Re: [PATCH 2/2] Migrate zone cache from RB-Tree to arrays of descriptors

From: Hannes Reinecke
Date: Mon Aug 22 2016 - 03:12:24 EST


On 08/22/2016 06:34 AM, Shaun Tancheff wrote:
> Currently the RB-Tree zone cache is fast and flexible. It does
> use a rather largish amount of ram. This model reduces the ram
> required from 120 bytes per zone to 16 bytes per zone with a
> moderate transformation of the blk_zone_lookup() api.
>
> This model is predicated on the belief that most variations
> on zoned media will follow a pattern of using collections of same
> sized zones on a single device. Similar to the pattern of erase
> blocks on flash devices being progressivly larger 16K, 64K, ...
>
> The goal is to be able to build a descriptor which is both memory
> efficient, performant, and flexible.
>
> Signed-off-by: Shaun Tancheff <shaun.tancheff@xxxxxxxxxxx>
> ---
> block/blk-core.c | 2 +-
> block/blk-sysfs.c | 31 +-
> block/blk-zoned.c | 103 +++--
> drivers/scsi/sd.c | 5 +-
> drivers/scsi/sd.h | 4 +-
> drivers/scsi/sd_zbc.c | 1025 +++++++++++++++++++++++++++---------------------
> include/linux/blkdev.h | 82 +++-
> 7 files changed, 716 insertions(+), 536 deletions(-)
>
Have you measure the performance impact here?
The main idea behind using an RB-tree is that each single element will
fit in the CPU cache; using an array will prevent that.
So we will increase the number of cache flushes, and most likely a
performance penalty, too.
Hence I'd rather like to see a performance measurement here before going
down that road.

Cheers,

Hannes
--
Dr. Hannes Reinecke Teamlead Storage & Networking
hare@xxxxxxx +49 911 74053 688
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