[PATCH 3/3] of: overlay: Pick up label symbols from overlays.

From: Pantelis Antoniou
Date: Mon May 09 2016 - 14:11:45 EST


Insert overlay symbols to the base tree when applied.
This makes it possible to apply an overlay that references a label
that a previously inserted overlay had.

Signed-off-by: Pantelis Antoniou <pantelis.antoniou@xxxxxxxxxxxx>
Tested-by: Geert Uytterhoeven <geert+renesas@xxxxxxxxx>

---
drivers/of/overlay.c | 102 +++++++++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 102 insertions(+)

diff --git a/drivers/of/overlay.c b/drivers/of/overlay.c
index a274d65..a7956a2 100644
--- a/drivers/of/overlay.c
+++ b/drivers/of/overlay.c
@@ -514,6 +514,101 @@ static int of_free_overlay_info(struct of_overlay *ov)
return 0;
}

+static int of_overlay_add_symbols(
+ struct device_node *tree,
+ struct of_overlay *ov)
+{
+ struct of_overlay_info *ovinfo;
+ struct device_node *root_sym = NULL;
+ struct device_node *child = NULL;
+ struct property *prop;
+ const char *path, *s;
+ char *new_path;
+ int i, len, err;
+
+ /* this may fail (if no fixups are required) */
+ root_sym = of_find_node_by_path("/__symbols__");
+
+ /* do nothing if no root symbols */
+ if (!root_sym)
+ return 0;
+
+ /* locate the symbols & fixups nodes on resolve */
+ for_each_child_of_node(tree, child) {
+ if (of_node_cmp(child->name, "__symbols__") == 0)
+ goto found;
+ }
+ /* no symbols, no problem */
+ of_node_put(root_sym);
+ return 0;
+
+found:
+ err = -EINVAL;
+ for_each_property_of_node(child, prop) {
+
+ /* skip properties added automatically */
+ if (of_prop_cmp(prop->name, "name") == 0)
+ continue;
+
+ err = of_property_read_string(child,
+ prop->name, &path);
+ if (err != 0) {
+ pr_err("%s: Could not find symbol '%s'\n",
+ __func__, prop->name);
+ continue;
+ }
+
+
+ /* now find fragment index */
+ s = path;
+
+ /* compare paths to find fragment index */
+ ovinfo = NULL;
+ len = -1;
+ for (i = 0; i < ov->count; i++) {
+ ovinfo = &ov->ovinfo_tab[i];
+
+ pr_debug("%s: #%d: overlay->name=%s target->name=%s\n",
+ __func__, i, ovinfo->overlay->full_name,
+ ovinfo->target->full_name);
+
+ len = strlen(ovinfo->overlay->full_name);
+ if (strncasecmp(path, ovinfo->overlay->full_name,
+ len) == 0 && path[len] == '/')
+ break;
+ }
+
+ if (i >= ov->count)
+ continue;
+
+ pr_debug("%s: found target at #%d\n", __func__, i);
+ new_path = kasprintf(GFP_KERNEL, "%s%s",
+ ovinfo->target->full_name,
+ path + len);
+ if (!new_path) {
+ pr_err("%s: Failed to allocate propname for \"%s\"\n",
+ __func__, prop->name);
+ continue;
+ }
+
+ err = of_changeset_add_property_string(&ov->cset, root_sym,
+ prop->name, new_path);
+
+ /* free always */
+ kfree(new_path);
+
+ if (err) {
+ pr_err("%s: Failed to add property for \"%s\"\n",
+ __func__, prop->name);
+ }
+ }
+
+ of_node_put(child);
+ of_node_put(root_sym);
+
+ return 0;
+}
+
static LIST_HEAD(ov_list);
static DEFINE_IDR(ov_idr);

@@ -642,6 +737,13 @@ static int __of_overlay_create(struct device_node *tree,
goto err_abort_trans;
}

+ err = of_overlay_add_symbols(tree, ov);
+ if (err) {
+ pr_err("%s: of_overlay_add_symbols() failed for tree@%s\n",
+ __func__, tree->full_name);
+ goto err_abort_trans;
+ }
+
/* apply the changeset */
err = __of_changeset_apply(&ov->cset);
if (err) {
--
1.7.12