[PATCH 2/3] drm/vc4: Don't try to initialize FBDEV if we're only bound to V3D.
From: Eric Anholt
Date: Tue Apr 18 2017 - 15:12:18 EST
The FBDEV initialization would throw an error in dmesg, when we just
want to silently not initialize fbdev on a V3D-only VC4 instance.
Signed-off-by: Eric Anholt <eric@xxxxxxxxxx>
---
drivers/gpu/drm/vc4/vc4_kms.c | 10 ++++++----
1 file changed, 6 insertions(+), 4 deletions(-)
diff --git a/drivers/gpu/drm/vc4/vc4_kms.c b/drivers/gpu/drm/vc4/vc4_kms.c
index ad7925a9e0ea..237a504f11f0 100644
--- a/drivers/gpu/drm/vc4/vc4_kms.c
+++ b/drivers/gpu/drm/vc4/vc4_kms.c
@@ -230,10 +230,12 @@ int vc4_kms_load(struct drm_device *dev)
drm_mode_config_reset(dev);
- vc4->fbdev = drm_fbdev_cma_init(dev, 32,
- dev->mode_config.num_connector);
- if (IS_ERR(vc4->fbdev))
- vc4->fbdev = NULL;
+ if (dev->mode_config.num_connector) {
+ vc4->fbdev = drm_fbdev_cma_init(dev, 32,
+ dev->mode_config.num_connector);
+ if (IS_ERR(vc4->fbdev))
+ vc4->fbdev = NULL;
+ }
drm_kms_helper_poll_init(dev);
--
2.11.0