
static u32 console_idx;
static enum log_flags console_prev;

+/* current record sequence when oops happened */
+static u64 oops_start_seq;
+
/* the next printk record to read after the last 'clear' command */
static u64 clear_seq;
static u32 clear_idx;
@@ -1767,6 +1770,9 @@ asmlinkage int vprintk_emit(int facility, int level,
strlen(recursion_msg));
}

+ if (oops_in_progress && !oops_start_seq)
+ oops_start_seq = log_next_seq;
+
/*
* The printf needs to come first; we need the syslog
* prefix which might be passed-in as a parameter.
@@ -2000,6 +2006,7 @@ static u64 syslog_seq;
static u32 syslog_idx;
static u64 console_seq;
static u32 console_idx;
+static u64 oops_start_seq;
static enum log_flags syslog_prev;
static u64 log_first_seq;
static u32 log_first_idx;
@@ -2325,6 +2332,12 @@ out:
raw_spin_unlock_irqrestore(&logbuf_lock, flags);
}

+/*
+ * When oops happens and there are more messages to be printed in the printk
+ * buffer that this, skip some mesages and print only this many newest messages.
+ */
+#define PRINT_MSGS_BEFORE_OOPS 100
+
/**
* console_unlock - unlock the console system
*
@@ -2393,7 +2406,28 @@ again:
seen_seq = log_next_seq;
}

- if (console_seq < log_first_seq) {
+ /*
+ * If oops happened and there are more than
+ * PRINT_MSGS_BEFORE_OOPS messages pending before oops message,
+ * skip them to make oops appear faster.
+ */
+ if (oops_start_seq &&
+ console_seq + PRINT_MSGS_BEFORE_OOPS < oops_start_seq) {
+ len = sprintf(text,
+ "** %u printk messages dropped due to oops ** ",
+ (unsigned)(oops_start_seq - console_seq -
+ PRINT_MSGS_BEFORE_OOPS));
+ if (console_seq < log_first_seq) {
+ console_seq = log_first_seq;
+ console_idx = log_first_idx;
+ }
+ while (console_seq <
+ oops_start_seq - PRINT_MSGS_BEFORE_OOPS) {
+ console_idx = log_next(console_idx);
+ console_seq++;
+ }
+ console_prev = 0;
+ } else if (console_seq < log_first_seq) {
len = sprintf(text, "** %u printk messages dropped ** ",
(unsigned)(log_first_seq - console_seq));

--
2.8.0.rc0