[PATCH 4.9 66/66] drm/i915/execlists: Reset RING registers upon resume
From: Greg Kroah-Hartman
Date: Tue Feb 07 2017 - 08:06:01 EST
4.9-stable review patch. If anyone has any objections, please let me know.
------------------
From: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx>
commit bafb2f7d4755bf1571bd5e9a03b97f3fc4fe69ae upstream.
There is a disparity in the context image saved to disk and our own
bookkeeping - that is we presume the RING_HEAD and RING_TAIL match our
stored ce->ring->tail value. However, as we emit WA_TAIL_DWORDS into the
ring but may not tell the GPU about them, the GPU may be lagging behind
our bookkeeping. Upon hibernation we do not save stolen pages, presuming
that their contents are volatile. This means that although we start
writing into the ring at tail, the GPU starts executing from its HEAD
and there may be some garbage in between and so the GPU promptly hangs
upon resume.
Testcase: igt/gem_exec_suspend/basic-S4
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96526
Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@xxxxxxxxxxxxxxx>
Link: http://patchwork.freedesktop.org/patch/msgid/20160921135108.29574-3-chris@xxxxxxxxxxxxxxxxxx
Cc: Eric Blau <eblau1@xxxxxxxxx>
Signed-off-by: Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx>
---
drivers/gpu/drm/i915/intel_lrc.c | 58 +++++++++++++++++++++++----------------
1 file changed, 35 insertions(+), 23 deletions(-)
--- a/drivers/gpu/drm/i915/intel_lrc.c
+++ b/drivers/gpu/drm/i915/intel_lrc.c
@@ -2152,30 +2152,42 @@ error_deref_obj:
void intel_lr_context_resume(struct drm_i915_private *dev_priv)
{
- struct i915_gem_context *ctx = dev_priv->kernel_context;
struct intel_engine_cs *engine;
+ struct i915_gem_context *ctx;
- for_each_engine(engine, dev_priv) {
- struct intel_context *ce = &ctx->engine[engine->id];
- void *vaddr;
- uint32_t *reg_state;
-
- if (!ce->state)
- continue;
-
- vaddr = i915_gem_object_pin_map(ce->state->obj, I915_MAP_WB);
- if (WARN_ON(IS_ERR(vaddr)))
- continue;
-
- reg_state = vaddr + LRC_STATE_PN * PAGE_SIZE;
-
- reg_state[CTX_RING_HEAD+1] = 0;
- reg_state[CTX_RING_TAIL+1] = 0;
-
- ce->state->obj->dirty = true;
- i915_gem_object_unpin_map(ce->state->obj);
-
- ce->ring->head = 0;
- ce->ring->tail = 0;
+ /* Because we emit WA_TAIL_DWORDS there may be a disparity
+ * between our bookkeeping in ce->ring->head and ce->ring->tail and
+ * that stored in context. As we only write new commands from
+ * ce->ring->tail onwards, everything before that is junk. If the GPU
+ * starts reading from its RING_HEAD from the context, it may try to
+ * execute that junk and die.
+ *
+ * So to avoid that we reset the context images upon resume. For
+ * simplicity, we just zero everything out.
+ */
+ list_for_each_entry(ctx, &dev_priv->context_list, link) {
+ for_each_engine(engine, dev_priv) {
+ struct intel_context *ce = &ctx->engine[engine->id];
+ u32 *reg;
+
+ if (!ce->state)
+ continue;
+
+ reg = i915_gem_object_pin_map(ce->state->obj,
+ I915_MAP_WB);
+ if (WARN_ON(IS_ERR(reg)))
+ continue;
+
+ reg += LRC_STATE_PN * PAGE_SIZE / sizeof(*reg);
+ reg[CTX_RING_HEAD+1] = 0;
+ reg[CTX_RING_TAIL+1] = 0;
+
+ ce->state->obj->dirty = true;
+ i915_gem_object_unpin_map(ce->state->obj);
+
+ ce->ring->head = ce->ring->tail = 0;
+ ce->ring->last_retired_head = -1;
+ intel_ring_update_space(ce->ring);
+ }
}
}