[PATCH v4 4/7] perf config: Use combined {fore,back}ground colors value instead of each two color
From: Taeung Song
Date: Sun Jul 03 2016 - 18:53:30 EST
To manage all default config values at one spot (at util/config.c),
it would be better that actual variables for each 'colors' config
also have only one value like 'default_config_item' type.
If we do, it smoothly work to initialize 'colors' default config values
by 'colors_config_items' array that have default values at util/config.c
because both actual variable and config item of 'colors_config_items'
are equal in the number of values (as just one).
Cc: Namhyung Kim <namhyung@xxxxxxxxxx>
Cc: Jiri Olsa <jolsa@xxxxxxxxxx>
Cc: Masami Hiramatsu <mhiramat@xxxxxxxxxx>
Cc: Wang Nan <wangnan0@xxxxxxxxxx>
Cc: Alexander Shishkin <alexander.shishkin@xxxxxxxxxxxxxxx>
Signed-off-by: Taeung Song <treeze.taeung@xxxxxxxxx>
---
tools/perf/ui/browser.c | 81 ++++++++++++++++++++++++-------------------------
1 file changed, 39 insertions(+), 42 deletions(-)
diff --git a/tools/perf/ui/browser.c b/tools/perf/ui/browser.c
index 3eb3edb..b4e21d1 100644
--- a/tools/perf/ui/browser.c
+++ b/tools/perf/ui/browser.c
@@ -503,61 +503,53 @@ unsigned int ui_browser__list_head_refresh(struct ui_browser *browser)
}
static struct ui_browser_colorset {
- const char *name, *fg, *bg;
+ const char *name, *fore_back_colors;
int colorset;
} ui_browser__colorsets[] = {
{
- .colorset = HE_COLORSET_TOP,
- .name = "top",
- .fg = "red",
- .bg = "default",
+ .colorset = HE_COLORSET_TOP,
+ .name = "top",
+ .fore_back_colors = "red, default",
},
{
- .colorset = HE_COLORSET_MEDIUM,
- .name = "medium",
- .fg = "green",
- .bg = "default",
+ .colorset = HE_COLORSET_MEDIUM,
+ .name = "medium",
+ .fore_back_colors = "green, default",
},
{
- .colorset = HE_COLORSET_NORMAL,
- .name = "normal",
- .fg = "default",
- .bg = "default",
+ .colorset = HE_COLORSET_NORMAL,
+ .name = "normal",
+ .fore_back_colors = "default, default",
},
{
- .colorset = HE_COLORSET_SELECTED,
- .name = "selected",
- .fg = "black",
- .bg = "yellow",
+ .colorset = HE_COLORSET_SELECTED,
+ .name = "selected",
+ .fore_back_colors = "black, yellow",
},
{
- .colorset = HE_COLORSET_JUMP_ARROWS,
- .name = "jump_arrows",
- .fg = "blue",
- .bg = "default",
+ .colorset = HE_COLORSET_JUMP_ARROWS,
+ .name = "jump_arrows",
+ .fore_back_colors = "blue, default",
},
{
- .colorset = HE_COLORSET_ADDR,
- .name = "addr",
- .fg = "magenta",
- .bg = "default",
+ .colorset = HE_COLORSET_ADDR,
+ .name = "addr",
+ .fore_back_colors = "magenta, default",
},
{
- .colorset = HE_COLORSET_ROOT,
- .name = "root",
- .fg = "white",
- .bg = "blue",
+ .colorset = HE_COLORSET_ROOT,
+ .name = "root",
+ .fore_back_colors = "white, blue",
},
{
.name = NULL,
}
};
-
static int ui_browser__color_config(const char *var, const char *value,
void *data __maybe_unused)
{
- char *fg = NULL, *bg;
+ char *fore_back_colors;
int i;
/* same dir for all commands */
@@ -570,22 +562,18 @@ static int ui_browser__color_config(const char *var, const char *value,
if (strcmp(ui_browser__colorsets[i].name, name) != 0)
continue;
- fg = strdup(value);
- if (fg == NULL)
- break;
+ if (strstr(value, ",") == NULL)
+ return -1;
- bg = strchr(fg, ',');
- if (bg == NULL)
+ fore_back_colors = strdup(value);
+ if (fore_back_colors == NULL)
break;
+ ui_browser__colorsets[i].fore_back_colors = fore_back_colors;
- *bg = '\0';
- while (isspace(*++bg));
- ui_browser__colorsets[i].bg = bg;
- ui_browser__colorsets[i].fg = fg;
return 0;
}
- free(fg);
+ free(fore_back_colors);
return -1;
}
@@ -743,8 +731,17 @@ void ui_browser__init(void)
perf_config(ui_browser__color_config, NULL);
while (ui_browser__colorsets[i].name) {
+ char *fore_back_colors, *fg, *bg;
struct ui_browser_colorset *c = &ui_browser__colorsets[i++];
- sltt_set_color(c->colorset, c->name, c->fg, c->bg);
+
+ fore_back_colors = strdup(c->fore_back_colors);
+ if (fg == NULL)
+ break;
+ fg = strtok(fore_back_colors, ",");
+ bg = strtok(NULL, ",");
+ bg = ltrim(bg);
+ sltt_set_color(c->colorset, c->name, fg, bg);
+ free(fore_back_colors);
}
annotate_browser__init();
--
2.5.0