Re: VT switch broken with docking station DP
From: Ville Syrjälä
Date: Thu Jan 05 2017 - 10:59:43 EST
On Thu, Jan 05, 2017 at 04:37:27PM +0100, Takashi Iwai wrote:
> Hi,
>
> recently I noticed that VT console doesn't work any longer when I dock
> a Dell E7270 laptop with a DP monitor. The bug detail is like this:
>
> At first, I boot the laptop without dock. I can switch between X and
> VT via ctrl-alt-F1, so far. Then I dock it to a docking station
> connected with a DP monitor. Now, when I switch to VT, it behaves as
> if frozen, the X graphics screen remains. But actually it's only
> graphics and the keyboard input is processed in VT. I can go back to
> X via alt-F7 again. The situation remains until I undock and I kill X
> once.
>
> After looking more deeply at drm debug log, I found out that it's
> caused by the drm atomic check. Essentially, it's because eDP has the
> lower resolution (1366x768) than DP (1920x1080). Since booting with
> eDP, the frame buffer size is 1366x768. Then it hits the following
> check in drm_atomic_plane_check():
>
> fb_width = state->fb->width << 16;
> fb_height = state->fb->height << 16;
>
> /* Make sure source coordinates are inside the fb. */
> if (state->src_w > fb_width ||
> state->src_x > fb_width - state->src_w ||
> state->src_h > fb_height ||
> state->src_y > fb_height - state->src_h) {
> DRM_DEBUG_ATOMIC("Invalid source coordinates "
> "%u.%06ux%u.%06u+%u.%06u+%u.%06u\n",
> state->src_w >> 16, ((state->src_w & 0xffff) * 15625) >> 10,
> state->src_h >> 16, ((state->src_h & 0xffff) * 15625) >> 10,
> state->src_x >> 16, ((state->src_x & 0xffff) * 15625) >> 10,
> state->src_y >> 16, ((state->src_y & 0xffff) * 15625) >> 10);
> return -ENOSPC;
> }
>
> Actually after commenting out "return -ENOSPC", VT switch works fine.
>
> But the code above made me wonder what's the requirement here. IIRC,
> the VT always worked on a display with a higher resolution even if the
> frame buffer is smaller. Only a part of display was used, but it was
> OK, far better than the frozen graphics :)
>
> Can we simply drop this check, or may we add a flag to skip it for VT
> switching? Or any better idea?
Find out why it didn't allocate a big enough framebuffer to begin with,
or alternatively why it tried to specify source coordinates exceeding
the fb dimensions.
There is clearly a bug somewhere, just not here.
--
Ville Syrjälä
Intel OTC