Re: [PATCH 1/5] v4l2-subdev: Provide a port mapping for asynchronous subdevs
From: Sakari Ailus
Date: Thu Apr 27 2017 - 17:44:04 EST
Hi Kieran,
Could I ask you to rebase your patches on top of my V4L2 fwnode patches
here?
<URL:https://git.linuxtv.org/sailus/media_tree.git/log/?h=v4l2-acpi>
It depends on the fwnode graph patches, merged here:
<URL:https://git.linuxtv.org/sailus/media_tree.git/log/?h=v4l2-acpi-merge>
I expect the fwnode graph patches in v4.12 so we'll have them in media-tree
master soon.
(I'm pushing these branches right now, it may take a while until it's really
there.)
On Thu, Apr 27, 2017 at 07:26:00PM +0100, Kieran Bingham wrote:
> From: Kieran Bingham <kieran.bingham+renesas@xxxxxxxxxxxxxxxx>
>
> Devices such as the the ADV748x support multiple parallel stream routes
> through a single chip. This leads towards needing to provide multiple
> distinct entities and subdevs from a single device-tree node.
>
> To distinguish these separate outputs, the device-tree binding must
> specify each endpoint link with a unique (to the device) non-zero port
> number.
>
> This number allows async subdev registrations to identify the correct
> subdevice to bind and link.
>
> Signed-off-by: Kieran Bingham <kieran.bingham+renesas@xxxxxxxxxxxxxxxx>
> ---
> drivers/media/v4l2-core/v4l2-async.c | 7 +++++++
> drivers/media/v4l2-core/v4l2-subdev.c | 1 +
> include/media/v4l2-async.h | 1 +
> include/media/v4l2-subdev.h | 2 ++
> 4 files changed, 11 insertions(+)
>
> diff --git a/drivers/media/v4l2-core/v4l2-async.c b/drivers/media/v4l2-core/v4l2-async.c
> index 1815e54e8a38..875e6ce646ec 100644
> --- a/drivers/media/v4l2-core/v4l2-async.c
> +++ b/drivers/media/v4l2-core/v4l2-async.c
> @@ -42,6 +42,13 @@ static bool match_devname(struct v4l2_subdev *sd,
>
> static bool match_of(struct v4l2_subdev *sd, struct v4l2_async_subdev *asd)
> {
> + /*
> + * If set, we must match the device tree port, with the subdev port.
> + * This is a fast match, so do this first
> + */
> + if (sd->port && sd->port != asd->match.of.port)
Zero is an entirely valid value for a port. I think it'd be good not to
depend on non-zero port values for port matching.
> + return -1;
Any particular reason to return -1 from a function with bool return type?
> +
> return !of_node_cmp(of_node_full_name(sd->of_node),
> of_node_full_name(asd->match.of.node));
> }
> diff --git a/drivers/media/v4l2-core/v4l2-subdev.c b/drivers/media/v4l2-core/v4l2-subdev.c
> index da78497ae5ed..67f816f90ac3 100644
> --- a/drivers/media/v4l2-core/v4l2-subdev.c
> +++ b/drivers/media/v4l2-core/v4l2-subdev.c
> @@ -607,6 +607,7 @@ void v4l2_subdev_init(struct v4l2_subdev *sd, const struct v4l2_subdev_ops *ops)
> sd->flags = 0;
> sd->name[0] = '\0';
> sd->grp_id = 0;
> + sd->port = 0;
> sd->dev_priv = NULL;
> sd->host_priv = NULL;
> #if defined(CONFIG_MEDIA_CONTROLLER)
> diff --git a/include/media/v4l2-async.h b/include/media/v4l2-async.h
> index 5b501309b6a7..2988960613ec 100644
> --- a/include/media/v4l2-async.h
> +++ b/include/media/v4l2-async.h
> @@ -56,6 +56,7 @@ struct v4l2_async_subdev {
> union {
> struct {
> const struct device_node *node;
> + u32 port;
What if instead of storing the device's OF node, you'd store the port node
and used that for matching?
Would that also solve the problem or do I miss something?
> } of;
> struct {
> const char *name;
> diff --git a/include/media/v4l2-subdev.h b/include/media/v4l2-subdev.h
> index 0ab1c5df6fac..1c1731b491e5 100644
> --- a/include/media/v4l2-subdev.h
> +++ b/include/media/v4l2-subdev.h
> @@ -782,6 +782,7 @@ struct v4l2_subdev_platform_data {
> * @ctrl_handler: The control handler of this subdev. May be NULL.
> * @name: Name of the sub-device. Please notice that the name must be unique.
> * @grp_id: can be used to group similar subdevs. Value is driver-specific
> + * @port: driver-specific value to bind multiple subdevs with a single DT node.
> * @dev_priv: pointer to private data
> * @host_priv: pointer to private data used by the device where the subdev
> * is attached.
> @@ -814,6 +815,7 @@ struct v4l2_subdev {
> struct v4l2_ctrl_handler *ctrl_handler;
> char name[V4L2_SUBDEV_NAME_SIZE];
> u32 grp_id;
> + u32 port;
> void *dev_priv;
> void *host_priv;
> struct video_device *devnode;
--
Kind regards,
Sakari Ailus
e-mail: sakari.ailus@xxxxxx XMPP: sailus@xxxxxxxxxxxxxx