Re: blk_queue_bounce_limit() broken for mask=0xffffffff on 64bit archs

From: Ming Lei
Date: Fri Jan 13 2017 - 01:09:09 EST


Hi,

On Tue, Jan 10, 2017 at 4:48 AM, Nikita Yushchenko
<nikita.yoush@xxxxxxxxxxxxxxxxxx> wrote:
> Hi
>
> There is a use cases when architecture is 64-bit but hardware supports
> only DMA to lower 4G of address space. E.g. NVMe device on RCar PCIe host.
>
> For such cases, it looks proper to call blk_queue_bounce_limit() with
> mask set to 0xffffffff - thus making block layer to use bounce buffers
> for any addresses beyond 4G. To support that, architecture provides
> GFP_DMA zone that covers exactly low 4G on arm64.
>
> However setting this limit does not work:
>
> if (b_pfn < (min_t(u64, 0xffffffffUL, BLK_BOUNCE_HIGH) >> PAGE_SHIFT))
> dma = 1;
>
> When mask is 0xffffffff that condition is false

That should have been true in your case, since the b_pfn is smaller than
0xffffffff.

>
> q->limits.bounce_pfn = max(max_low_pfn, b_pfn);
>
> this line is executed and replaces any limit with end of memory (on
> 64bit arch all memory is low).

I don't understand why max() is used? And why not min()?

Looks the above line just disables bounce for 64bit arch, doesn't it?

Thanks,
Ming

>
>
> Not sure how to fix this properly. Any hints?
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--
Ming Lei