[PATCH 3/6] drm/i915/skl: Actually reuse wm values when pipes don't change
From: Lyude
Date: Wed Jul 20 2016 - 17:00:45 EST
Up until now we've actually been making the mistake of leaving the
watermark results for each pipe completely blank in skl_compute_wm()
when they haven't changed, fix this.
Fixes: 734fa01f3a17 ("drm/i915/gen9: Calculate watermarks during atomic 'check' (v2)")
Cc: stable@xxxxxxxxxxxxxxx
Cc: Ville SyrjÃlà <ville.syrjala@xxxxxxxxxxxxxxx>
Cc: Daniel Vetter <daniel.vetter@xxxxxxxxx>
Cc: Radhakrishna Sripada <radhakrishna.sripada@xxxxxxxxx>
Cc: Hans de Goede <hdegoede@xxxxxxxxxx> <cpaul@xxxxxxxxxx>
Cc: Matt Roper <matthew.d.roper@xxxxxxxxx>
Signed-off-by: Lyude <cpaul@xxxxxxxxxx>
---
drivers/gpu/drm/i915/intel_pm.c | 9 +++++++--
1 file changed, 7 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c
index b7d4af1..788db86 100644
--- a/drivers/gpu/drm/i915/intel_pm.c
+++ b/drivers/gpu/drm/i915/intel_pm.c
@@ -3987,10 +3987,13 @@ skl_copy_wm_for_pipe(struct skl_wm_values *dst,
static int
skl_compute_wm(struct drm_atomic_state *state)
{
+ struct drm_device *dev = state->dev;
+ struct drm_i915_private *dev_priv = to_i915(dev);
struct drm_crtc *crtc;
struct drm_crtc_state *cstate;
struct intel_atomic_state *intel_state = to_intel_atomic_state(state);
struct skl_wm_values *results = &intel_state->wm_results;
+ struct skl_wm_values *hw_wm = &dev_priv->wm.skl_hw;
struct skl_pipe_wm *pipe_wm;
bool changed = false;
int ret, i;
@@ -4039,12 +4042,14 @@ skl_compute_wm(struct drm_atomic_state *state)
if (changed)
results->dirty_pipes |= drm_crtc_mask(crtc);
- if ((results->dirty_pipes & drm_crtc_mask(crtc)) == 0)
+ if ((results->dirty_pipes & drm_crtc_mask(crtc)) == 0) {
/* This pipe's WM's did not change */
+ skl_copy_wm_for_pipe(results, hw_wm, intel_crtc->pipe);
continue;
+ }
intel_cstate->update_wm_pre = true;
- skl_compute_wm_results(crtc->dev, pipe_wm, results, intel_crtc);
+ skl_compute_wm_results(dev, pipe_wm, results, intel_crtc);
}
return 0;
--
2.7.4