[PATCH 4.8 082/125] drm/vmwgfx: Avoid validating views on view destruction
From: Greg Kroah-Hartman
Date: Sat Oct 29 2016 - 09:56:52 EST
4.8-stable review patch. If anyone has any objections, please let me know.
------------------
From: Thomas Hellstrom <thellstrom@xxxxxxxxxx>
commit a19440304db2d97aed5cee9bfa5017c98d2348bf upstream.
When a view destruction command was present in the command stream, the
view was validated to avoid a device error. That caused excessive and
unnecessary validations of views, surfaces and mobs on view destruction.
Replace this with a new relocation type that patches the view
destruction command to a NOP if the view is not present in the device
after the execbuf validation sequence.
Also add checks for the member size of the vmw_res_relocation struct.
Fixes sporadic command submission errors on google-earth exit.
Reported-by: Brian Paul <brianp@xxxxxxxxxx>
Signed-off-by: Thomas Hellstrom <thellstrom@xxxxxxxxxx>
Reviewed-by: Brian Paul <brianp@xxxxxxxxxx>
Reviewed-by: Sinclair Yeh <syeh@xxxxxxxxxx>
Signed-off-by: Sinclair Yeh <syeh@xxxxxxxxxx>
Signed-off-by: Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx>
---
drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c | 70 ++++++++++++++++++++++++++------
1 file changed, 57 insertions(+), 13 deletions(-)
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
@@ -34,6 +34,24 @@
#define VMW_RES_HT_ORDER 12
+ /**
+ * enum vmw_resource_relocation_type - Relocation type for resources
+ *
+ * @vmw_res_rel_normal: Traditional relocation. The resource id in the
+ * command stream is replaced with the actual id after validation.
+ * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
+ * with a NOP.
+ * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id
+ * after validation is -1, the command is replaced with a NOP. Otherwise no
+ * action.
+ */
+enum vmw_resource_relocation_type {
+ vmw_res_rel_normal,
+ vmw_res_rel_nop,
+ vmw_res_rel_cond_nop,
+ vmw_res_rel_max
+};
+
/**
* struct vmw_resource_relocation - Relocation info for resources
*
@@ -41,11 +59,13 @@
* @res: Non-ref-counted pointer to the resource.
* @offset: Offset of 4 byte entries into the command buffer where the
* id that needs fixup is located.
+ * @rel_type: Type of relocation.
*/
struct vmw_resource_relocation {
struct list_head head;
const struct vmw_resource *res;
- unsigned long offset;
+ u32 offset:29;
+ enum vmw_resource_relocation_type rel_type:3;
};
/**
@@ -410,10 +430,13 @@ static int vmw_resource_context_res_add(
* @res: The resource.
* @offset: Offset into the command buffer currently being parsed where the
* id that needs fixup is located. Granularity is 4 bytes.
+ * @rel_type: Relocation type.
*/
static int vmw_resource_relocation_add(struct list_head *list,
const struct vmw_resource *res,
- unsigned long offset)
+ unsigned long offset,
+ enum vmw_resource_relocation_type
+ rel_type)
{
struct vmw_resource_relocation *rel;
@@ -425,6 +448,7 @@ static int vmw_resource_relocation_add(s
rel->res = res;
rel->offset = offset;
+ rel->rel_type = rel_type;
list_add_tail(&rel->head, list);
return 0;
@@ -459,11 +483,23 @@ static void vmw_resource_relocations_app
{
struct vmw_resource_relocation *rel;
+ /* Validate the struct vmw_resource_relocation member size */
+ BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
+ BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
+
list_for_each_entry(rel, list, head) {
- if (likely(rel->res != NULL))
+ switch (rel->rel_type) {
+ case vmw_res_rel_normal:
cb[rel->offset] = rel->res->id;
- else
+ break;
+ case vmw_res_rel_nop:
cb[rel->offset] = SVGA_3D_CMD_NOP;
+ break;
+ default:
+ if (rel->res->id == -1)
+ cb[rel->offset] = SVGA_3D_CMD_NOP;
+ break;
+ }
}
}
@@ -655,7 +691,8 @@ static int vmw_cmd_res_reloc_add(struct
*p_val = NULL;
ret = vmw_resource_relocation_add(&sw_context->res_relocations,
res,
- id_loc - sw_context->buf_start);
+ id_loc - sw_context->buf_start,
+ vmw_res_rel_normal);
if (unlikely(ret != 0))
return ret;
@@ -721,7 +758,8 @@ vmw_cmd_res_check(struct vmw_private *de
return vmw_resource_relocation_add
(&sw_context->res_relocations, res,
- id_loc - sw_context->buf_start);
+ id_loc - sw_context->buf_start,
+ vmw_res_rel_normal);
}
ret = vmw_user_resource_lookup_handle(dev_priv,
@@ -2144,7 +2182,8 @@ static int vmw_cmd_shader_define(struct
return vmw_resource_relocation_add(&sw_context->res_relocations,
NULL, &cmd->header.id -
- sw_context->buf_start);
+ sw_context->buf_start,
+ vmw_res_rel_nop);
return 0;
}
@@ -2189,7 +2228,8 @@ static int vmw_cmd_shader_destroy(struct
return vmw_resource_relocation_add(&sw_context->res_relocations,
NULL, &cmd->header.id -
- sw_context->buf_start);
+ sw_context->buf_start,
+ vmw_res_rel_nop);
return 0;
}
@@ -2848,8 +2888,7 @@ static int vmw_cmd_dx_cid_check(struct v
* @header: Pointer to the command header in the command stream.
*
* Check that the view exists, and if it was not created using this
- * command batch, make sure it's validated (present in the device) so that
- * the remove command will not confuse the device.
+ * command batch, conditionally make this command a NOP.
*/
static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
struct vmw_sw_context *sw_context,
@@ -2877,10 +2916,15 @@ static int vmw_cmd_dx_view_remove(struct
return ret;
/*
- * Add view to the validate list iff it was not created using this
- * command batch.
+ * If the view wasn't created during this command batch, it might
+ * have been removed due to a context swapout, so add a
+ * relocation to conditionally make this command a NOP to avoid
+ * device errors.
*/
- return vmw_view_res_val_add(sw_context, view);
+ return vmw_resource_relocation_add(&sw_context->res_relocations,
+ view,
+ &cmd->header.id - sw_context->buf_start,
+ vmw_res_rel_cond_nop);
}
/**