On Fri, Apr 21, 2017 at 11:50:18AM +0200, Gerd Hoffmann wrote:And to be honest I would really prefer to stick with that approach for exactly that reason.
On Fr, 2017-04-21 at 12:25 +0300, Ville SyrjÃlà wrote:"native" to me feels more like "native to the GPU" since these things
On Fri, Apr 21, 2017 at 09:58:24AM +0200, Gerd Hoffmann wrote:native == whatever the cpu is using.
While working on graphics support for virtual machines on ppc64 (whichI'm not a fan of "native". Native to what? "CPU" or "host" is what I'd
exists in both little and big endian variants) I've figured the comments
for various drm fourcc formats in the header file don't match reality.
Comments says the RGB formats are little endian, but in practice they
are native endian. Look at the drm_mode_legacy_fb_format() helper. It
maps -- for example -- bpp/depth 32/24 to DRM_FORMAT_XRGB8888, no matter
whenever the machine is little endian or big endian. The users of this
function (fbdev emulation, DRM_IOCTL_MODE_ADDFB) expect the framebuffer
is native endian, not little endian. Most userspace also operates on
native endian only.
call it.
I personally find "native" more intuitive, but at the end of the day I
don't mind much. If people prefer "host" over "native" I'll change it.
really are tied to the GPU not the CPU. That's also why I went with the
explicit endianness originally so that the driver could properly declare
what the GPU supports.