[PATCH 08/10] arch/x86/platform/uv: BAU UV4 fix payload queue setup
From: Andrew Banman
Date: Tue Sep 20 2016 - 18:22:51 EST
The BAU on UV4 does not need to maintain the payload queue tail pointer. Do
not initialize the tail pointer MMR on UV4.
Note that write_payload_tail is not an abstracted BAU function since it is
an operation specific to pre-UV4 versions. Then we must switch on the UV
version to control its usage, for which we use uvhub_version rather than
is_uv*_hub because it is quicker/more concise.
Signed-off-by: Andrew Banman <abanman@xxxxxxx>
Acked-by: Mike Travis <travis@xxxxxxx>
Acked-by: Dimitri Sivanich <sivanich@xxxxxxx>
---
arch/x86/platform/uv/tlb_uv.c | 16 ++++++++++++----
1 file changed, 12 insertions(+), 4 deletions(-)
diff --git a/arch/x86/platform/uv/tlb_uv.c b/arch/x86/platform/uv/tlb_uv.c
index bfd03db..56d12eb 100644
--- a/arch/x86/platform/uv/tlb_uv.c
+++ b/arch/x86/platform/uv/tlb_uv.c
@@ -1826,11 +1826,19 @@ static void pq_init(int node, int pnode)
first = ops.bau_gpa_to_offset(uv_gpa(pqp));
last = ops.bau_gpa_to_offset(uv_gpa(pqp + (DEST_Q_SIZE - 1)));
- tail = first;
- gnode = uv_gpa_to_gnode(uv_gpa(pqp));
- first = (gnode << UV_PAYLOADQ_GNODE_SHIFT) | tail;
- write_mmr_payload_tail(pnode, tail);
+ /*
+ * Pre UV4, the gnode is required to locate the payload queue
+ * and the payload queue tail must be maintained by the kernel.
+ */
+ bcp = &per_cpu(bau_control, smp_processor_id());
+ if (bcp->uvhub_version <= 3) {
+ tail = first;
+ gnode = uv_gpa_to_gnode(uv_gpa(pqp));
+ first = (gnode << UV_PAYLOADQ_GNODE_SHIFT) | tail;
+ write_mmr_payload_tail(pnode, tail);
+ }
+
ops.write_payload_first(pnode, first);
ops.write_payload_last(pnode, last);
ops.write_g_sw_ack(pnode, 0xffffUL);
--
1.8.5.6