Re: [PATCH v2 2/2] drm/fence: allow fence waiting to be interrupted by userspace
From: Maarten Lankhorst
Date: Thu Aug 18 2016 - 04:28:17 EST
Op 16-08-16 om 01:05 schreef Gustavo Padovan:
> From: Gustavo Padovan <gustavo.padovan@xxxxxxxxxxxxxxx>
>
> If userspace is running an synchronously atomic commit and interrupts the
> atomic operation during fence_wait() it will hang until the timer expires,
> so here we change the wait to be interruptible so it stop immediately when
> userspace wants to quit.
>
> Also adds the necessary error checking for fence_wait().
>
> v2: Comment by Daniel Vetter
> - Add error checking for fence_wait()
>
> v3: Rebase on top of new atomic noblocking support
>
> v4: Comment by Maarten Lankhorst
> - remove 'swapped' bitfield as it was duplicating information
>
> Signed-off-by: Gustavo Padovan <gustavo.padovan@xxxxxxxxxxxxxxx>
I think it would make sense to squash this patch with 1/2.
> ---
> drivers/gpu/drm/drm_atomic_helper.c | 33 ++++++++++++++++++++++++++++-----
> 1 file changed, 28 insertions(+), 5 deletions(-)
>
> diff --git a/drivers/gpu/drm/drm_atomic_helper.c b/drivers/gpu/drm/drm_atomic_helper.c
> index bf1bc43..292d15b 100644
> --- a/drivers/gpu/drm/drm_atomic_helper.c
> +++ b/drivers/gpu/drm/drm_atomic_helper.c
> @@ -1022,20 +1022,37 @@ int drm_atomic_helper_wait_for_fences(struct drm_device *dev,
> {
> struct drm_plane *plane;
> struct drm_plane_state *plane_state;
> + struct fence *fence;
> int i, ret;
>
> for_each_plane_in_state(state, plane, plane_state, i) {
> - if (!plane->state->fence)
> + if (!plane->state->fence && !plane_state->fence)
> continue;
Move this check to below, or put if (!intr) plane_state = plane->state on top, and only use plane_state.
Daniel, I keep thinking more and more that a for_each_XXX_(old,new,both)_state would be useful,
could we add those perhaps?
> - WARN_ON(!plane->state->fb);
> + /*
> + * If the caller asks for an interruptible wait it means
> + * that the state were not swapped yet and the operation
> + * can still be interrupted by userspace, so we need
> + * to look to plane_state instead.
> + */
> + if (intr) {
> + fence = plane_state->fence;
> + WARN_ON(!plane_state->fb);
> + } else {
> + fence = plane->state->fence;
> + WARN_ON(!plane->state->fb);
> + }
^ if (!fence) continue;
> - ret = fence_wait(plane->state->fence, intr);
> + ret = fence_wait(fence, intr);
> if (ret)
> return ret;
>
> - fence_put(plane->state->fence);
> - plane->state->fence = NULL;
> + fence_put(fence);
> +
> + if (intr)
> + plane_state->fence = NULL;
> + else
> + plane->state->fence = NULL;
> }
>
> return 0;
> @@ -1244,6 +1261,12 @@ int drm_atomic_helper_commit(struct drm_device *dev,
> if (ret)
> return ret;
>
> + if (!nonblock) {
> + ret = drm_atomic_helper_wait_for_fences(dev, state, true);
> + if (ret)
> + return ret;
> + }
> +
> /*
> * This is the point of no return - everything below never fails except
> * when the hw goes bonghits. Which means we can commit the new state on