On Fri, May 20, 2016 at 03:56:11PM +0200, Christian König wrote:
From: Gustavo Padovan <gustavo.padovan@xxxxxxxxxxxxxxx>Why? Even within a driver I expected there to be some amoritization of
struct fence_collection inherits from struct fence and carries a
collection of fences that needs to be waited together.
It is useful to translate a sync_file to a fence to remove the complexity
of dealing with sync_files on DRM drivers. So even if there are many
fences in the sync_file that needs to waited for a commit to happen,
they all get added to the fence_collection and passed for DRM use as
a standard struct fence.
That means that no changes needed to any driver besides supporting fences.
fence_collection's fence doesn't belong to any timeline context, so
fence_is_later() and fence_later() are not meant to be called with
fence_collections fences.
v2: Comments by Daniel Vetter:
- merge fence_collection_init() and fence_collection_add()
- only add callbacks at ->enable_signalling()
- remove fence_collection_put()
- check for type on to_fence_collection()
- adjust fence_is_later() and fence_later() to WARN_ON() if they
are used with collection fences.
v3: - Initialize fence_cb.node at fence init.
Comments by Chris Wilson:
- return "unbound" on fence_collection_get_timeline_name()
- don't stop adding callbacks if one fails
- remove redundant !! on fence_collection_enable_signaling()
- remove redundant () on fence_collection_signaled
- use fence_default_wait() instead
v4 (chk): Rework, simplification and cleanup:
- Drop FENCE_NO_CONTEXT handling, always allocate a context.
- Rename to fence_array.
- Return fixed driver name.
- Register only one callback at a time.
the signaling costs for handling multiple fences at once (at least the
driver I'm familar with!).
So more just curiousity as to your experience that favours sequential
enabling.
+static bool fence_array_add_next_callback(struct fence_array *array)Some chasing around would have been saved by a
+{
+ while (array->num_signaled < array->num_fences) {
+ struct fence *next = array->fences[array->num_signaled];
+
+ if (!fence_add_callback(next, &array->cb, fence_array_cb_func))
+ return true;
+
+ ++array->num_signaled;
+ }
+
+ return false;
+}
+
+static void fence_array_cb_func(struct fence *f, struct fence_cb *cb)
+{
+ struct fence_array *array = container_of(cb, struct fence_array, cb);
assert_spin_locked(&array->lock);
here.
+Can just be READ_ONCE()
+ ++array->num_signaled;
+ if (!fence_array_add_next_callback(array))
+ fence_signal(&array->base);
+}
+
+static bool fence_array_enable_signaling(struct fence *fence)
+{
+ struct fence_array *array = to_fence_array(fence);
+
+ return fence_array_add_next_callback(array);
+}
+
+static bool fence_array_signaled(struct fence *fence)
+{
+ struct fence_array *array = to_fence_array(fence);
+
+ return ACCESS_ONCE(array->num_signaled) == array->num_fences;
-Chris