[PATCH 0/6] vc4 miscellaneous v3d fixes
From: Eric Anholt
Date: Tue Jul 26 2016 - 16:47:21 EST
Here are a bunch of miscellaneous fixes for 3D I've come up with while
doing a bunch of piglit runs. One has a new IGT test sent out, and
I've got a test almost ready for large CLs.
Eric Anholt (6):
drm/vc4: Use drm_free_large() on handles to match its allocation.
drm/vc4: Use drm_malloc_ab to fix large rendering jobs.
drm/vc4: Fix handling of a pm_runtime_get_sync() success case.
drm/vc4: Free hang state before destroying BO cache.
drm/vc4: Fix overflow mem unreferencing when the binner runs dry.
drm/vc4: Fix oops when userspace hands in a bad BO.
drivers/gpu/drm/vc4/vc4_drv.c | 6 +++---
drivers/gpu/drm/vc4/vc4_drv.h | 9 +++++++++
drivers/gpu/drm/vc4/vc4_gem.c | 18 +++++++++---------
drivers/gpu/drm/vc4/vc4_irq.c | 4 +++-
4 files changed, 24 insertions(+), 13 deletions(-)
--
2.8.1