Hello,
On Mon, Jul 11, 2016 at 01:32:06PM -0400, Waiman Long wrote:
...
A new header file include/linux/dlock-list.h will be added with theHeh, I think perpcu_list was the better name but suppose I'm too late.
associated dlock_list_head and dlock_list_node structures. The followingWhy do we need two variants of this? We need a state variable to walk
functions are provided to manage the per-cpu list:
1. int init_dlock_list_head(struct dlock_list_head **pdlock_head)
2. void dlock_list_add(struct dlock_list_node *node,
struct dlock_list_head *head)
3. void dlock_list_del(struct dlock_list *node)
Iteration of all the list entries within a group of per-cpu
lists is done by calling either the dlock_list_iterate() or
dlock_list_iterate_safe() functions in a while loop. They correspond
to the list_for_each_entry() and list_for_each_entry_safe() macros
respectively. The iteration states are keep in a dlock_list_state
structure that is passed to the iteration functions.
the list anyway. Why not make dlock_list_iterate() safe against
removal and get rid of the second variant? Also, dlock_list_next()
probably is a better name.
+/*This is confusing. It looks like dlock_list_head and
+ * include/linux/dlock-list.h
+ *
+ * A distributed (per-cpu) set of lists each of which is protected by its
+ * own spinlock, but acts like a single consolidated list to the callers.
+ *
+ * The dlock_list_head structure contains the spinlock, the other
+ * dlock_list_node structures only contains a pointer to the spinlock in
+ * dlock_list_head.
+ */
+struct dlock_list_head {
+ struct list_head list;
+ spinlock_t lock;
+};
+
+#define DLOCK_LIST_HEAD_INIT(name) \
+ { \
+ .list.prev =&name.list, \
+ .list.next =&name.list, \
+ .list.lock = __SPIN_LOCK_UNLOCKED(name), \
+ }
DLOCK_LIST_HEAD_INIT() can be used to define and initialize static
dlock_lists but that isn't true. It's weird to require the user to
deal with percpu declaration of the data type. Shouldn't it be more
like the following?
struct dlock_list_head_cpu {
struct list_head list;
spinlock_t lock;
};
struct dlock_list_head {
struct dlock_list_head_percpu *head_cpu;
};
+/*Maybe dlock_list_iter[ator] is a better name?
+ * Per-cpu list iteration state
+ */
+struct dlock_list_state {
+ int cpu;
+ spinlock_t *lock;
+ struct list_head *head; /* List head of current per-cpu list */
+ struct dlock_list_node *curr;
+ struct dlock_list_node *next;
+};
+#define DLOCK_LIST_STATE_INIT() \The NULL inits are unnecessary and prone to being left behind.
+ { \
+ .cpu = -1, \
+ .lock = NULL, \
+ .head = NULL, \
+ .curr = NULL, \
+ .next = NULL, \
+ }
+#define DEFINE_DLOCK_LIST_STATE(s) \Why not "state = (struct dlock_list_state)DLOCK_LIST_STATE_INIT;"?
+ struct dlock_list_state s = DLOCK_LIST_STATE_INIT()
+
+static inline void init_dlock_list_state(struct dlock_list_state *state)
+{
+ state->cpu = -1;
+ state->lock = NULL;
+ state->head = NULL;
+ state->curr = NULL;
+ state->next = NULL;
+}
+#ifdef CONFIG_DEBUG_SPINLOCKI'd just use WARN_ON_ONCE() without the CONFIG guard.
+#define DLOCK_LIST_WARN_ON(x) WARN_ON(x)
+#else
+#define DLOCK_LIST_WARN_ON(x)
+#endif
+/*Why does this need to be exposed?
+ * Next per-cpu list entry
+ */
+#define dlock_list_next_entry(pos, member) list_next_entry(pos, member.list)
+/*Ditto with NULL init.
+ * Per-cpu node data structure
+ */
+struct dlock_list_node {
+ struct list_head list;
+ spinlock_t *lockptr;
+};
+
+#define DLOCK_LIST_NODE_INIT(name) \
+ { \
+ .list.prev =&name.list, \
+ .list.next =&name.list, \
+ .list.lockptr = NULL \
+ }
+static inline void init_dlock_list_node(struct dlock_list_node *node)Ditto with init.
