Re: [PATCH v2] locking/pvqspinlock: Relax cmpxchg's to improve performance on some archs
From: Waiman Long
Date: Tue Jan 03 2017 - 17:23:31 EST
On 12/26/2016 12:50 AM, Boqun Feng wrote:
> Hi Wainman,
>
> On Sun, Dec 25, 2016 at 03:26:01PM -0500, Waiman Long wrote:
>> A number of cmpxchg calls in qspinlock_paravirt.h were replaced by more
>> relaxed versions to improve performance on architectures that use LL/SC.
>>
>> All the locking related cmpxchg's are replaced with the _acquire
>> variants:
>> - pv_queued_spin_steal_lock()
>> - trylock_clear_pending()
>>
>> The cmpxchg's related to hashing are replaced by either by the _release
>> or the _relaxed variants. See the inline comment for details.
>>
>> Signed-off-by: Waiman Long <longman@xxxxxxxxxx>
>>
>> v1->v2:
>> - Add comments in changelog and code for the rationale of the change.
>>
>> ---
>> kernel/locking/qspinlock_paravirt.h | 50 ++++++++++++++++++++++++-------------
>> 1 file changed, 33 insertions(+), 17 deletions(-)
>>
>> diff --git a/kernel/locking/qspinlock_paravirt.h b/kernel/locking/qspinlock_paravirt.h
>> index e3b5520..c31d1ab 100644
>> --- a/kernel/locking/qspinlock_paravirt.h
>> +++ b/kernel/locking/qspinlock_paravirt.h
>> @@ -72,7 +72,7 @@ static inline bool pv_queued_spin_steal_lock(struct qspinlock *lock)
>> struct __qspinlock *l = (void *)lock;
>>
>> if (!(atomic_read(&lock->val) & _Q_LOCKED_PENDING_MASK) &&
>> - (cmpxchg(&l->locked, 0, _Q_LOCKED_VAL) == 0)) {
>> + (cmpxchg_acquire(&l->locked, 0, _Q_LOCKED_VAL) == 0)) {
>> qstat_inc(qstat_pv_lock_stealing, true);
>> return true;
>> }
>> @@ -101,16 +101,16 @@ static __always_inline void clear_pending(struct qspinlock *lock)
>>
>> /*
>> * The pending bit check in pv_queued_spin_steal_lock() isn't a memory
>> - * barrier. Therefore, an atomic cmpxchg() is used to acquire the lock
>> - * just to be sure that it will get it.
>> + * barrier. Therefore, an atomic cmpxchg_acquire() is used to acquire the
>> + * lock to provide the proper memory barrier.
>> */
>> static __always_inline int trylock_clear_pending(struct qspinlock *lock)
>> {
>> struct __qspinlock *l = (void *)lock;
>>
>> return !READ_ONCE(l->locked) &&
>> - (cmpxchg(&l->locked_pending, _Q_PENDING_VAL, _Q_LOCKED_VAL)
>> - == _Q_PENDING_VAL);
>> + (cmpxchg_acquire(&l->locked_pending, _Q_PENDING_VAL,
>> + _Q_LOCKED_VAL) == _Q_PENDING_VAL);
>> }
>> #else /* _Q_PENDING_BITS == 8 */
>> static __always_inline void set_pending(struct qspinlock *lock)
>> @@ -138,7 +138,7 @@ static __always_inline int trylock_clear_pending(struct qspinlock *lock)
>> */
>> old = val;
>> new = (val & ~_Q_PENDING_MASK) | _Q_LOCKED_VAL;
>> - val = atomic_cmpxchg(&lock->val, old, new);
>> + val = atomic_cmpxchg_acquire(&lock->val, old, new);
>>
>> if (val == old)
>> return 1;
>> @@ -209,9 +209,15 @@ static struct qspinlock **pv_hash(struct qspinlock *lock, struct pv_node *node)
>> struct pv_hash_entry *he;
>> int hopcnt = 0;
>>
>> + /*
>> + * Synchronizing with the node state variable will control who does
>> + * the hashing - the lock holder or lock waiter. The control
>> + * dependency will ensure that node value is written after the lock
>> + * value. So we don't need other ordering guarantee.
>> + */
> By this comment, you mean that
>
> cmpxchg_relaxed(&he->lock, NULL, lock);
> r1 = ll he->lock;
> <compare part>
> sc he->lock, lock // successed
>
> if (r1)
> WRITE_ONCE(he->node, node);
>
>
> the sc and WRITE_ONCE() can not be reordered because of the control
> dependency? I dont think this is true. Yes the sc must execute before
> the WRITE_ONCE(), but the memory/cache effects may be reordered. IOW,
> the following may happen
>
>
> CPU 0 CPU 1
> =================== =======================
> {x = 0, y = 0} if (!cmpxchg_relaxed(&y, 0, 1))
> WRITE_ONCE(x, 1);
> r1 = READ_ONCE(x);
>
> smp_rmb();
>
> r2 = READ_ONCE(y);
>
> The following result is possible:
>
> y = 1 && r1 = 1 && r2 = 0
>
> Or I'm missing your point here? ;-)
>
> Regards,
> Boqun
>
You are probably right. I know the code is somewhat risky. That is why I
am waiting for expert like you to see if this is really the case. Now it
seems that it may not be the case. I will revise the patch to take that out.
Cheers,
Longman