RE: Re: [PATCH] Input: evdev: fix queueing of SYN_DROPPED event for EVIOCG[type] IOCTL case

From: Aniroop Mathur
Date: Wed Feb 01 2017 - 08:32:34 EST


On Sun, Jan 22, 2017 at 6:45 PM, David Herrmann <dh.herrmann@xxxxxxxxx> wrote:
> Hi
>
> On Thu, Nov 24, 2016 at 9:11 PM, Aniroop Mathur <a.mathur@xxxxxxxxxxx> wrote:
>> Currently, when EVIOCG[type] ioctl call is issued and bits_to_user fails,
>> then SYN_DROPPED event is inserted in the event queue always.
>>
>> However, it is not compulsory that some events are flushed out on every
>> EVIOCG[type] ioctl call like in case of empty event queue and in case when
>> EVIOCG[type] ioctl is issued for say A type of events but event queue does
>> not have any A type of events but some other type of events.
>>
>> Therefore, insert SYN_DROPPED event only when some events have been flushed
>> out from event queue plus bits_to_user fails.
>>
>> Signed-off-by: Aniroop Mathur <a.mathur@xxxxxxxxxxx>
>> ---
>> drivers/input/evdev.c | 12 +++++++++---
>> 1 file changed, 9 insertions(+), 3 deletions(-)
>>
>> diff --git a/drivers/input/evdev.c b/drivers/input/evdev.c
>> index e9ae3d5..f8b295e 100644
>> --- a/drivers/input/evdev.c
>> +++ b/drivers/input/evdev.c
>> @@ -108,9 +108,11 @@ static bool __evdev_is_filtered(struct evdev_client *client,
>> }
>>
>> /* flush queued events of type @type, caller must hold client->buffer_lock */
>> -static void __evdev_flush_queue(struct evdev_client *client, unsigned int type)
>> +static unsigned int __evdev_flush_queue(struct evdev_client *client,
>> + unsigned int type)
>> {
>> unsigned int i, head, num;
>> + unsigned int drop_count = 0;
>> unsigned int mask = client->bufsize - 1;
>> bool is_report;
>> struct input_event *ev;
>> @@ -129,9 +131,11 @@ static void __evdev_flush_queue(struct evdev_client *client, unsigned int type)
>>
>> if (ev->type == type) {
>> /* drop matched entry */
>> + drop_count++;
>> continue;
>> } else if (is_report && !num) {
>> /* drop empty SYN_REPORT groups */
>> + drop_count++;
>
> Dropping an empty report-group should not be considered in
> `drop_count` here. Empty report groups carry no information and should
> not affect client's state. You should only increment `drop_count` in
> the first block.
>

All right, I am good with increasing the drop_count for only matched entries.

>> continue;
>> } else if (head != i) {
>> /* move entry to fill the gap */
>> @@ -151,6 +155,7 @@ static void __evdev_flush_queue(struct evdev_client *client, unsigned int type)
>> }
>>
>> client->head = head;
>> + return drop_count;
>> }
>>
>> static void __evdev_queue_syn_dropped(struct evdev_client *client)
>> @@ -920,6 +925,7 @@ static int evdev_handle_get_val(struct evdev_client *client,
>> int ret;
>> unsigned long *mem;
>> size_t len;
>> + unsigned int drop_count = 0;
>>
>> len = BITS_TO_LONGS(maxbit) * sizeof(unsigned long);
>> mem = kmalloc(len, GFP_KERNEL);
>> @@ -933,12 +939,12 @@ static int evdev_handle_get_val(struct evdev_client *client,
>>
>> spin_unlock(&dev->event_lock);
>>
>> - __evdev_flush_queue(client, type);
>> + drop_count = __evdev_flush_queue(client, type);
>>
>> spin_unlock_irq(&client->buffer_lock);
>>
>> ret = bits_to_user(mem, maxbit, maxlen, p, compat);
>> - if (ret < 0)
>> + if (ret < 0 && drop_count > 0)
>> evdev_queue_syn_dropped(client);
>
> I don't see the point. If bits_to_user() fails, you get EFAULT.
> User-space cannot assume anything is still valid if they get EFAULT.
> This is not like ENOMEM or other errors that you can recover from.
> EFAULT means _programming_ error, not runtime exception.
>
> IOW, EFAULT is special nearly everywhere in the kernel. Usually,
> whenever a syscall returns an error, you can rely on it to not have
> modified state. EFAULT is an exception on most paths, since it might
> occur when copying over results, and it is overly expensive to handle
> EFAULT gracefully there (you'd have to copy _results_ to user-space,
> before making them visible to the system).
>
> Long story short: I don't see the point in this patch. This path is
> *never* triggered, except if your client is buggy. And even if you
> trigger it, placing SYN_DROPPED in the queue does no harm at all.
>
> Care to elaborate why exactly you want this modification?
> David
>

Sure, I will elaborate for you.
Basically, the bug is that if the last event dropped in the queue is
EV_SYN/SYN_REPORT and next event inserted is EV_SYN/SYN_DROPPED, then the
userspace client will ignore the next complete event packet as per rule
defined in the document although the client should not ignore the events
until EV_SYN/SYN_REPORT because the events for this case are not partial
events but the full packet indeed. So we need to make sure whenever this
happens we immediately insert another EV_SYN/SYN_REPORT after EV_SYN/DROPPED
event so that client do not ignore the next full packet.
I already fixed this bug and you can see the patch here (not submitted yet)
https://patchwork.kernel.org/patch/9362233/

For this patch, we had no problem with the case of kernel buffer overrun and
also had no problem for the case of clock change request, but only had problem
for the case of EVIOCG ioctl call which I have already explained in this patch
description.
In short, if we insert SYN_DROPPED event wrongly then client will ignore
events until SYN_REPORT event which we do not want to happen. So that is
why I want this modification in order to have correct insertion of
SYN_DROPPED event and hence go ahead with another patch I mentioned above.

Next, you have also mentioned that this path is never triggered which I am not
sure of. However, if this path is never triggered then it is best to delete it
to avoid such confusion but I dont think thats a good idea. And if this path
can be triggered rarely (even once) which I believe it can like in case of buggy
client you mentioned or in case of bit flip or for any possible reason, then
we need to make this modification.

--
Aniroop Mathur

>>
>> kfree(mem);
>> --
>> 2.6.2
>>
>> --
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