+{
+ INIT_LIST_HEAD(&node->list);
+ node->lockptr = NULL;
+}
+static inline void free_dlock_list_head(struct dlock_list_head **pdlock_head)Why does this need to be inlined?
+{
+ free_percpu(*pdlock_head);
+ *pdlock_head = NULL;
+}
+/*Please use proper function comments.
+ * Check if all the per-cpu lists are empty
+ */
+static inline bool dlock_list_empty(struct dlock_list_head *dlock_head)Ditto about the comment.
+{
+ int cpu;
+
+ for_each_possible_cpu(cpu)
+ if (!list_empty(&per_cpu_ptr(dlock_head, cpu)->list))
+ return false;
+ return true;
+}
+
+/*
+ * Helper function to find the first entry of the next per-cpu list
+ * It works somewhat like for_each_possible_cpu(cpu).
+ *
+ * Return: true if the entry is found, false if all the lists exhausted
+ */...
+static __always_inline bool
+__dlock_list_next_cpu(struct dlock_list_head *head,
+ struct dlock_list_state *state)
+{
+static inline bool dlock_list_iterate_safe(struct dlock_list_head *head,Inlining these doesn't make senes to me.
+ struct dlock_list_state *state)
+{
diff --git a/lib/Makefile b/lib/MakefileCan you please elaborate on this?
index 499fb35..92e8c38 100644
--- a/lib/Makefile
+++ b/lib/Makefile
+/*
+ * The dlock list lock needs its own class to avoid warning and stack
+ * trace when lockdep is enabled.
+ */
+static struct lock_class_key dlock_list_key;Why is this called init? Why not do the following?
+
+/*
+ * Initialize the per-cpu list head
+ */
+int init_dlock_list_head(struct dlock_list_head **pdlock_head)
+{
+ struct dlock_list_head *dlock_head;
+ int cpu;
+
+ dlock_head = alloc_percpu(struct dlock_list_head);
+ if (!dlock_head)
+ return -ENOMEM;
+
+ for_each_possible_cpu(cpu) {
+ struct dlock_list_head *head = per_cpu_ptr(dlock_head, cpu);
+
+ INIT_LIST_HEAD(&head->list);
+ head->lock = __SPIN_LOCK_UNLOCKED(&head->lock);
+ lockdep_set_class(&head->lock,&dlock_list_key);
+ }
+
+ *pdlock_head = dlock_head;
+ return 0;
+}
struct dlock_list_head *alloc_dlock_list_head(void);
Also, the pointer type needs to include __percpu annotation.
+/*I wonder whether it'd be better to use irqsafe operations. lists tend
+ * List selection is based on the CPU being used when the dlock_list_add()
+ * function is called. However, deletion may be done by a different CPU.
+ * So we still need to use a lock to protect the content of the list.
+ */
+void dlock_list_add(struct dlock_list_node *node, struct dlock_list_head *head)
+{
+ struct dlock_list_head *myhead;
+
+ /*
+ * Disable preemption to make sure that CPU won't gets changed.
+ */
+ myhead = get_cpu_ptr(head);
+ spin_lock(&myhead->lock);
+ node->lockptr =&myhead->lock;
+ list_add(&node->list,&myhead->list);
+ spin_unlock(&myhead->lock);
+ put_cpu_ptr(head);
+}
to be often used from irq contexts.
+/*What if it races against someone else removing and adding back?
+ * Delete a node from a dlock list
+ *
+ * We need to check the lock pointer again after taking the lock to guard
+ * against concurrent delete of the same node. If the lock pointer changes
+ * (becomes NULL or to a different one), we assume that the deletion was done
+ * elsewhere.
+ */
+void dlock_list_del(struct dlock_list_node *node)
+{
+ spinlock_t *lock = READ_ONCE(node->lockptr);
+
+ if (unlikely(!lock)) {
+ WARN(1, "dlock_list_del: node 0x%lx has no associated lock\n",
+ (unsigned long)node);
+ return;
+ }
+
+ spin_lock(lock);
+ if (likely(lock == node->lockptr)) {
+ list_del_init(&node->list);
+ node->lockptr = NULL;
+ } else {
+ /*
+ * This path should never be executed.
+ */
Shouldn't it retry on those cases?